Files
2026-05-29 10:07:05 +08:00

65 lines
1.2 KiB
C#

/// <summary>
/// 播放传递的参数
/// 2021.3.29
/// </summary>
public struct PlayTransmitParam
{
/// <summary>
/// 工艺代码
/// </summary>
public int CraftCode
{
get;
set;
}
/// <summary>
/// 模型代码
/// </summary>
public int ModelCode
{
get;
set;
}
/// <summary>
/// 基座标组
/// </summary>
public System.Collections.Generic.List<double[]> List_BaseQ
{
get;
set;
}
/// <summary>
/// 工具坐标组
/// </summary>
public System.Collections.Generic.List<double[]> List_ToolQ
{
get;
set;
}
/// <summary>
/// 位置点坐标组
/// </summary>
public System.Collections.Generic.List<double[]> List_PtQ
{
get;
set;
}
/// <summary>
/// 使用时间组
/// </summary>
public System.Collections.Generic.List<System.Int32> List_UseTime
{
get;
set;
}
/// <summary>
/// 当前工艺所有工序离散结果
/// </summary>
public System.Collections.Generic.List<double[]> List_PtQ_All
{
get;
set;
}
}