3.2 KiB
3.2 KiB
Web Blender 全功能缺口盘点
盘点基线:tests/golden/WBV2/dynamic-inventory.json、
tests/golden/WBV2/dynamic-coverage-bindings.json、当前 WebEngine 协议/能力注册表。
当前结论
直接 WebEngine 命令已经全部进入协议和原生分发:96/96 web-command
均有绑定。节点注册也已完成共享 reader 覆盖:497/497 node。因此
16/16 工作流完成只表示产品主路径已接通,不表示 Blender 的所有用户能力
已经迁移。
当前仍未绑定的源单元:
| 类型 | 总量 | 已绑定 | 未绑定 | 处理策略 |
|---|---|---|---|---|
| 编辑器 operator | 2018 | 31 | 1987 | 按用户能力批量迁移;窗口/屏幕/文件浏览器改用 Web 等价流程 |
| RNA struct | 979 | 306 | 673 | 建立 Main 数据块反射/读写批次,先覆盖用户可编辑数据 |
| node | 497 | 497 | 0 | 共享图 reader 已覆盖,后续只补具体用户入口缺口 |
| modifier source | 97 | 95 | 2 | 将剩余 modifier 接入统一栈参数模型 |
| operator macro | 58 | 0 | 58 | 拆解为已有原生命令组合,不复制桌面上下文 |
| WebEngine command | 96 | 96 | 0 | 保持现有协议/Worker/Main 契约 |
Operator 缺口热点
未绑定 editor operator 按源码注册文件聚合后的最大缺口:
| 源码区域 | 数量 | 后续批次 |
|---|---|---|
editors/object/object_ops.cc |
212 | OBJECT-EDITOR-COVERAGE |
editors/mesh/mesh_ops.cc |
140 | MESH-EDITOR-COVERAGE |
editors/space_sequencer/sequencer_ops.cc |
98 | SEQUENCER-COMPOSITOR-COVERAGE |
editors/physics/physics_ops.cc |
82 | PHYSICS-SIMULATION-COVERAGE |
editors/curve/curve_ops.cc |
78 | CURVE-SURFACE-COVERAGE |
editors/armature/armature_ops.cc |
77 | ARMATURE-EDITOR-COVERAGE |
editors/space_clip/space_clip.cc |
77 | TRACKING-MASK-COVERAGE |
editors/space_node/node_ops.cc |
77 | SEQUENCER-COMPOSITOR-COVERAGE |
editors/space_outliner/outliner_ops.cc |
73 | ASSET-LIBRARY-COVERAGE |
editors/sculpt_paint/paint_ops.cc |
69 | SCULPT/PAINT follow-up |
editors/space_graph/graph_ops.cc |
66 | ANIMATION-FCURVE-DRIVER-COVERAGE |
editors/space_view3d/view3d_ops.cc |
63 | OBJECT/MESH/RENDER batches |
editors/render/render_ops.cc |
50 | RENDER-CAMERA-LIGHT-COVERAGE |
editors/uvedit/uvedit_ops.cc |
48 | MESH-EDITOR-COVERAGE |
editors/grease_pencil/** |
42 | GREASE-PENCIL-COVERAGE |
Window manager, screen, interface, text editor and native file-browser operators remain explicit browser/OS boundaries. They are not claimed as missing Web features when a browser-native equivalent exists.
Implementation order
- User-visible authoring gaps that reuse existing Main transactions: object, mesh, curve, armature, animation, sequencer, physics.
- Browser-native media/data workflows: tracking, masks, Grease Pencil, render, asset libraries and interchange.
- Generic RNA reflection for the remaining data-block fields.
- Macro decomposition and operator catalog expansion only where a real Web workflow exists; no arbitrary desktop-context emulation.
Verification remains incremental and deferred to user operation. No completion claim is made from inventory counts alone.