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workinf_Blender_Wasm/blender-5.2.0/extern/opensubdiv-source/opensubdiv/osd/d3d11PatchTable.cpp
2026-08-12 04:47:48 -04:00

128 lines
3.8 KiB
C++

//
// Copyright 2015 Pixar
//
// Licensed under the terms set forth in the LICENSE.txt file available at
// https://opensubdiv.org/license.
//
#include "../osd/d3d11PatchTable.h"
#include <D3D11.h>
#include "../far/patchTable.h"
#include "../osd/cpuPatchTable.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Osd {
D3D11PatchTable::D3D11PatchTable() :
_indexBuffer(0), _patchParamBuffer(0), _patchParamBufferSRV(0) {
}
D3D11PatchTable::~D3D11PatchTable() {
if (_indexBuffer) _indexBuffer->Release();
if (_patchParamBuffer) _patchParamBuffer->Release();
if (_patchParamBufferSRV) _patchParamBufferSRV->Release();
}
D3D11PatchTable *
D3D11PatchTable::Create(Far::PatchTable const *farPatchTable,
ID3D11DeviceContext *pd3d11DeviceContext) {
D3D11PatchTable *instance = new D3D11PatchTable();
if (instance->allocate(farPatchTable, pd3d11DeviceContext))
return instance;
delete instance;
return 0;
}
bool
D3D11PatchTable::allocate(Far::PatchTable const *farPatchTable,
ID3D11DeviceContext *pd3d11DeviceContext) {
ID3D11Device *pd3d11Device = NULL;
pd3d11DeviceContext->GetDevice(&pd3d11Device);
assert(pd3d11Device);
CpuPatchTable patchTable(farPatchTable);
size_t numPatchArrays = patchTable.GetNumPatchArrays();
size_t indexSize = patchTable.GetPatchIndexSize();
size_t patchParamSize = patchTable.GetPatchParamSize();
// copy patch array
_patchArrays.assign(patchTable.GetPatchArrayBuffer(),
patchTable.GetPatchArrayBuffer() + numPatchArrays);
// index buffer
D3D11_BUFFER_DESC bd;
ZeroMemory(&bd, sizeof(bd));
bd.ByteWidth = (int)indexSize * sizeof(int);
bd.Usage = D3D11_USAGE_DYNAMIC;
bd.BindFlags = D3D11_BIND_INDEX_BUFFER;
bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
bd.MiscFlags = 0;
bd.StructureByteStride = sizeof(int);
HRESULT hr = pd3d11Device->CreateBuffer(&bd, NULL, &_indexBuffer);
if (FAILED(hr)) {
return false;
}
D3D11_MAPPED_SUBRESOURCE mappedResource;
hr = pd3d11DeviceContext->Map(_indexBuffer, 0,
D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
if (FAILED(hr)) {
return false;
}
unsigned int * indexBuffer = (unsigned int *) mappedResource.pData;
memcpy(indexBuffer,
patchTable.GetPatchIndexBuffer(),
indexSize * sizeof(unsigned int));
pd3d11DeviceContext->Unmap(_indexBuffer, 0);
// patchparam buffer
ZeroMemory(&bd, sizeof(bd));
bd.ByteWidth = (int)patchParamSize * sizeof(PatchParam);
bd.Usage = D3D11_USAGE_DYNAMIC;
bd.BindFlags = D3D11_BIND_SHADER_RESOURCE;
bd.CPUAccessFlags = D3D11_CPU_ACCESS_WRITE;
bd.MiscFlags = 0;
bd.StructureByteStride = sizeof(PatchParam);
hr = pd3d11Device->CreateBuffer(&bd, NULL, &_patchParamBuffer);
if (FAILED(hr)) {
return false;
}
D3D11_SHADER_RESOURCE_VIEW_DESC srvd;
ZeroMemory(&srvd, sizeof(srvd));
srvd.Format = DXGI_FORMAT_R32G32B32_UINT;
srvd.ViewDimension = D3D11_SRV_DIMENSION_BUFFER;
srvd.Buffer.FirstElement = 0;
srvd.Buffer.NumElements = (int)patchParamSize;
hr = pd3d11Device->CreateShaderResourceView(
_patchParamBuffer, &srvd, &_patchParamBufferSRV);
if (FAILED(hr)) {
return false;
}
hr = pd3d11DeviceContext->Map(_patchParamBuffer, 0,
D3D11_MAP_WRITE_DISCARD, 0, &mappedResource);
if (FAILED(hr)) {
return false;
}
unsigned int *dst = (unsigned int *) mappedResource.pData;
memcpy(dst,
patchTable.GetPatchParamBuffer(),
patchParamSize * sizeof(PatchParam));
pd3d11DeviceContext->Unmap(_patchParamBuffer, 0);
return true;
}
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv