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workinf_Blender_Wasm/blender-5.2.0/extern/opensubdiv-source/opensubdiv/osd/cudaVertexBuffer.cpp
2026-08-12 04:47:48 -04:00

81 lines
1.7 KiB
C++

//
// Copyright 2013 Pixar
//
// Licensed under the terms set forth in the LICENSE.txt file available at
// https://opensubdiv.org/license.
//
#include "../osd/cudaVertexBuffer.h"
#include <cuda_runtime.h>
#include <cassert>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Osd {
CudaVertexBuffer::CudaVertexBuffer(int numElements, int numVertices)
: _numElements(numElements),
_numVertices(numVertices),
_cudaMem(0) {
}
CudaVertexBuffer::~CudaVertexBuffer() {
if (_cudaMem) cudaFree(_cudaMem);
}
CudaVertexBuffer *
CudaVertexBuffer::Create(int numElements, int numVertices,
void * /*deviceContext */) {
CudaVertexBuffer *instance =
new CudaVertexBuffer(numElements, numVertices);
if (instance->allocate()) return instance;
delete instance;
return NULL;
}
void
CudaVertexBuffer::UpdateData(const float *src, int startVertex, int numVertices,
void * /*deviceContext*/) {
size_t size = _numElements * numVertices * sizeof(float);
cudaMemcpy((float*)_cudaMem + _numElements * startVertex,
src, size, cudaMemcpyHostToDevice);
}
int
CudaVertexBuffer::GetNumElements() const {
return _numElements;
}
int
CudaVertexBuffer::GetNumVertices() const {
return _numVertices;
}
float *
CudaVertexBuffer::BindCudaBuffer() {
return static_cast<float*>(_cudaMem);
}
bool
CudaVertexBuffer::allocate() {
int size = _numElements * _numVertices * sizeof(float);
cudaError_t err = cudaMalloc(&_cudaMem, size);
if (err != cudaSuccess) return false;
return true;
}
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv