/// /// 播放传递的参数 /// 2021.3.29 /// public struct PlayTransmitParam { /// /// 工艺代码 /// public int CraftCode { get; set; } /// /// 模型代码 /// public int ModelCode { get; set; } /// /// 基座标组 /// public System.Collections.Generic.List List_BaseQ { get; set; } /// /// 工具坐标组 /// public System.Collections.Generic.List List_ToolQ { get; set; } /// /// 位置点坐标组 /// public System.Collections.Generic.List List_PtQ { get; set; } /// /// 使用时间组 /// public System.Collections.Generic.List List_UseTime { get; set; } /// /// 当前工艺所有工序离散结果 /// public System.Collections.Generic.List List_PtQ_All { get; set; } }