feat: sync latest run execution updates
This commit is contained in:
@@ -1,13 +1,19 @@
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import * as THREE from "../vendor/three/three.module.js";
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import {
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linearUnitsLabel,
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linearUnitsToMetersFactor,
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linearValueToMeters,
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resolveStateLinearUnits,
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} from "../runtime/linear-units.js";
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const scenes = new WeakMap();
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const CAMERA_PRESETS = {
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iso: { theta: -0.96, phi: 1.02, radius: 7.0, target: new THREE.Vector3(0, 0, 0) },
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x: { theta: 0, phi: Math.PI / 2, radius: 6.2, target: new THREE.Vector3(0, 0, 0) },
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y: { theta: -Math.PI / 2, phi: Math.PI / 2, radius: 6.2, target: new THREE.Vector3(0, 0, 0) },
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z: { theta: 0, phi: 0.001, radius: 6.6, target: new THREE.Vector3(0, 0, 0) },
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iso: { theta: -0.96, phi: 1.02, radius: 0.72, target: new THREE.Vector3(0, 0, 0) },
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x: { theta: 0, phi: Math.PI / 2, radius: 0.64, target: new THREE.Vector3(0, 0, 0) },
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y: { theta: -Math.PI / 2, phi: Math.PI / 2, radius: 0.64, target: new THREE.Vector3(0, 0, 0) },
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z: { theta: 0, phi: 0.001, radius: 0.68, target: new THREE.Vector3(0, 0, 0) },
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};
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const MAX_TOOLPATH_POINTS = 1600;
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const MAX_TOOLPATH_POINTS = Number.POSITIVE_INFINITY;
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const EMPTY_GEOMETRY = new THREE.BufferGeometry().setFromPoints([]);
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export function renderFiveAxisScene(canvas, state) {
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@@ -51,6 +57,11 @@ export function renderFiveAxisScene(canvas, state) {
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toolExecutionMarker: preview.toolMarker.visible,
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toolAxisMarker: preview.toolAxis.visible,
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pathFitBounds: preview.pathFitBoundsReady,
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pathBounds: computePointBoundsFromGeometryGroups([
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preview.previewPath.geometry,
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preview.executedPath.geometry,
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preview.currentSegmentPath.geometry,
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]),
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});
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}
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@@ -72,7 +83,7 @@ function createScene(canvas) {
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renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, 2));
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const scene = new THREE.Scene();
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const camera = new THREE.PerspectiveCamera(42, 1, 0.1, 100);
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const camera = new THREE.PerspectiveCamera(42, 1, 0.001, 10);
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const machineModel = createMachineReferenceModel();
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scene.add(machineModel.root);
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@@ -84,7 +95,7 @@ function createScene(canvas) {
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const arcPath = createLine(0xd7ff62, 0.95);
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const currentSegmentPath = createLine(0xff4fd8, 1);
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const toolMarker = new THREE.Mesh(
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new THREE.SphereGeometry(0.065, 18, 12),
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new THREE.SphereGeometry(0.0065, 18, 12),
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new THREE.MeshBasicMaterial({ color: 0x1ffff4 }),
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);
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const toolAxis = new THREE.Line(
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@@ -165,6 +176,7 @@ function renderFallbackPreview(preview, state) {
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arcPointCount: arcPoints.length,
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currentSegmentPointCount: currentSegmentPoints.length,
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pathFitBounds: computePointBounds(previewPoints.concat(executedPoints, currentSegmentPoints)) !== null,
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pathBounds: summarizeBounds(computePointBounds(previewPoints.concat(executedPoints, currentSegmentPoints))),
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});
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canvas.dataset.threeFallbackReason = preview.errorMessage;
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@@ -177,7 +189,7 @@ function renderFallbackPreview(preview, state) {
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const cx = width * 0.5;
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const cy = height * 0.53;
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const scale = Math.min(width / 7.2, height / 4.8);
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const scale = Math.min(width / 0.72, height / 0.48);
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drawFallbackMachineReference(ctx, cx, cy, scale, state);
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@@ -225,6 +237,9 @@ function exposePreviewDataset(canvas, state, preview) {
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canvas.dataset.threeExecutedPathPoints = String(preview.executedPointCount);
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canvas.dataset.threeSceneObjects = String(preview.sceneObjectCount);
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canvas.dataset.threeToolhead = JSON.stringify(toRoundedVector(preview.toolhead));
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canvas.dataset.threeSceneUnits = "m";
