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workinf_Blender_Wasm/web/protocol/render-routing.ts
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feat(web): complete portable Blender feature gaps
2026-09-06 19:33:50 +08:00

133 lines
7.2 KiB
TypeScript

import type { ErrorCode } from "./error";
export const RENDER_ROUTING_SCHEMA_VERSION = 1 as const;
export type RenderRoutingBackend =
| "WEBGL2"
| "WEBGPU"
| "CYCLES"
| "EEVEE_COMPLEX"
| "CUDA"
| "OPTIX"
| "HIP"
| "METAL"
| "ONEAPI";
export type RenderRoutingEngine = "BLENDER_EEVEE" | "BLENDER_EEVEE_NEXT" | "BLENDER_CYCLES" | "BLENDER_WORKBENCH";
export type RenderRoutingTarget = "WEB_LOCAL_BOUNDED" | "SERVER_JOB";
export interface RenderRoutingRequestIR {
schemaVersion: typeof RENDER_ROUTING_SCHEMA_VERSION;
renderEngine: string;
backend: RenderRoutingBackend;
complexity: "BOUNDED" | "COMPLEX";
hardwareBackend?: "NONE" | "CUDA" | "OPTIX" | "HIP" | "METAL" | "ONEAPI";
}
export interface RenderRoutingContextIR {
webgpuAvailable?: boolean;
webgpuRendererBundled?: boolean;
serverRenderAvailable?: boolean;
}
export interface RenderRoutingResultIR {
schemaVersion: typeof RENDER_ROUTING_SCHEMA_VERSION;
target: RenderRoutingTarget;
status: "READY" | "BLOCKED";
capability: "WEB_REALTIME_BOUNDED" | "CYCLES_SERVER_RENDER" | "COMPLEX_EEVEE_SERVER_RENDER" |
"HARDWARE_SERVER_RENDER" | "WORKBENCH_SERVER_RENDER" | "UNSUPPORTED_RENDER_ENGINE";
reason: "BOUNDED_EEVEE" | "WEBGPU_UNAVAILABLE" | "CYCLES_REQUIRES_SERVER" |
"COMPLEX_EEVEE_REQUIRES_SERVER" | "HARDWARE_BACKEND_REQUIRES_SERVER" |
"WORKBENCH_REQUIRES_SERVER" | "SERVER_ENDPOINT_UNAVAILABLE" | "UNSUPPORTED_ENGINE";
issues: Array<{ code: ErrorCode; message: string; recoverable: boolean }>;
}
export type RenderCommandKind = "renderFrame" | "renderAnimation";
export interface RenderCommandRequestIR {
kind: RenderCommandKind;
routing: RenderRoutingRequestIR;
frame?: number;
frameStart?: number;
frameEnd?: number;
step?: number;
}
function blocked(
target: RenderRoutingTarget,
capability: RenderRoutingResultIR["capability"],
reason: RenderRoutingResultIR["reason"],
code: ErrorCode,
message: string,
): RenderRoutingResultIR {
return {
schemaVersion: RENDER_ROUTING_SCHEMA_VERSION,
target,
status: "BLOCKED",
capability,
reason,
issues: [{ code, message, recoverable: true }],
};
}
function ready(target: RenderRoutingTarget, capability: RenderRoutingResultIR["capability"], reason: RenderRoutingResultIR["reason"]): RenderRoutingResultIR {
return { schemaVersion: RENDER_ROUTING_SCHEMA_VERSION, target, status: "READY", capability, reason, issues: [] };
}
function validateRequest(request: RenderRoutingRequestIR): void {
if (!request || request.schemaVersion !== RENDER_ROUTING_SCHEMA_VERSION) throw new Error("INVALID_ARGUMENT: render routing schema is unsupported");
if (!Object.hasOwn({ WEBGL2: true, WEBGPU: true, CYCLES: true, EEVEE_COMPLEX: true, CUDA: true, OPTIX: true, HIP: true, METAL: true, ONEAPI: true }, request.backend)) {
throw new Error("INVALID_ARGUMENT: render routing backend is unsupported");
}
if (typeof request.renderEngine !== "string" || !/^[A-Z0-9_]{1,64}$/.test(request.renderEngine)) throw new Error("INVALID_ARGUMENT: render routing engine identity is invalid");
if (request.complexity !== "BOUNDED" && request.complexity !== "COMPLEX") throw new Error("INVALID_ARGUMENT: render routing complexity is unsupported");
if (request.hardwareBackend !== undefined && !Object.hasOwn({ NONE: true, CUDA: true, OPTIX: true, HIP: true, METAL: true, ONEAPI: true }, request.hardwareBackend)) {
throw new Error("INVALID_ARGUMENT: render routing hardware backend is unsupported");
}
}
