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# Blender Web WASM
Blender 5.2-based Web editor runtime with a React/Three.js frontend, a native
Blender Main compiled to WebAssembly, versioned browser protocols, OPFS/IndexedDB
storage, and desktop/WASM round-trip tests.
The current browser baseline is Chromium only. The release browser suite covers
both the main-thread WebGL renderer and the OffscreenCanvas Worker renderer.
Firefox and WebKit are intentionally outside the current test and release scope.
## Layout
- `blender-5.2.0/`: corresponding Blender source with the WebEngine integration.
- `web/`: frontend, Worker clients, protocols, Playwright tests, and local runtime assets.
- `tools/web/`: fixture, golden, build, and offline-release tooling.
- `tests/`: `.blend` fixtures and semantic golden data.
- `docs/status/`: machine-readable and task-specific parity ledger.
## Verification
```bash
source tools/web/emscripten-env.sh
cmake --build build_web_blender6 --target web_engine -- -j8
bash tools/web/install-web-engine-assets.sh
npm --prefix web ci
npm --prefix web run typecheck
npm --prefix web run lint
npm --prefix web run build
npm --prefix web run test:browser
```
See `docs/CURRENT_EXECUTION_PLAN.md` for the current task order,
`docs/PROJECT_STATUS_AND_NEXT_WORK.md` for the implemented scope, and
`docs/BLENDER_5_2_WEB_FEATURE_PARITY.md` for the long-term Blender parity ledger.
The atomic full-product work breakdown is in
`docs/BLENDER_5_2_FULL_PARITY_WBS.md`.
The release contract and explicit non-goals are defined in
`docs/WEB_BLENDER_MODELER_V1_SCOPE.md`.