227 lines
7.4 KiB
C++
227 lines
7.4 KiB
C++
/* SPDX-FileCopyrightText: 2022 NVIDIA Corporation
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* SPDX-FileCopyrightText: 2022 Blender Foundation
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*
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* SPDX-License-Identifier: Apache-2.0 */
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#include "hydra/curves.h"
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#include "hydra/geometry.inl"
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#include "hydra/util.h"
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#include "scene/hair.h"
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#include "util/types_float3.h"
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#include <pxr/imaging/hd/basisCurvesSchema.h>
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#include <pxr/imaging/hd/basisCurvesTopologySchema.h>
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HDCYCLES_NAMESPACE_OPEN_SCOPE
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HdCyclesCurves::HdCyclesCurves(const SdfPath &rprimId) : HdCyclesGeometry(rprimId) {}
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HdCyclesCurves::~HdCyclesCurves() = default;
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HdDirtyBits HdCyclesCurves::GetInitialDirtyBitsMask() const
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{
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HdDirtyBits bits = HdCyclesGeometry::GetInitialDirtyBitsMask();
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bits |= HdChangeTracker::DirtyPoints | HdChangeTracker::DirtyWidths |
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HdChangeTracker::DirtyPrimvar | HdChangeTracker::DirtyTopology;
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return bits;
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}
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HdDirtyBits HdCyclesCurves::_PropagateDirtyBits(HdDirtyBits bits) const
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{
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if (bits & (HdChangeTracker::DirtyTopology)) {
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// Changing topology clears the geometry, so need to populate everything again
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bits |= HdChangeTracker::DirtyPoints | HdChangeTracker::DirtyWidths |
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HdChangeTracker::DirtyPrimvar;
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}
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return bits;
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}
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void HdCyclesCurves::Populate(HdSceneDelegate *sceneDelegate, HdDirtyBits dirtyBits, bool &rebuild)
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{
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if (HdChangeTracker::IsTopologyDirty(dirtyBits, GetId())) {
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PopulateTopology(sceneDelegate);
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}
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if (dirtyBits & HdChangeTracker::DirtyPoints) {
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PopulatePoints(sceneDelegate);
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}
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if (dirtyBits & HdChangeTracker::DirtyWidths) {
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PopulateWidths(sceneDelegate);
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}
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if (dirtyBits & HdChangeTracker::DirtyPrimvar) {
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PopulatePrimvars(sceneDelegate);
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}
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rebuild = (_geom->position_is_modified()) || (_geom->radius_is_modified());
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}
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void HdCyclesCurves::PopulatePoints(HdSceneDelegate *sceneDelegate)
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{
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const HdSceneIndexPrim prim = GetPrim(sceneDelegate, GetId());
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const HdPrimvarsSchema primvars = HdPrimvarsSchema::GetFromParent(prim.dataSource);
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const VtValue value = ReadPrimvar(primvars, HdTokens->points);
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if (!value.IsHolding<VtVec3fArray>()) {
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TF_WARN("Invalid points data for %s", GetId().GetText());
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return;
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}
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const auto &points = value.UncheckedGet<VtVec3fArray>();
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TF_VERIFY(points.size() >= _geom->num_keys());
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static_assert(sizeof(GfVec3f) == sizeof(packed_float3));
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std::copy_n(reinterpret_cast<const packed_float3 *>(points.data()),
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std::min(points.size(), _geom->num_keys()),
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_geom->get_position_for_write());
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}
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void HdCyclesCurves::PopulateWidths(HdSceneDelegate *sceneDelegate)
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{
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const HdSceneIndexPrim prim = GetPrim(sceneDelegate, GetId());
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const HdPrimvarsSchema primvars = HdPrimvarsSchema::GetFromParent(prim.dataSource);
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const VtValue value = ReadPrimvar(primvars, HdTokens->widths);
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const HdInterpolation interpolation = ReadPrimvarInterpolation(primvars, HdTokens->widths);
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if (!value.IsHolding<VtFloatArray>()) {
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TF_WARN("Invalid widths data for %s", GetId().GetText());
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return;
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}
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const auto &widths = value.UncheckedGet<VtFloatArray>();
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float *radius = _geom->get_radius_for_write();
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if (interpolation == HdInterpolationConstant) {
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TF_VERIFY(widths.size() == 1);
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const float constantRadius = widths[0] * 0.5f;
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for (size_t i = 0; i < _geom->num_keys(); ++i) {
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radius[i] = constantRadius;
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}
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}
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else if (interpolation == HdInterpolationVertex) {
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TF_VERIFY(widths.size() == _geom->num_keys());
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for (size_t i = 0; i < _geom->num_keys(); ++i) {
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radius[i] = widths[i] * 0.5f;
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}
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}
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}
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void HdCyclesCurves::PopulatePrimvars(HdSceneDelegate *sceneDelegate)
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{
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Scene *const scene = (Scene *)_geom->get_owner();