/** Routes final-render-only capabilities without claiming a local approximation is equivalent. */
export function routeRenderExecution(request: RenderRoutingRequestIR, context: RenderRoutingContextIR = {}): RenderRoutingResultIR {
validateRequest(request);
const hardware = request.hardwareBackend && request.hardwareBackend !== "NONE" ? request.hardwareBackend : undefined;
if (hardware || ["CUDA", "OPTIX", "HIP", "METAL", "ONEAPI"].includes(request.backend)) {
if (!context.serverRenderAvailable) return blocked("SERVER_JOB", "HARDWARE_SERVER_RENDER", "HARDWARE_BACKEND_REQUIRES_SERVER", "SERVER_JOB_UNAVAILABLE", `Hardware backend ${hardware ?? request.backend} requires a configured server render job`);
return ready("SERVER_JOB", "HARDWARE_SERVER_RENDER", "HARDWARE_BACKEND_REQUIRES_SERVER");
}
if (request.renderEngine === "BLENDER_CYCLES" || request.backend === "CYCLES") {
if (!context.serverRenderAvailable) return blocked("SERVER_JOB", "CYCLES_SERVER_RENDER", "CYCLES_REQUIRES_SERVER", "SERVER_JOB_UNAVAILABLE", "Cycles final rendering requires a configured server render job");
return ready("SERVER_JOB", "CYCLES_SERVER_RENDER", "CYCLES_REQUIRES_SERVER");
}
if (request.renderEngine === "BLENDER_WORKBENCH") {
if (!context.serverRenderAvailable) return blocked("SERVER_JOB", "WORKBENCH_SERVER_RENDER", "WORKBENCH_REQUIRES_SERVER", "SERVER_JOB_UNAVAILABLE", "Workbench final rendering is not a Web realtime equivalent and requires a configured server render job");
return ready("SERVER_JOB", "WORKBENCH_SERVER_RENDER", "WORKBENCH_REQUIRES_SERVER");
}
if (request.renderEngine === "BLENDER_EEVEE" || request.renderEngine === "BLENDER_EEVEE_NEXT") {
if (request.complexity === "COMPLEX" || request.backend === "EEVEE_COMPLEX") {
if (!context.serverRenderAvailable) return blocked("SERVER_JOB", "COMPLEX_EEVEE_SERVER_RENDER", "COMPLEX_EEVEE_REQUIRES_SERVER", "SERVER_JOB_UNAVAILABLE", "Complex Eevee final rendering requires a configured server render job");
return ready("SERVER_JOB", "COMPLEX_EEVEE_SERVER_RENDER", "COMPLEX_EEVEE_REQUIRES_SERVER");
}
if (request.backend === "WEBGPU" && !(context.webgpuAvailable && context.webgpuRendererBundled)) {
return blocked("WEB_LOCAL_BOUNDED", "WEB_REALTIME_BOUNDED", "WEBGPU_UNAVAILABLE", "WEBGPU_RENDERER_UNAVAILABLE", "The requested WebGPU realtime renderer is unavailable");
}
if (request.backend !== "WEBGL2" && request.backend !== "WEBGPU") throw new Error("INVALID_ARGUMENT: bounded Eevee requires WEBGL2 or WEBGPU");
return ready("WEB_LOCAL_BOUNDED", "WEB_REALTIME_BOUNDED", "BOUNDED_EEVEE");
}
return blocked("SERVER_JOB", "UNSUPPORTED_RENDER_ENGINE", "UNSUPPORTED_ENGINE", "PLATFORM_CAPABILITY_UNAVAILABLE", "The requested render engine has no declared Web or server route");
}
/** Routes a user-visible frame or animation render through the declared native/server capability. */
export function routeRenderCommand(request: RenderCommandRequestIR, context: RenderRoutingContextIR = {}): RenderRoutingResultIR {
if (request.kind === "renderFrame" && request.frame !== undefined && (!Number.isSafeInteger(request.frame) || request.frame < -1000000 || request.frame > 1000000)) {
throw new Error("INVALID_ARGUMENT: render frame is outside the bounded range");
}
if (request.kind === "renderAnimation") {
if (!Number.isSafeInteger(request.frameStart) || !Number.isSafeInteger(request.frameEnd) || request.frameStart! > request.frameEnd!) {
throw new Error("INVALID_ARGUMENT: render animation range is invalid");
}
if (request.step !== undefined && (!Number.isSafeInteger(request.step) || request.step < 1 || request.step > 1000)) {
throw new Error("INVALID_ARGUMENT: render animation step is invalid");
}
}
return routeRenderExecution(request.routing, context);
}