47 lines
1.4 KiB
Python
47 lines
1.4 KiB
Python
#!/usr/bin/env python3
|
|
import pathlib
|
|
import sys
|
|
|
|
import bpy
|
|
|
|
|
|
def cube(name, location):
|
|
bpy.ops.mesh.primitive_cube_add(size=2, location=location)
|
|
obj = bpy.context.object
|
|
obj.name = name
|
|
obj.data.name = f"{name}Mesh"
|
|
return obj
|
|
|
|
|
|
def main(output):
|
|
bpy.ops.wm.read_factory_settings(use_empty=True)
|
|
scene = bpy.context.scene
|
|
scene.name = "WBV2P4004SimulationScene"
|
|
scene.frame_start = 1
|
|
scene.frame_end = 4
|
|
scene.frame_set(1)
|
|
floor = cube("WBV2P4004Collision", (0, 0, -1.5))
|
|
bpy.context.view_layer.objects.active = floor
|
|
bpy.ops.rigidbody.object_add()
|
|
floor.rigid_body.type = "PASSIVE"
|
|
floor.rigid_body.collision_shape = "BOX"
|
|
body = cube("WBV2P4004RigidBody", (0, 0, 1.0))
|
|
bpy.context.view_layer.objects.active = body
|
|
bpy.ops.rigidbody.object_add()
|
|
body.rigid_body.type = "ACTIVE"
|
|
body.rigid_body.mass = 2.5
|
|
body.rigid_body.friction = 0.35
|
|
body.rigid_body.restitution = 0.2
|
|
body.rigid_body.linear_damping = 0.04
|
|
body.rigid_body.angular_damping = 0.1
|
|
body.rigid_body.collision_shape = "BOX"
|
|
bpy.context.scene.frame_set(1)
|
|
bpy.ops.wm.save_as_mainfile(filepath=str(pathlib.Path(output).resolve()), check_existing=False, compress=True)
|
|
|
|
|
|
if __name__ == "__main__":
|
|
arguments = sys.argv[sys.argv.index("--") + 1:]
|
|
if len(arguments) != 1:
|
|
raise SystemExit("usage: blender -b --factory-startup --python WBV2-P4-004.py -- OUTPUT")
|
|
main(arguments[0])
|