Accumulated uncommitted work: GHOST Web backend, WebGL/GPU web layer, web workflow engine and protocol, tooling, docs and task records. Large generated evidence, user-testing archives, build snapshots and imported test assets remain untracked. Co-Authored-By: Claude Code <noreply@anthropic.com>
11 lines
1.1 KiB
TypeScript
11 lines
1.1 KiB
TypeScript
import path from 'node:path';
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import base from './playwright.config';
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const candidate = process.env.WBV2_PRODUCTION_CANDIDATE ?? path.resolve(import.meta.dirname, '../build_web_main_desktop/lod-recovery-final-20261021/app');
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process.env.WBV2_PRODUCTION_CANDIDATE = candidate;
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process.env.WBV2_EVIDENCE_DIR ??= path.resolve(import.meta.dirname, '../tests/golden/WBV2-P1424-001/lod-recovery-20261021');
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const port = Number(process.env.WEB_TEST_PORT ?? 5286);
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export default { ...base, testMatch: ['mesh-simplify-production.spec.ts', 'mesh-lod-reader-production.spec.ts', 'object-hierarchy-production.spec.ts', 'hierarchy-simplify-combined.spec.ts'], timeout: 180_000,
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use: { ...base.use, baseURL: `http://127.0.0.1:${port}`, viewport: { width: 1440, height: 900 }, launchOptions: { ...base.use?.launchOptions, args: ['--no-sandbox', '--use-gl=angle', '--use-angle=swiftshader', '--enable-unsafe-swiftshader'] } },
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webServer: { command: `BLENDER_WEB_HTTP_PORT=${port} node ../tools/web/deployment-http-server.mjs '${candidate}'`, url: `http://127.0.0.1:${port}`, reuseExistingServer: false, timeout: 30_000 },
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};
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