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canvas.dataset.threeLinearUnits = linearUnitsLabel(resolveSceneLinearUnits(state));
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canvas.dataset.threeLinearUnitScaleToMeters = String(linearUnitsToMetersFactor(resolveSceneLinearUnits(state)));
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canvas.dataset.threeToolAxis = JSON.stringify(toRoundedVector(state.toolAxisVector));
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canvas.dataset.threeTcpPose = JSON.stringify(toRoundedPose(state.tcpPose));
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canvas.dataset.threeRtcpState = state.rtcpState;
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@@ -244,6 +259,7 @@ function exposePreviewDataset(canvas, state, preview) {
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canvas.dataset.threeToolpathPreviewSource = toolpathPreviewSource(state);
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canvas.dataset.threeToolExecutionTraceSource = toolExecutionTraceSource(state);
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canvas.dataset.threePathFitBounds = preview.pathFitBounds ? "ok" : "pending";
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canvas.dataset.threePathBoundsMeters = JSON.stringify(preview.pathBounds || null);
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canvas.dataset.threeCurrentSegmentHighlight = preview.currentSegmentPointCount > 0 ? "ok" : "pending";
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canvas.dataset.threeRapidFeedVisualDistinction = preview.rapidPointCount > 0 || preview.feedPointCount > 0 || preview.arcPointCount > 0 ? "ok" : "pending";
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canvas.dataset.threeNoGcodeSemanticsGeneration = "ok";
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@@ -270,47 +286,47 @@ function createMachineReferenceModel() {
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root.name = "five-axis-machine-reference";
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const base = new THREE.Mesh(
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new THREE.BoxGeometry(4.8, 3.2, 0.08),
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new THREE.BoxGeometry(0.48, 0.32, 0.008),
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new THREE.MeshBasicMaterial({ color: 0x222930 }),
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);
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base.position.z = -0.16;
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base.position.z = -0.016;
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const table = new THREE.Mesh(
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new THREE.BoxGeometry(3.7, 2.35, 0.05),
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new THREE.BoxGeometry(0.37, 0.235, 0.005),
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new THREE.MeshBasicMaterial({ color: 0x3a444d, transparent: true, opacity: 0.78 }),
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);
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table.position.z = -0.08;
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table.position.z = -0.008;
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const xAxis = createStaticLine([new THREE.Vector3(-2.2, 0, 0), new THREE.Vector3(2.25, 0, 0)], 0xff4d4d);
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const yAxis = createStaticLine([new THREE.Vector3(0, -1.55, 0), new THREE.Vector3(0, 1.6, 0)], 0x70df7d);
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const zAxis = createStaticLine([new THREE.Vector3(0, 0, -0.08), new THREE.Vector3(0, 0, 1.75)], 0x5aa7ff);
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const xAxis = createStaticLine([new THREE.Vector3(-0.22, 0, 0), new THREE.Vector3(0.225, 0, 0)], 0xff4d4d);
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const yAxis = createStaticLine([new THREE.Vector3(0, -0.155, 0), new THREE.Vector3(0, 0.16, 0)], 0x70df7d);
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const zAxis = createStaticLine([new THREE.Vector3(0, 0, -0.008), new THREE.Vector3(0, 0, 0.175)], 0x5aa7ff);
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const rotaryA = new THREE.Mesh(
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new THREE.TorusGeometry(0.88, 0.018, 8, 72),
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new THREE.TorusGeometry(0.088, 0.0018, 8, 72),
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new THREE.MeshBasicMaterial({ color: 0x1ffff4, transparent: true, opacity: 0.92 }),
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);
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rotaryA.rotation.y = Math.PI / 2;
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const rotaryC = new THREE.Mesh(
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new THREE.TorusGeometry(1.1, 0.016, 8, 72),
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new THREE.TorusGeometry(0.11, 0.0016, 8, 72),
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new THREE.MeshBasicMaterial({ color: 0xffd166, transparent: true, opacity: 0.9 }),
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);
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rotaryC.rotation.x = Math.PI / 2;
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rotaryC.position.z = 0.04;
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rotaryC.position.z = 0.004;
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const toolHolder = new THREE.Group();
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const holderBody = new THREE.Mesh(
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new THREE.CylinderGeometry(0.08, 0.08, 0.42, 18),
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new THREE.CylinderGeometry(0.008, 0.008, 0.042, 18),
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new THREE.MeshBasicMaterial({ color: 0xf1f5f9 }),
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);
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holderBody.rotation.x = Math.PI / 2;
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holderBody.position.z = 0.32;
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holderBody.position.z = 0.032;
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const cutter = new THREE.Mesh(
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new THREE.ConeGeometry(0.06, 0.25, 18),
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new THREE.ConeGeometry(0.006, 0.025, 18),
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new THREE.MeshBasicMaterial({ color: 0xfff176 }),
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);
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cutter.rotation.x = Math.PI;
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cutter.position.z = 0.08;
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cutter.position.z = 0.008;
