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workinf_Blender_Wasm/docs/status/W-033.md
2026-08-12 04:47:48 -04:00

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# W-033 Status
status: done_current_scope
task: 导出 MeshIR
## Implemented
Mesh summaries export vertex, edge, face and corner counts. Blender 5.2
`AttributeStorage` DATA blocks are now resolved by exact old-pointer matches
and by SDNA pointer width. The reader exports position floats, normals,
triangulated corner indices, corner UV/color attributes, triangle material
indices, material slot IDs and object-space bounds with
`geometryStatus: "available"`. The Three adapter applies Z-up conversion,
uses exported normals, expands corner attributes into render vertices, and
binds local material groups.
## Accepted bounded scope
The exporter now includes tangent and corner split-normal buffers, seam/sharp
edge flags, custom attribute metadata, vertex groups and UV-layer selection.
The native WBG1 C ABI carries these buffers without JSON construction and the
Worker validates/transfers them to Three.js. Mesh Edit operations rebuild
topology metadata through Blender Main and reject linked/shape-key topology
changes with structured errors.
Evaluated buffers for unsupported modifier/simulation families remain blocked
by the N-002 capability matrix; this is an explicit boundary rather than a
claim of universal modifier evaluation.
The field and future transferable layout is documented in
`docs/web/mesh-buffer-layout.md`.
## Verification
```text
node tools/web/run-web-engine-smoke.mjs # basic + attribute fixtures
```