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workinf_Blender_Wasm/blender-5.2.0/intern/cycles/bvh/hiprt.cpp
2026-08-12 04:47:48 -04:00

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/* SPDX-FileCopyrightText: 2011-2023 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#ifdef WITH_HIPRT
# include "bvh/hiprt.h"
# include "scene/mesh.h"
# include "scene/object.h"
# include "device/hiprt/device_impl.h"
CCL_NAMESPACE_BEGIN
BVHHIPRT::BVHHIPRT(const BVHParams &params,
const vector<Geometry *> &geometry,
const vector<Object *> &objects,
Device *in_device)
: BVH(params, geometry, objects),
hiprt_geom(nullptr),
custom_primitive_bound(in_device, "Custom Primitive Bound", MEM_READ_ONLY),
triangle_index(in_device, "HIPRT Triangle Index", MEM_READ_ONLY),
vertex_data(in_device, "vertex_data", MEM_READ_ONLY),
aabb_overlap_ratio(0.0f),
device(in_device)
{
triangle_mesh = {nullptr};
custom_prim_aabb = {nullptr};
}
BVHHIPRT::~BVHHIPRT()
{
custom_primitive_bound.free();
triangle_index.free();
vertex_data.free();
device->release_bvh(this);
}
CCL_NAMESPACE_END
#endif