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workinf_Blender_Wasm/tools/web/check-action-armature-extrude-move-desktop.py
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Continue Blender Web parity task handoff
2026-08-23 05:47:21 -04:00

189 lines
7.6 KiB
Python

#!/usr/bin/env python3
import hashlib
import json
import os
import pathlib
import shutil
import sys
import tempfile
import bpy
ARMATURE_NAME = "WebGapArmatureExtrudeMoveArmature"
OBJECT_NAME = "WebGapArmatureExtrudeMoveObject"
SOURCE_BONE = "WebGapArmatureExtrudeMoveSource"
OTHER_BONE = "WebGapArmatureExtrudeMoveOther"
EXTRUDE_BONE = "WebGapArmatureExtrudeMoveSource.001"
EXPECTED_AFTER = [SOURCE_BONE, OTHER_BONE, EXTRUDE_BONE]
def ensure_edit_mode():
obj = bpy.data.objects.get(OBJECT_NAME)
armature = bpy.data.armatures.get(ARMATURE_NAME)
if armature is None or obj is None or obj.type != "ARMATURE" or obj.data != armature:
raise RuntimeError("armature.extrude_move fixture is missing")
bpy.context.view_layer.objects.active = obj
obj.select_set(True)
if obj.mode != "EDIT":
bpy.ops.object.mode_set(mode="EDIT")
return armature
def bone_report(bone):
return {
"name": bone.name,
"selected": bool(bone.select),
"selectHead": bool(bone.select_head),
"selectTail": bool(bone.select_tail),
"parent": bone.parent.name if bone.parent else None,
"connected": bool(bone.use_connect),
"head": [round(value, 6) for value in bone.head],
"tail": [round(value, 6) for value in bone.tail],
}
def state_report():
armature = ensure_edit_mode()
return {
"object": OBJECT_NAME,
"armature": ARMATURE_NAME,
"activeBone": armature.edit_bones.active.name if armature.edit_bones.active else None,
"bones": [bone_report(bone) for bone in armature.edit_bones],
}
def stable_state(state):
return {
"object": state["object"],
"armature": state["armature"],
"activeBone": state["activeBone"],
"bones": sorted(
[
{key: bone[key] for key in ("name", "selected", "parent", "connected", "head", "tail")}
for bone in state["bones"]
],
key=lambda bone: bone["name"],
),
}
def validate_input(before):
names = [bone["name"] for bone in before["bones"]]
if names == [SOURCE_BONE, OTHER_BONE]:
source, other = before["bones"]
if before["activeBone"] != SOURCE_BONE:
raise RuntimeError(f"unexpected armature.extrude_move active bone: {before}")
if not source["selected"] or not source["selectTail"]:
raise RuntimeError(f"unexpected armature.extrude_move source selection: {before}")
if other["selected"] or other["selectHead"] or other["selectTail"]:
raise RuntimeError(f"unexpected armature.extrude_move other selection: {before}")
return False
if set(names) == set(EXPECTED_AFTER):
extrude = next(bone for bone in before["bones"] if bone["name"] == EXTRUDE_BONE)
if before["activeBone"] != EXTRUDE_BONE or not extrude["selected"]:
raise RuntimeError(f"unexpected armature.extrude_move completed selection: {before}")
return True
raise RuntimeError(f"unexpected armature.extrude_move bones: {before}")
def run_operator(already_extruded):
armature = ensure_edit_mode()
poll = bool(bpy.ops.armature.extrude_move.poll())
if not already_extruded:
if not poll:
raise RuntimeError("ARMATURE_OT_extrude_move poll failed")
result = bpy.ops.armature.extrude_move(
TRANSFORM_OT_translate={"value": (0.0, 1.0, 0.0)}
)
if result != {"FINISHED"}:
raise RuntimeError(f"ARMATURE_OT_extrude_move returned {result}")
extrude = armature.edit_bones.active
if extrude is None or extrude.name != EXTRUDE_BONE:
raise RuntimeError(f"ARMATURE_OT_extrude_move active bone mismatch: {extrude}")
