57 lines
1.6 KiB
C++
57 lines
1.6 KiB
C++
//
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// Copyright 2017 DreamWorks Animation LLC.
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//
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// Licensed under the terms set forth in the LICENSE.txt file available at
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// https://opensubdiv.org/license.
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//
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#ifndef OPENSUBDIV3_FAR_LOOP_PATCH_BUILDER_H
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#define OPENSUBDIV3_FAR_LOOP_PATCH_BUILDER_H
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#include "../version.h"
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#include "../far/patchBuilder.h"
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namespace OpenSubdiv {
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namespace OPENSUBDIV_VERSION {
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namespace Far {
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//
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// LoopPatchBuilder
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//
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// Declaration of PatchBuilder subclass supporting Sdc::SCHEME_LOOP.
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// Required virtual methods are included, along with any customizations
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// local to their implementation.
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//
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class LoopPatchBuilder : public PatchBuilder {
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public:
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LoopPatchBuilder(TopologyRefiner const& refiner, Options const& options);
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virtual ~LoopPatchBuilder();
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protected:
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virtual PatchDescriptor::Type patchTypeFromBasis(BasisType basis) const;
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virtual int convertToPatchType(SourcePatch const & sourcePatch,
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PatchDescriptor::Type patchType,
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SparseMatrix<float> & matrix) const;
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virtual int convertToPatchType(SourcePatch const & sourcePatch,
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PatchDescriptor::Type patchType,
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SparseMatrix<double> & matrix) const;
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private:
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template <typename REAL>
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int convertSourcePatch(SourcePatch const & sourcePatch,
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PatchDescriptor::Type patchType,
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SparseMatrix<REAL> & matrix) const;
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};
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} // end namespace Far
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} // end namespace OPENSUBDIV_VERSION
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using namespace OPENSUBDIV_VERSION;
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} // end namespace OpenSubdiv
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#endif /* OPENSUBDIV3_FAR_LOOP_PATCH_BUILDER_H */
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