34 lines
1.2 KiB
Markdown
34 lines
1.2 KiB
Markdown
# WBV2-P25-005: implement_animation_constraint_render_surface
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- task: WBV2-P25-005
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- parent: WBV2-P25-004
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- status: in_progress
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- gap: ANIMATION.RENDER
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- ownerFamily: ANIMATION
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- targetImplementationClass: SOURCE_BACKED
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## 目标
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Wire animation, constraints, NLA, camera, light, world and sculpt command families.
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## 输入与范围
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- Focused source: `blender-5.2.0/source/blender/web_engine/web_engine_api.cpp`
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- Focused source: `web/protocol/web-engine.ts`
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- Implementation entrypoint: `node tools/web/generate-wbv2-implementation-slice.mjs --task WBV2-P25-005 --write`
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## 验收
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- real source or WebEngine Main implementation is present and connected
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- worker/client/frontend route uses the typed protocol without a duplicate shim
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- malformed or unsupported input fails closed without claiming parity
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- implementation smoke is reproducible; detailed Chromium receipt, undo/redo, save/reopen and deterministic verification remain deferred
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- `node tools/web/check-task-context.mjs --task WBV2-P25-005 --write`
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## 交付与回滚
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- Reports: `tests/golden/WBV2-P25-005/`
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- Status: `docs/status/WBV2-P25-005.md`
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- Manifest: `tests/golden/WBV2-P25-005/manifest.json`
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- Rollback: restore WBV2-P25-004 as queue parent and leave the implementation slice in_progress.
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