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workinf_Blender_Wasm/tools/web/check-action-armature-roll-clear-desktop.py
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Continue Blender Web parity task handoff
2026-08-23 05:47:21 -04:00

161 lines
5.8 KiB
Python

#!/usr/bin/env python3
import hashlib
import json
import math
import os
import pathlib
import shutil
import sys
import tempfile
import bpy
ARMATURE_NAME = "WebGapArmatureRollClearArmature"
OBJECT_NAME = "WebGapArmatureRollClearObject"
BONE_NAME = "WebGapArmatureRollClearBone"
INITIAL_ROLL = math.pi / 4.0
TARGET_ROLL = 0.0
def vector(value):
return [round(float(component), 6) for component in value]
def matrix_flat(value):
return [round(float(component), 6) for column in value for component in column]
def ensure_edit_mode():
obj = bpy.data.objects.get(OBJECT_NAME)
armature = bpy.data.armatures.get(ARMATURE_NAME)
if armature is None or obj is None or obj.type != "ARMATURE" or obj.data != armature:
raise RuntimeError("armature.roll_clear fixture is missing")
bpy.context.view_layer.objects.active = obj
obj.select_set(True)
if obj.mode != "EDIT":
bpy.ops.object.mode_set(mode="EDIT")
return armature
def state_report():
armature = ensure_edit_mode()
bone = armature.edit_bones.get(BONE_NAME)
if bone is None:
raise RuntimeError("armature.roll_clear bone is missing")
return {
"object": OBJECT_NAME,
"armature": ARMATURE_NAME,
"activeBone": armature.edit_bones.active.name if armature.edit_bones.active else None,
"bones": [{
"name": bone.name,
"roll": round(float(bone.roll), 6),
"selected": bool(bone.select),
"hidden": bool(bone.hide),
"head": vector(bone.head),
"tail": vector(bone.tail),
"matrix": matrix_flat(bone.matrix),
}],
}
def stable_state(state):
return {
"object": state["object"],
"armature": state["armature"],
"activeBone": state["activeBone"],
"bones": [{key: state["bones"][0][key] for key in ("name", "roll", "selected", "hidden", "head", "tail", "matrix")}],
}
def validate_input(before):
if len(before["bones"]) != 1 or before["bones"][0]["name"] != BONE_NAME:
raise RuntimeError(f"unexpected armature.roll_clear bones: {before}")
bone = before["bones"][0]
if abs(bone["roll"] - INITIAL_ROLL) <= 1e-5 and bone["selected"] and not bone["hidden"]:
return False
if abs(bone["roll"] - TARGET_ROLL) <= 1e-5 and bone["selected"] and not bone["hidden"]:
return True
raise RuntimeError(f"unexpected armature.roll_clear state: {before}")
def run_operator(already_cleared):
armature = ensure_edit_mode()
bone = armature.edit_bones[BONE_NAME]
bone.select = True
armature.edit_bones.active = bone
poll = bool(bpy.ops.armature.roll_clear.poll())
if not poll:
raise RuntimeError("ARMATURE_OT_roll_clear poll failed")
if not already_cleared:
result = bpy.ops.armature.roll_clear(roll=TARGET_ROLL)
if result != {"FINISHED"}:
raise RuntimeError(f"ARMATURE_OT_roll_clear returned {result}")
roll = float(bone.roll)
bpy.ops.object.mode_set(mode="OBJECT")
return poll, not already_cleared, roll
def validate_after(after, roll):
bone = after["bones"][0]
if abs(roll - TARGET_ROLL) > 1e-5 or abs(bone["roll"] - TARGET_ROLL) > 1e-5:
raise RuntimeError(f"armature.roll_clear did not clear roll: {after}")
if not bone["selected"] or bone["hidden"]:
raise RuntimeError(f"armature.roll_clear changed selection/visibility: {after}")
if bone["head"] != [0.0, 0.0, 0.0] or bone["tail"] != [0.0, 2.0, 0.0]:
raise RuntimeError(f"armature.roll_clear changed geometry: {after}")
def main():
arguments = sys.argv[sys.argv.index("--") + 1 :]
if len(arguments) != 2:
raise SystemExit("usage: blender -b --factory-startup --python check-action-armature-roll-clear-desktop.py -- FIXTURE REPORT")
fixture, output = (pathlib.Path(value).resolve() for value in arguments)
bpy.ops.wm.open_mainfile(filepath=str(fixture), load_ui=False)
before = state_report()
already_cleared = validate_input(before)
poll, changed, roll = run_operator(already_cleared)
after = state_report()
validate_after(after, roll)
bpy.ops.object.mode_set(mode="OBJECT")
descriptor, temporary = tempfile.mkstemp(prefix="m16-armature-roll-clear-reopen-", suffix=".blend")
os.close(descriptor)
temporary_path = pathlib.Path(temporary)
try:
bpy.ops.wm.save_as_mainfile(filepath=str(temporary_path), check_existing=False, compress=True)
bpy.ops.wm.open_mainfile(filepath=str(temporary_path), load_ui=False)
reopened = state_report()
if stable_state(reopened) != stable_state(after):
raise RuntimeError(f"armature.roll_clear save/reopen drift: {after} != {reopened}")
shutil.copyfile(temporary_path, fixture)
report = {
"schemaVersion": 1,
"task": "M16-GAP-00249",
"operation": "ARMATURE_ROLL_CLEAR_DESKTOP",
"fixture": str(fixture),
"fixtureSha256": hashlib.sha256(fixture.read_bytes()).hexdigest(),
"before": before,
"after": reopened,
"bone": BONE_NAME,
"roll": round(roll, 6),
"poll": poll,
"operatorStatus": "FINISHED" if changed else "SKIPPED_ALREADY_APPLIED",
"mainMutation": "ROLL_CLEARED_TO_ZERO" if changed else "ROLL_ALREADY_ZERO",
"saveReopen": "EXACT",
"blenderVersion": bpy.app.version_string,
}
output.parent.mkdir(parents=True, exist_ok=True)
output.write_text(json.dumps(report, indent=2, sort_keys=True) + "\n", encoding="utf-8")
print(f"armature-roll-clear-desktop-ok bone={BONE_NAME} roll=0 saveReopen=exact")
finally:
temporary_path.unlink(missing_ok=True)
if __name__ == "__main__":
try:
main()
except Exception as error:
print(f"armature-roll-clear-desktop-failed: {error}")
raise SystemExit(1)