128 lines
3.0 KiB
JSON
128 lines
3.0 KiB
JSON
{
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"schemaVersion": 1,
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"task": "WBV2-P1261-001",
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"operation": "SHADER_MAIN_READER_CHROMIUM",
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"browser": "chromium",
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"queueMutation": false,
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"fixture": "tests/files/web/generated/wbv2-shader-6d9e771d681131cb.blend",
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"fixtureSha256": "4ecc36ad7890220acd32ae03daaa1b5b3307c7ea2fcbd8545d199429754ff566",
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"sourceUnits": [
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"node:ShaderNodeUVAlongStroke",
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"node:ShaderNodeUVMap",
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"node:ShaderNodeValToRGB",
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"node:ShaderNodeVectorCurve",
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"node:ShaderNodeVectorDisplacement"
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],
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"expectedTypes": [
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"ShaderNodeUVAlongStroke",
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"ShaderNodeUVMap",
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"ShaderNodeValToRGB",
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"ShaderNodeVectorCurve",
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"ShaderNodeVectorDisplacement"
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],
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"sourceNodes": {
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"node:ShaderNodeBsdfPrincipled": "material.nodes[type=PRINCIPLED]",
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"node:ShaderNodeOutputMaterial": "material.nodes[type=OUTPUT]"
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},
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"materials": [
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{
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"id": "material:Material",
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"nodes": [
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{
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"type": "OUTPUT",
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"name": "Material Output"
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},
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{
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"type": "PRINCIPLED",
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"name": "Principled BSDF"
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}
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],
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"links": [
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{
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"fromNodeId": "node:132449552:Principled BSDF",
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"fromSocket": "BSDF",
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"toNodeId": "node:156502014:Material Output",
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"toSocket": "Surface"
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}
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]
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},
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{
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"id": "material:WBV2 Shader Batch",
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"nodes": [
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeUVAlongStroke"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeUVMap"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeValToRGB"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeVectorCurve"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeVectorDisplacement"
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}
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],
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"links": []
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}
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],
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"reopenedMaterials": [
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{
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"id": "material:Material",
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"nodes": [
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{
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"type": "OUTPUT",
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"name": "Material Output"
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},
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{
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"type": "PRINCIPLED",
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"name": "Principled BSDF"
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}
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],
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"links": [
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{
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"fromNodeId": "node:132449552:Principled BSDF",
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"fromSocket": "BSDF",
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"toNodeId": "node:156502014:Material Output",
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"toSocket": "Surface"
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}
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]
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},
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{
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"id": "material:WBV2 Shader Batch",
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"nodes": [
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeUVAlongStroke"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeUVMap"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeValToRGB"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeVectorCurve"
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},
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{
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"type": "UNSUPPORTED",
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"name": "WBV2 ShaderNodeVectorDisplacement"
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}
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],
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"links": []
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}
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],
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"openedRevision": 1,
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"reopenedRevision": 1
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}
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