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workinf_Blender_Wasm/blender-5.2.0/intern/dualcon/intern/Queue.h
2026-08-12 04:47:48 -04:00

84 lines
1.2 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#ifndef __QUEUE_H__
#define __QUEUE_H__
#include "MemoryAllocator.h"
struct gridQueueEle {
int x, y, z;
UCHAR dir;
gridQueueEle *next;
};
class GridQueue {
gridQueueEle *head;
gridQueueEle *tail;
int numEles;
public:
GridQueue()
{
head = nullptr;
tail = nullptr;
numEles = 0;
}
gridQueueEle *getHead()
{
return head;
}
int getNumElements()
{
return numEles;
}
void pushQueue(const int st[3], int dir)
{
gridQueueEle *ele = new gridQueueEle;
ele->x = st[0];
ele->y = st[1];
ele->z = st[2];
ele->dir = (UCHAR)dir;
ele->next = nullptr;
if (head == nullptr) {
head = ele;
}
else {
tail->next = ele;
}
tail = ele;
numEles++;
}
int popQueue(int st[3], int &dir)
{
if (head == nullptr) {
return 0;
}
st[0] = head->x;
st[1] = head->y;
st[2] = head->z;
dir = (int)(head->dir);
gridQueueEle *temp = head;
head = head->next;
delete temp;
if (head == nullptr) {
tail = nullptr;
}
numEles--;
return 1;
}
MEM_CXX_CLASS_ALLOC_FUNCS("DUALCON:GridQueue")
};
#endif /* __QUEUE_H__ */