Files
workinf_Blender_Wasm/tests/golden/W-075/modifier_physics_scene.json
2026-08-12 04:47:48 -04:00

487 lines
7.2 KiB
JSON

{
"blenderVersion": "5.2.0 LTS",
"fixture": "modifier_physics_scene.blend",
"frame": 6,
"greasePencils": [],
"meshes": [
{
"indices": [
0,
1,
2,
0,
2,
3,
4,
5,
6,
4,
6,
7,
0,
4,
7,
0,
7,
1
],
"object": "PhysicsBuild",
"positions": [
-1.0,
-1.0,
-1.0,
1.0,
-1.0,
-1.0,
1.0,
1.0,
-1.0,
-1.0,
1.0,
-1.0,
-1.0,
-1.0,
1.0,
-1.0,
1.0,
1.0,
1.0,
1.0,
1.0,
1.0,
-1.0,
1.0
],
"sourceMesh": "PhysicsBuildMesh",
"triangleCount": 6,
"vertexCount": 8,
"worldMatrix": [
1.0,
0.0,
0.0,
-4.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"indices": [
0,
1,
4,
0,
4,
3,
1,
2,
5,
1,
5,
4,
3,
4,
7,
3,
7,
6,
4,
5,
8,
4,
8,
7
],
"object": "PhysicsClothDisabled",
"positions": [
-1.0,
-1.0,
0.0,
0.0,
-1.0,
0.0,
1.0,
-1.0,
0.0,
-1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
-1.0,
1.0,
0.0,
0.0,
1.0,
0.0,
1.0,
1.0,
0.0
],
"sourceMesh": "PhysicsClothDisabledMesh",
"triangleCount": 8,
"vertexCount": 9,
"worldMatrix": [
1.0,
0.0,
0.0,
7.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0,
1.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"indices": [
0,
1,
2,
0,
2,
3,
4,
7,
6,
4,
6,
5,
0,
4,
5,
0,
5,
1,
1,
5,
6,
1,
6,
2,
2,
6,
7,
2,
7,
3,
4,
0,
3,
4,
3,
7
],
"object": "PhysicsCollisionDisabled",
"positions": [
-1.0,
-1.0,
-1.0,
1.0,
-1.0,
-1.0,
1.0,
1.0,
-1.0,
-1.0,
1.0,
-1.0,
-1.0,
-1.0,
1.0,
1.0,
-1.0,
1.0,
1.0,
1.0,
1.0,
-1.0,
1.0,
1.0
],
"sourceMesh": "PhysicsCollisionDisabledMesh",
"triangleCount": 12,
"vertexCount": 8,
"worldMatrix": [
1.0,
0.0,
0.0,
15.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"indices": [
0,
1,
4,
0,
4,
3,
1,
2,
5,
1,
5,
4,
3,
4,
7,
3,
7,
6,
4,
5,
8,
4,
8,
7
],
"object": "PhysicsSoftBodyDisabled",
"positions": [
-1.0,
-1.0,
0.0,
0.0,
-1.0,
0.0,
1.0,
-1.0,
0.0,
-1.0,
0.0,
0.0,
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
-1.0,
1.0,
0.0,
0.0,
1.0,
0.0,
1.0,
1.0,
0.0
],
"sourceMesh": "PhysicsSoftBodyDisabledMesh",
"triangleCount": 8,
"vertexCount": 9,
"worldMatrix": [
1.0,
0.0,
0.0,
11.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0,
1.0,
0.0,
0.0,
0.0,
1.0
]
},
{
"indices": [
0,
1,
4,
0,
4,
3,
1,
2,
5,
1,
5,
4,
3,
4,
7,
3,
7,
6,
4,
5,
8,
4,
8,
7
],
"object": "PhysicsWave",
"positions": [
-2.0,
-2.0,
0.0,
0.0,
-2.0,
0.2122475653886795,
2.0,
-2.0,
0.0,
-2.0,
0.0,
0.2122475653886795,
0.0,
0.0,
0.0489828996360302,
2.0,
0.0,
0.2122475653886795,
-2.0,
2.0,
0.0,
0.0,
2.0,
0.2122475653886795,
2.0,
2.0,
0.0
],
"sourceMesh": "PhysicsWaveMesh",
"triangleCount": 8,
"vertexCount": 9,
"worldMatrix": [
1.0,
0.0,
0.0,
2.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0,
0.0,
0.0,
0.0,
0.0,
1.0
]
}
],
"nodeGroups": [],
"objects": [
{
"modifiers": [
{
"name": "Build",
"showEditmode": false,
"showOnCage": false,
"showRender": true,
"showViewport": true,
"type": "BUILD",
"typeCode": 4
}
],
"name": "PhysicsBuild",
"type": "MESH"
},
{
"modifiers": [
{
"name": "Cloth Disabled",
"showEditmode": false,
"showOnCage": false,
"showRender": true,
"showViewport": false,
"type": "CLOTH",
"typeCode": 22
}
],
"name": "PhysicsClothDisabled",
"type": "MESH"
},
{
"modifiers": [
{
"name": "Collision Disabled",
"showEditmode": false,
"showOnCage": false,
"showRender": true,
"showViewport": false,
"type": "COLLISION",
"typeCode": 23
}
],
"name": "PhysicsCollisionDisabled",
"type": "MESH"
},
{
"modifiers": [
{
"name": "Soft Body Disabled",
"showEditmode": false,
"showOnCage": false,
"showRender": true,
"showViewport": false,
"type": "SOFT_BODY",
"typeCode": 10
}
],
"name": "PhysicsSoftBodyDisabled",
"type": "MESH"
},
{
"modifiers": [
{
"name": "Wave",
"showEditmode": false,
"showOnCage": false,
"showRender": true,
"showViewport": true,
"type": "WAVE",
"typeCode": 7
}
],
"name": "PhysicsWave",
"type": "MESH"
}
],
"schemaVersion": 1,
"tolerance": {
"maxPositionError": 1e-05,
"rmsPositionError": 1e-06
}
}