65 lines
1.2 KiB
C#
65 lines
1.2 KiB
C#
/// <summary>
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/// 播放传递的参数
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/// 2021.3.29
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/// </summary>
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public struct PlayTransmitParam
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{
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/// <summary>
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/// 工艺代码
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/// </summary>
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public int CraftCode
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{
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get;
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set;
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}
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/// <summary>
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/// 模型代码
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/// </summary>
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public int ModelCode
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{
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get;
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set;
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}
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/// <summary>
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/// 基座标组
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/// </summary>
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public System.Collections.Generic.List<double[]> List_BaseQ
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{
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get;
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set;
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}
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/// <summary>
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/// 工具坐标组
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/// </summary>
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public System.Collections.Generic.List<double[]> List_ToolQ
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{
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get;
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set;
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}
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/// <summary>
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/// 位置点坐标组
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/// </summary>
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public System.Collections.Generic.List<double[]> List_PtQ
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{
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get;
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set;
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}
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/// <summary>
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/// 使用时间组
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/// </summary>
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public System.Collections.Generic.List<System.Int32> List_UseTime
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{
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get;
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set;
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}
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/// <summary>
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/// 当前工艺所有工序离散结果
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/// </summary>
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public System.Collections.Generic.List<double[]> List_PtQ_All
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{
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get;
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set;
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}
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} |