1.2 KiB
1.2 KiB
WBV2-P25-005: implement_animation_constraint_render_surface
- task: WBV2-P25-005
- parent: WBV2-P25-004
- status: in_progress
- gap: ANIMATION.RENDER
- ownerFamily: ANIMATION
- targetImplementationClass: SOURCE_BACKED
目标
Wire animation, constraints, NLA, camera, light, world and sculpt command families.
输入与范围
- Focused source:
blender-5.2.0/source/blender/web_engine/web_engine_api.cpp - Focused source:
web/protocol/web-engine.ts - Implementation entrypoint:
node tools/web/generate-wbv2-implementation-slice.mjs --task WBV2-P25-005 --write
验收
- real source or WebEngine Main implementation is present and connected
- worker/client/frontend route uses the typed protocol without a duplicate shim
- malformed or unsupported input fails closed without claiming parity
- implementation smoke is reproducible; detailed Chromium receipt, undo/redo, save/reopen and deterministic verification remain deferred
node tools/web/check-task-context.mjs --task WBV2-P25-005 --write
交付与回滚
- Reports:
tests/golden/WBV2-P25-005/ - Status:
docs/status/WBV2-P25-005.md - Manifest:
tests/golden/WBV2-P25-005/manifest.json - Rollback: restore WBV2-P25-004 as queue parent and leave the implementation slice in_progress.