1.7 KiB
1.7 KiB
WBV2-P5-001 status
- task:
WBV2-P5-001 - parent:
WBV2-P4-004 - parity:
RENDER.ROUTING - implementationClass:
LOCAL_BOUNDED - status:
done - fixture:
tests/files/web/generated/WBV2-P5-001-RENDER.ROUTING.blend
Evidence
- Blender desktop and WASM/Main expose the same bounded Eevee render settings and a canonical
workflow:render_capability_routingreceipt bound to source, settings, Blender 5.2.0 and the pinned WASM build hash. - The receipt routes bounded Eevee to
WEB_LOCAL_BOUNDED; Cycles, complex Eevee, hardware, unavailable WebGPU, and unknown engines remain explicitly blocked or server-routed. - Desktop rendering produces a stable 64x64 RGBA pixel golden. Render image mismatch is blocked, cancellation publishes no result, and device-loss recovery releases all temporary resources.
- Receipt, render settings, route decisions, and pixel identity survive WASM save/reopen exactly; malformed blend input leaves Main unchanged.
Commands
build_blender_5.2.0/bin/blender -b --factory-startup --python tools/web/generated/WBV2-P5-001.py -- tests/files/web/generated/WBV2-P5-001-RENDER.ROUTING.blendbuild_blender_5.2.0/bin/blender -b --factory-startup --python tools/web/check-wbv2-p5-001-desktop.py -- tests/files/web/generated/WBV2-P5-001-RENDER.ROUTING.blend tests/golden/WBV2-P5-001/render-desktop-report.jsonnode --check tools/web/check-generated-gap.mjsnpm --prefix web run test:generated-gap -- --task WBV2-P5-001node tools/web/check-generated-gap.mjs --task WBV2-P5-001node tools/web/check-task-context.mjs --task WBV2-P5-001 --write
Handoff
- nextTask:
WBV2-P5-002 - queue mutation: allowed after manifest and parent hash validation