- Add TexturePaintView with brush, stroke, undo/redo and OPFS persistence. - Import/pack local images with a valid ImageTile and replace stale packed files. - Sync the engine packed asset cache after Main refresh and pack operations. - Add pixel-level texture paint E2E for draw/undo and OPFS reopen. - Document linked-image limits and the local RE-derived practice texture. Co-Authored-By: Claude Code <noreply@anthropic.com>
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Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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