- update native web_engine sources and rebuilt wasm artifacts - add task cards, status notes and tooling scripts - add web e2e specs, tutorial UI sources and tutorial assets - sync golden task manifests and audit records Co-Authored-By: Claude Code <noreply@anthropic.com>
169 lines
4.2 KiB
JSON
169 lines
4.2 KiB
JSON
[
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"mesh.attribute_set",
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"mesh.average_normals",
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"mesh.beautify_fill",
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"mesh.bevel",
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"mesh.bisect",
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"mesh.blend_from_shape",
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"mesh.bridge_edge_loops",
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"mesh.circularize",
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"mesh.colors_reverse",
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"mesh.colors_rotate",
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"mesh.convex_hull",
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"mesh.customdata_custom_splitnormals_add",
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"mesh.customdata_custom_splitnormals_clear",
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"mesh.customdata_face_sets_clear",
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"mesh.customdata_mask_clear",
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"mesh.customdata_skin_add",
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"mesh.customdata_skin_clear",
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"mesh.decimate",
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"mesh.delete",
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"mesh.delete_edgeloop",
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"mesh.delete_loose",
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"mesh.dissolve_degenerate",
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"mesh.dissolve_edges",
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"mesh.dissolve_faces",
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"mesh.dissolve_limited",
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"mesh.dissolve_mode",
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"mesh.dissolve_verts",
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"mesh.dupli_extrude_cursor",
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"mesh.duplicate",
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"mesh.duplicate_move",
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"mesh.edge_collapse",
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"mesh.edge_face_add",
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"mesh.edge_rotate",
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"mesh.edge_split",
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"mesh.edgering_select",
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"mesh.edges_select_sharp",
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"mesh.extrude_context",
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"mesh.extrude_context_move",
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"mesh.extrude_edges_indiv",
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"mesh.extrude_edges_move",
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"mesh.extrude_faces_indiv",
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"mesh.extrude_faces_move",
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"mesh.extrude_manifold",
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"mesh.extrude_region",
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"mesh.extrude_region_move",
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"mesh.extrude_region_shrink_fatten",
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"mesh.extrude_repeat",
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"mesh.extrude_vertices_move",
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"mesh.extrude_verts_indiv",
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"mesh.face_make_planar",
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"mesh.face_split_by_edges",
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"mesh.faces_select_linked_flat",
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"mesh.faces_shade_flat",
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"mesh.faces_shade_smooth",
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"mesh.fill",
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"mesh.fill_grid",
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"mesh.fill_holes",
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"mesh.flatten",
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"mesh.flip_normals",
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"mesh.flip_quad_tessellation",
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"mesh.hide",
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"mesh.inset",
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"mesh.intersect",
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"mesh.intersect_boolean",
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"mesh.knife_project",
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"mesh.knife_tool",
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"mesh.loop_select",
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"mesh.loop_to_region",
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"mesh.loopcut",
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"mesh.loopcut_slide",
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"mesh.mark_freestyle_edge",
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"mesh.mark_freestyle_face",
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"mesh.mark_seam",
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"mesh.mark_sharp",
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"mesh.merge",
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"mesh.merge_normals",
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"mesh.mod_weighted_strength",
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"mesh.normals_make_consistent",
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"mesh.normals_tools",
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"mesh.offset_edge_loops",
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"mesh.offset_edge_loops_slide",
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"mesh.point_normals",
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"mesh.poke",
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"mesh.polybuild_delete_at_cursor",
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"mesh.polybuild_dissolve_at_cursor",
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"mesh.polybuild_extrude_at_cursor_move",
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"mesh.polybuild_face_at_cursor",
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"mesh.polybuild_face_at_cursor_move",
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"mesh.polybuild_split_at_cursor",
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"mesh.polybuild_split_at_cursor_move",
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"mesh.polybuild_transform_at_cursor",
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"mesh.polybuild_transform_at_cursor_move",
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"mesh.primitive_circle_add",
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"mesh.primitive_cone_add",
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"mesh.primitive_cube_add",
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"mesh.primitive_cube_add_gizmo",
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"mesh.primitive_cylinder_add",
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"mesh.primitive_grid_add",
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"mesh.primitive_ico_sphere_add",
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"mesh.primitive_monkey_add",
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"mesh.primitive_plane_add",
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"mesh.primitive_torus_add",
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"mesh.primitive_uv_sphere_add",
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"mesh.quads_convert_to_tris",
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"mesh.region_to_loop",
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"mesh.remove_doubles",
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"mesh.reorder_vertices_spatial",
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"mesh.reveal",
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"mesh.rip",
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"mesh.rip_edge",
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"mesh.rip_edge_move",
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"mesh.rip_move",
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"mesh.screw",
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"mesh.select_all",
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"mesh.select_axis",
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"mesh.select_boundary_loop_multi",
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"mesh.select_by_attribute",
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"mesh.select_by_pole_count",
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"mesh.select_edge_loop_multi",
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"mesh.select_edge_ring_multi",
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"mesh.select_face_by_sides",
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"mesh.select_interior_faces",
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"mesh.select_less",
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"mesh.select_linked",
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"mesh.select_linked_pick",
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"mesh.select_loose",
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"mesh.select_mirror",
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"mesh.select_mode",
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"mesh.select_more",
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"mesh.select_next_item",
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"mesh.select_non_manifold",
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"mesh.select_nth",
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"mesh.select_prev_item",
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"mesh.select_random",
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"mesh.select_similar",
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"mesh.select_similar_region",
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"mesh.select_ungrouped",
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"mesh.separate",
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"mesh.set_normals_from_faces",
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"mesh.set_sharpness_by_angle",
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"mesh.shape_propagate_to_all",
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"mesh.shortest_path_pick",
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"mesh.shortest_path_select",
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"mesh.smooth_normals",
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"mesh.solidify",
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"mesh.sort_elements",
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"mesh.space_edge_loops_evenly",
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"mesh.spin",
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"mesh.split",
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"mesh.split_normals",
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"mesh.subdivide",
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"mesh.subdivide_edgering",
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"mesh.symmetrize",
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"mesh.symmetry_snap",
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"mesh.tris_convert_to_quads",
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"mesh.unsubdivide",
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"mesh.uv_texture_add",
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"mesh.uv_texture_remove",
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"mesh.uvs_reverse",
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"mesh.uvs_rotate",
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"mesh.vert_connect",
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"mesh.vert_connect_concave",
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"mesh.vert_connect_nonplanar",
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"mesh.vert_connect_path",
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"mesh.vertices_smooth",
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"mesh.vertices_smooth_laplacian",
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"mesh.wireframe"
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] |