///
/// 播放传递的参数
/// 2021.3.29
///
public struct PlayTransmitParam
{
///
/// 工艺代码
///
public int CraftCode
{
get;
set;
}
///
/// 模型代码
///
public int ModelCode
{
get;
set;
}
///
/// 基座标组
///
public System.Collections.Generic.List List_BaseQ
{
get;
set;
}
///
/// 工具坐标组
///
public System.Collections.Generic.List List_ToolQ
{
get;
set;
}
///
/// 位置点坐标组
///
public System.Collections.Generic.List List_PtQ
{
get;
set;
}
///
/// 使用时间组
///
public System.Collections.Generic.List List_UseTime
{
get;
set;
}
///
/// 当前工艺所有工序离散结果
///
public System.Collections.Generic.List List_PtQ_All
{
get;
set;
}
}