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toolHolder.add(holderBody, cutter);
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root.add(base, table, xAxis, yAxis, zAxis, rotaryA, rotaryC, toolHolder);
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@@ -387,7 +403,7 @@ function updateToolExecutionMarker(preview, state, toolPosition) {
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preview.toolAxis.visible = true;
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updateLineGeometry(preview.toolAxis, [
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toolPosition,
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toolPosition.clone().add(vector.multiplyScalar(0.7)),
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toolPosition.clone().add(vector.multiplyScalar(0.07)),
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]);
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}
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@@ -401,7 +417,7 @@ function updateMachineReferenceModel(preview, state, toolPosition) {
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model.rotaryA.rotation.y = Math.PI / 2 + b;
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model.rotaryC.rotation.z = c;
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const tcpPosition = toolPosition || toPreviewVector(state.tcpPose || state.axisPose);
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const tcpPosition = toolPosition || toPreviewVector(state.tcpPose || state.axisPose, state);
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model.toolHolder.position.copy(tcpPosition);
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const toolVector = toToolVector(state.toolAxisVector);
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model.toolHolder.lookAt(tcpPosition.clone().add(toolVector));
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@@ -422,12 +438,12 @@ function geometryPointCount(geometry) {
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function buildProgramPreviewPoints(state) {
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const motion = state.programExecution?.motion;
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if (Array.isArray(motion) && motion.length > 0 && state.preview.pathPoints !== 0) {
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return limitPoints(motion.map((event) => vectorFromAxes(event.axes)));
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return limitPoints(motion.map((event) => vectorFromAxes(event.axes, state, event.linearUnits)));
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}
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const pointCount = normalizePathPointCount(state.preview.pathPoints);
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if (pointCount === 0) return [];
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return buildFixturePreviewPoints(pointCount, toPreviewVector(state.tcpPose));
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return buildFixturePreviewPoints(pointCount, toPreviewVector(state.tcpPose, state));
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}
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function buildExecutedProgramPoints(state, previewPoints) {
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@@ -436,7 +452,7 @@ function buildExecutedProgramPoints(state, previewPoints) {
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const sampleIndex = Number(state.programExecutionSampleIndex || 0);
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if (Array.isArray(samples) && samples.length > 0) {
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const end = clamp(Math.round(sampleIndex), 0, samples.length - 1);
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return limitPoints(samples.slice(0, end + 1).map((sample) => vectorFromAxes(sample)));
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return limitPoints(samples.slice(0, end + 1).map((sample) => vectorFromAxes(sample, state, sample.linearUnits)));
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}
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const motionIndex = clamp(Math.round(Number(state.programExecutionMotionIndex || 0)), 0, previewPoints.length - 1);
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@@ -453,7 +469,7 @@ function buildTypedPreviewPoints(state, type) {
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return limitPoints(
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motion
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.filter((event) => event.type === type)
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.map((event) => vectorFromAxes(event.axes)),
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.map((event) => vectorFromAxes(event.axes, state, event.linearUnits)),
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);
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}
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@@ -465,8 +481,10 @@ function buildCurrentSegmentPoints(state) {
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const current = motion[motionIndex];
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const previous = motion[Math.max(motionIndex - 1, 0)];
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if (!current) return [];
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const start = motionIndex === 0 ? vectorFromAxes(previous?.axes || current.axes) : vectorFromAxes(previous.axes);
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const end = vectorFromAxes(current.axes);
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const start = motionIndex === 0
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? vectorFromAxes(previous?.axes || current.axes, state, previous?.linearUnits || current.linearUnits)
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: vectorFromAxes(previous.axes, state, previous.linearUnits);
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const end = vectorFromAxes(current.axes, state, current.linearUnits);
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return start.distanceTo(end) > 0 ? [start, end] : [end];
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}
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@@ -474,9 +492,9 @@ function buildFixturePreviewPoints(pointCount, tcpPosition) {
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const points = [];
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for (let index = 0; index < pointCount; index += 1) {
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const t = pointCount === 1 ? 0 : index / (pointCount - 1);
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const x = -2.45 + t * 4.9;
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const y = Math.sin(t * Math.PI * 13) * 0.36;
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const z = -0.68 + Math.sin(t * Math.PI * 2) * 0.42;
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const x = -0.085 + t * 0.17;
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const y = Math.sin(t * Math.PI * 13) * 0.012;
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const z = 0.012 + Math.sin(t * Math.PI * 2) * 0.018;
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points.push(new THREE.Vector3(x, y, z));
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}
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if (points.length > 0 && tcpPosition) {
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@@ -487,33 +505,42 @@ function buildFixturePreviewPoints(pointCount, tcpPosition) {
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function executionToolPosition(state, previewPoints) {
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const feedbackAxes = state.programRuntimeFeedback?.axisPose || state.programRuntimeFeedback;
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if (feedbackAxes && hasLinearAxes(feedbackAxes)) return vectorFromAxes(feedbackAxes);
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if (hasLinearAxes(state.axisPose)) return vectorFromAxes(state.axisPose);
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if (feedbackAxes && hasLinearAxes(feedbackAxes)) {
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return vectorFromAxes(feedbackAxes, state, state.programRuntimeFeedback?.linearUnits);
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}
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if (hasLinearAxes(state.axisPose)) return vectorFromAxes(state.axisPose, state);
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return previewPoints.at(-1) || null;
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}
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function vectorFromAxes(axes = {}) {
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export function axesToSceneMeters(axes = {}, state = {}, linearUnits = null) {
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const units = linearUnits || axes.linearUnits || resolveSceneLinearUnits(state);
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return {
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x: linearValueToMeters(axes.x, units),
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y: linearValueToMeters(axes.y, units),
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z: linearValueToMeters(axes.z, units),
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};
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}
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function vectorFromAxes(axes = {}, state = {}, linearUnits = null) {
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const point = axesToSceneMeters(axes, state, linearUnits);
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return new THREE.Vector3(
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scaleLinearAxis(axes.x),
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scaleLinearAxis(axes.y),
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scaleZAxis(axes.z),
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point.x,
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point.y,
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point.z,
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);
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}
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function toPreviewVector(pose = {}) {
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function toPreviewVector(pose = {}, state = {}) {
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const point = axesToSceneMeters(pose, state);
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return new THREE.Vector3(
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scaleLinearAxis(pose.x),
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scaleLinearAxis(pose.y),
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scaleZAxis(pose.z),
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point.x,
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point.y,
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point.z,
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);
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}
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function scaleLinearAxis(value) {
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return clamp((Number(value) || 0) * 0.035, -2.7, 2.7);
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}
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function scaleZAxis(value) {
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return clamp((Number(value) || 0) * 0.04 + 0.35, -1.1, 1.9);
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function resolveSceneLinearUnits(state) {
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return resolveStateLinearUnits(state);
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}
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function toToolVector(vector = {}) {
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@@ -596,6 +623,35 @@ function computePointBounds(points) {
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return box;
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}
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function computePointBoundsFromGeometryGroups(geometries) {
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const points = [];
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for (const geometry of geometries) {
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const position = geometry?.getAttribute("position");
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if (!position) continue;
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for (let index = 0; index < position.count; index += 1) {
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points.push(new THREE.Vector3(
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position.getX(index),
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position.getY(index),
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position.getZ(index),
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));
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}
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}
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return summarizeBounds(computePointBounds(points));
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}
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function summarizeBounds(bounds) {
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if (!bounds) return null;
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const center = new THREE.Vector3();
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const size = new THREE.Vector3();
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bounds.getCenter(center);
