- update native web_engine sources and rebuilt wasm artifacts - add task cards, status notes and tooling scripts - add web e2e specs, tutorial UI sources and tutorial assets - sync golden task manifests and audit records Co-Authored-By: Claude Code <noreply@anthropic.com>
41 lines
2.6 KiB
TypeScript
41 lines
2.6 KiB
TypeScript
import { test, expect } from "@playwright/test";
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import fs from "node:fs";
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import path from "node:path";
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const root = path.resolve(import.meta.dirname, "../../..");
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const fixture = fs.readFileSync(path.join(root, "tests/files/web/basic_scene.blend"));
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const receiptDir = path.join(root, "tests/golden/WBV2-P1425-001/verification");
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test("mesh.convex_hull runs through the native operator channel", async ({ page }) => {
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test.setTimeout(120_000);
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await page.goto("/?engine=manual");
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const result = await page.evaluate(async ({ bytes }) => {
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const { WebEngineClient } = await import("/src/engine-client/WebEngineClient.ts");
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const client = new WebEngineClient({ timeoutMs: 30_000 });
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const steps: Record<string, unknown>[] = [];
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try {
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const open = await client.openBlend(Uint8Array.from(bytes).buffer);
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const node = open.snapshot.nodes.find((n) => n.type === "MESH");
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if (!node) throw new Error("mesh fixture is missing");
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let revision = open.snapshot.revision;
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const invoke = async (operator: string, properties: Record<string, unknown>, mode: string) => {
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const payload = JSON.stringify({ operator, properties, baseRevision: revision, sceneName: open.snapshot.scenes?.[0]?.name ?? "Scene", areaType: "VIEW_3D", mode, native: true, selectedObjects: [node.name], activeObject: node.name, meshSelection: null, nonMeshSelection: null });
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const source = `import json, web_blender\nweb_blender.desktop_operator(json.loads(${JSON.stringify(payload)}))`;
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const out = await client.executeEmbeddedPython(source, "ConvexHullOperator.py", false);
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revision = out.snapshot.revision;
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steps.push({ operator, state: out.python.state, error: out.python.error ?? null, revision });
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};
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await invoke("object.mode_set", { mode: "EDIT", toggle: false }, "OBJECT");
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await invoke("mesh.select_all", { action: "SELECT" }, "EDIT");
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await invoke("mesh.convex_hull", {}, "EDIT");
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return { ok: true, steps };
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} catch (error) {
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const e = error as { message?: string; code?: string };
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return { ok: false, steps, message: e?.message, code: e?.code };
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} finally { client.terminate(); }
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}, { bytes: Array.from(fixture) });
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fs.mkdirSync(receiptDir, { recursive: true });
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fs.writeFileSync(path.join(receiptDir, "convex-hull-native-production.json"), JSON.stringify({ schemaVersion: 1, browser: "chromium", scope: "Edit mode -> mesh.select_all -> desktop_operator(mesh.convex_hull) -> Main/SceneIR", ...result }, null, 2));
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expect(result.ok).toBe(true);
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expect(result.steps.at(-1)).toMatchObject({ operator: "mesh.convex_hull", state: "DONE", error: null });
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});
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