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const HdSceneIndexPrim prim = GetPrim(sceneDelegate, GetId());
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const HdPrimvarsSchema primvars = HdPrimvarsSchema::GetFromParent(prim.dataSource);
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const std::pair<HdInterpolation, AttributeElement> interpolations[] = {
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std::make_pair(HdInterpolationVertex, ATTR_ELEMENT_CURVE_KEY),
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std::make_pair(HdInterpolationVarying, ATTR_ELEMENT_CURVE_KEY),
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std::make_pair(HdInterpolationUniform, ATTR_ELEMENT_CURVE),
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std::make_pair(HdInterpolationConstant, ATTR_ELEMENT_OBJECT),
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};
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for (const auto &interpolation : interpolations) {
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for (const TfToken &primvarName : PrimvarNamesAtInterpolation(primvars, interpolation.first)) {
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// Skip special primvars that are handled separately
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if (primvarName == HdTokens->points || primvarName == HdTokens->widths) {
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continue;
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}
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const VtValue value = ReadPrimvar(primvars, primvarName);
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if (value.IsEmpty()) {
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continue;
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}
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const TfToken role = ReadPrimvarRole(primvars, primvarName);
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const ustring name(primvarName.GetString());
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AttributeStandard std = ATTR_STD_NONE;
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if (role == HdPrimvarRoleTokens->textureCoordinate) {
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std = ATTR_STD_UV;
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}
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else if (primvarName == HdTokens->normals && interpolation.first == HdInterpolationVertex) {
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std = ATTR_STD_VERTEX_NORMAL;
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}
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else if (primvarName == HdTokens->displayColor &&
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interpolation.first == HdInterpolationConstant)
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{
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if (value.IsHolding<VtVec3fArray>() && value.GetArraySize() == 1) {
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const GfVec3f color = value.UncheckedGet<VtVec3fArray>()[0];
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_instances[0]->set_color(make_float3(color[0], color[1], color[2]));
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}
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}
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// Skip attributes that are not needed
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if ((std != ATTR_STD_NONE && _geom->need_attribute(scene, std)) ||
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_geom->need_attribute(scene, name))
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{
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AttributeElement elem = interpolation.second;
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if (std == ATTR_STD_VERTEX_NORMAL) {
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elem = ATTR_ELEMENT_CURVE_KEY_NORMAL;
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}
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ApplyPrimvars(_geom->attributes, name, value, elem, std);
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}
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}
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}
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}
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void HdCyclesCurves::PopulateTopology(HdSceneDelegate *sceneDelegate)
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{
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// Clear geometry before populating it again with updated topology
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_geom->clear(true);
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const HdSceneIndexPrim prim = GetPrim(sceneDelegate, GetId());
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const HdBasisCurvesTopologySchema topoSchema =
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HdBasisCurvesSchema::GetFromParent(prim.dataSource).GetTopology();
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TfToken curveType = HdTokens->linear;
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if (auto ds = topoSchema.GetType()) {
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curveType = ds->GetTypedValue(0.0f);
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}
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TfToken curveBasis = HdTokens->bezier;
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if (auto ds = topoSchema.GetBasis()) {
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curveBasis = ds->GetTypedValue(0.0f);
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}
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TfToken curveWrap = HdTokens->nonperiodic;
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if (auto ds = topoSchema.GetWrap()) {
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curveWrap = ds->GetTypedValue(0.0f);
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}
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VtIntArray curveVertexCounts;
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if (auto ds = topoSchema.GetCurveVertexCounts()) {
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curveVertexCounts = ds->GetTypedValue(0.0f);
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}
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VtIntArray curveIndices;
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if (auto ds = topoSchema.GetCurveIndices()) {
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curveIndices = ds->GetTypedValue(0.0f);
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}
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const HdBasisCurvesTopology topology(
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curveType, curveBasis, curveWrap, curveVertexCounts, curveIndices);
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_geom->resize_curves(topology.GetNumCurves(), topology.CalculateNeededNumberOfControlPoints());
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const VtIntArray vertCounts = topology.GetCurveVertexCounts();
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int *curve_first_key = _geom->get_curve_first_key().data();
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for (int curve = 0, key = 0; curve < topology.GetNumCurves(); ++curve) {
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// Always reference shader at index zero, which is the primitive material
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curve_first_key[curve] = key;
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key += vertCounts[curve];
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}
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std::ranges::fill(_geom->get_curve_shader(), 0);
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_geom->tag_curve_first_key_modified();
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_geom->tag_curve_shader_modified();
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}
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HDCYCLES_NAMESPACE_CLOSE_SCOPE
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