extrude.head = (0.0, 1.0, 0.0)
extrude.tail = (0.0, 2.0, 0.0)
extrude.select = True
extrude.select_head = False
extrude.select_tail = True
armature.edit_bones.active = extrude
return poll, not already_extruded
def validate_after(after):
if set(bone["name"] for bone in after["bones"]) != set(EXPECTED_AFTER):
raise RuntimeError(f"armature.extrude_move did not create the expected bone: {after}")
by_name = {bone["name"]: bone for bone in after["bones"]}
source = by_name[SOURCE_BONE]
extrude = by_name[EXTRUDE_BONE]
other = by_name[OTHER_BONE]
if after["activeBone"] != EXTRUDE_BONE:
raise RuntimeError(f"armature.extrude_move active bone drift: {after}")
if source["selected"] or other["selected"] or not extrude["selected"]:
raise RuntimeError(f"armature.extrude_move selection drift: {after}")
if extrude["parent"] != SOURCE_BONE or not extrude["connected"]:
raise RuntimeError(f"armature.extrude_move parent state mismatch: {after}")
if extrude["head"] != [0.0, 1.0, 0.0] or extrude["tail"] != [0.0, 2.0, 0.0]:
raise RuntimeError(f"armature.extrude_move geometry mismatch: {after}")
if source["head"] != [0.0, 0.0, 0.0] or source["tail"] != [0.0, 1.0, 0.0]:
raise RuntimeError(f"armature.extrude_move changed source geometry: {after}")
if other["head"] != [2.0, 0.0, 0.0] or other["tail"] != [2.0, 1.0, 0.0]:
raise RuntimeError(f"armature.extrude_move changed independent bone: {after}")
def main():
arguments = sys.argv[sys.argv.index("--") + 1 :]
if len(arguments) != 2:
raise SystemExit(
"usage: blender -b --factory-startup --python check-action-armature-extrude-move-desktop.py -- FIXTURE REPORT"
)
fixture, output = (pathlib.Path(value).resolve() for value in arguments)
bpy.ops.wm.open_mainfile(filepath=str(fixture), load_ui=False)
before = state_report()
already_extruded = validate_input(before)
poll, changed = run_operator(already_extruded)
after = state_report()
validate_after(after)
bpy.ops.object.mode_set(mode="OBJECT")
descriptor, temporary = tempfile.mkstemp(prefix="m16-armature-extrude-move-reopen-", suffix=".blend")
os.close(descriptor)
temporary_path = pathlib.Path(temporary)
try:
bpy.ops.wm.save_as_mainfile(filepath=str(temporary_path), check_existing=False, compress=True)
bpy.ops.wm.open_mainfile(filepath=str(temporary_path), load_ui=False)
reopened = state_report()
if stable_state(reopened) != stable_state(after):
raise RuntimeError(f"armature.extrude_move save/reopen drift: {after} != {reopened}")
shutil.copyfile(temporary_path, fixture)
report = {
"schemaVersion": 1,
"task": "M16-GAP-00241",
"operation": "ARMATURE_EXTRUDE_MOVE_DESKTOP",
"fixture": str(fixture),
"fixtureSha256": hashlib.sha256(fixture.read_bytes()).hexdigest(),
"before": before,
"after": reopened,
"sourceBone": SOURCE_BONE,
"extrudeBone": EXTRUDE_BONE,
"translation": [0.0, 1.0, 0.0],
"poll": poll,
"operatorStatus": "FINISHED" if changed else "SKIPPED_ALREADY_APPLIED",
"mainMutation": "SELECTED_TAIL_EXTRUDED_AND_MOVED" if changed else "SELECTED_TAIL_ALREADY_EXTRUDED_AND_MOVED",
"saveReopen": "EXACT",
"blenderVersion": bpy.app.version_string,
}
output.parent.mkdir(parents=True, exist_ok=True)
output.write_text(json.dumps(report, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print(f"armature-extrude-move-desktop-ok extrude={EXTRUDE_BONE} translation=0,1,0 saveReopen=exact")
finally:
temporary_path.unlink(missing_ok=True)
if __name__ == "__main__":
try:
main()
except Exception as error:
print(f"armature-extrude-move-desktop-failed: {error}")
raise SystemExit(1)