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bounds.getSize(size);
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return {
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center: toRoundedVector(center),
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size: toRoundedVector(size),
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maxSpan: Number(Math.max(size.x, size.y, size.z).toFixed(6)),
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};
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}
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function drawFallbackPolyline(ctx, points, cx, cy, scale) {
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for (let index = 0; index < points.length; index += 1) {
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const point = points[index];
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@@ -607,27 +663,27 @@ function drawFallbackPolyline(ctx, points, cx, cy, scale) {
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}
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function drawFallbackMachineReference(ctx, cx, cy, scale, state) {
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const tableWidth = 4.8 * scale;
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const tableHeight = 3.2 * scale;
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const tableWidth = 0.48 * scale;
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const tableHeight = 0.32 * scale;
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ctx.fillStyle = "#20272e";
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ctx.strokeStyle = "#56616b";
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ctx.lineWidth = 2;
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ctx.fillRect(cx - tableWidth / 2, cy - tableHeight / 2, tableWidth, tableHeight);
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ctx.strokeRect(cx - tableWidth / 2, cy - tableHeight / 2, tableWidth, tableHeight);
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drawFallbackAxis(ctx, cx - 2.25 * scale, cy, cx + 2.25 * scale, cy, "#ff4d4d");
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drawFallbackAxis(ctx, cx, cy + 1.55 * scale, cx, cy - 1.6 * scale, "#70df7d");
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drawFallbackAxis(ctx, cx, cy + 0.2 * scale, cx, cy - 1.15 * scale, "#5aa7ff");
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drawFallbackAxis(ctx, cx - 0.225 * scale, cy, cx + 0.225 * scale, cy, "#ff4d4d");
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drawFallbackAxis(ctx, cx, cy + 0.155 * scale, cx, cy - 0.16 * scale, "#70df7d");
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drawFallbackAxis(ctx, cx, cy + 0.02 * scale, cx, cy - 0.115 * scale, "#5aa7ff");
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ctx.strokeStyle = "#1ffff4";
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ctx.lineWidth = 2;
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ctx.beginPath();
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ctx.ellipse(cx, cy, 0.92 * scale, 0.42 * scale, degreesToRadians(state.axisPose?.a), 0, Math.PI * 2);
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ctx.ellipse(cx, cy, 0.092 * scale, 0.042 * scale, degreesToRadians(state.axisPose?.a), 0, Math.PI * 2);
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ctx.stroke();
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ctx.strokeStyle = "#ffd166";
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ctx.beginPath();
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ctx.arc(cx, cy, 0.7 * scale, 0, Math.PI * 2);
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ctx.arc(cx, cy, 0.07 * scale, 0, Math.PI * 2);
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ctx.stroke();
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const tcp = executionToolPosition(state, []);
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@@ -637,12 +693,12 @@ function drawFallbackMachineReference(ctx, cx, cy, scale, state) {
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ctx.strokeStyle = "#f1f5f9";
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ctx.lineWidth = 2;
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ctx.beginPath();
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ctx.moveTo(toolX, toolY - 0.38 * scale);
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ctx.lineTo(toolX, toolY - 0.08 * scale);
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ctx.moveTo(toolX, toolY - 0.038 * scale);
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ctx.lineTo(toolX, toolY - 0.008 * scale);
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ctx.stroke();
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ctx.fillStyle = "#1ffff4";
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ctx.beginPath();
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ctx.arc(toolX, toolY, 0.07 * scale, 0, Math.PI * 2);
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ctx.arc(toolX, toolY, 0.007 * scale, 0, Math.PI * 2);
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ctx.fill();
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}
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}
|
||||
@@ -676,7 +732,7 @@ function createToolpathCameraControls(canvas, camera, renderFrame) {
|
||||
canvas.addEventListener("wheel", (event) => {
|
||||
event.preventDefault();
|
||||
const scale = Math.exp(Math.sign(event.deltaY) * 0.12);
|
||||
controls.radius = clamp(controls.radius * scale, 1.2, 28);
|
||||
controls.radius = clamp(controls.radius * scale, 0.06, 4);
|
||||
applyCameraControls(controls);
|
||||
controls.renderFrame();
|
||||
}, { passive: false });
|
||||
@@ -700,7 +756,7 @@ function createToolpathCameraControls(canvas, camera, renderFrame) {
|
||||
const distance = getPointerDistance(controls.pointers);
|
||||
const center = getPointerCenter(controls.pointers);
|
||||
if (distance > 0 && controls.lastPinchDistance > 0) {
|
||||
controls.radius = clamp(controls.radius * (controls.lastPinchDistance / distance), 1.2, 28);
|
||||
controls.radius = clamp(controls.radius * (controls.lastPinchDistance / distance), 0.06, 4);
|
||||
if (controls.lastPinchCenter) {
|
||||
panCamera(
|
||||
controls,
|
||||
@@ -810,9 +866,9 @@ function applyFitBounds(controls, selectedView, fitPoints) {
|
||||
bounds.getCenter(center);
|
||||
bounds.getSize(size);
|
||||
controls.target.copy(center);
|
||||
const maxSpan = Math.max(size.x, size.y, size.z, 0.8);
|
||||
const fitRadius = clamp(maxSpan * 1.8, 2.2, 28);
|
||||
controls.radius = selectedView === "z" ? Math.max(fitRadius, 4.2) : fitRadius;
|
||||
const maxSpan = Math.max(size.x, size.y, size.z, 0.08);
|
||||
const fitRadius = clamp(maxSpan * 1.8, 0.22, 4);
|
||||
controls.radius = selectedView === "z" ? Math.max(fitRadius, 0.42) : fitRadius;
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user