102 lines
3.0 KiB
C++
102 lines
3.0 KiB
C++
/* SPDX-FileCopyrightText: 2004 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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/** \file
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* \ingroup sequencer
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*/
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#include "DNA_listBase.h"
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#include "DNA_scene_types.h"
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namespace blender {
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struct bSound;
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struct Mask;
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struct Scene;
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struct SeqTimelineChannel;
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struct Strip;
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struct StripElem;
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namespace seq {
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void strip_unique_name_set(Scene *scene, ListBaseT<Strip> *seqbasep, Strip *strip);
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const char *get_default_stripname_by_type(int type);
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const char *strip_give_name(const Strip *strip);
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ListBaseT<Strip> *get_seqbase_from_strip(Strip *strip,
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ListBaseT<SeqTimelineChannel> **r_channels,
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int *r_offset);
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const Strip *strip_topmost_get(const Scene *scene, int frame);
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/**
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* In cases where we don't know the strip's listbase.
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*/
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ListBaseT<Strip> *get_seqbase_by_strip(const Scene *scene, Strip *strip);
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/**
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* Only use as last resort when the StripElem is available but not the Strip.
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* (needed for RNA)
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*/
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Strip *strip_from_strip_elem(ListBaseT<Strip> *seqbase, StripElem *se);
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Strip *get_strip_by_name(ListBaseT<Strip> *seqbase, const char *name, bool recursive);
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Mask *active_mask_get(Scene *scene);
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void alpha_mode_from_file_extension(Strip *strip);
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/**
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* Check if an input referenced by this strip is valid (e.g. scene for a scene strip).
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* Note that this only checks data block references, for missing media referenced
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* by paths use #media_presence_is_missing.
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*/
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bool strip_has_valid_data(const Strip *strip);
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void set_scale_to_fit(const Strip *strip,
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int image_width,
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int image_height,
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int preview_width,
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int preview_height,
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eSeqImageFitMethod fit_method);
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/**
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* Ensure, that provided Strip has unique name. If animation data exists for this Strip, it
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* will be duplicated and mapped onto new name
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*
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* \param strip: Strip which name will be ensured to be unique
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* \param scene: Scene in which name must be unique
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*/
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void ensure_unique_name(Strip *strip, Scene *scene);
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void fontmap_clear();
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/**
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* Check whether a sequence strip has missing media.
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* Results of the query for this strip will be cached into #MediaPresence cache. The cache
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* will be created on demand.
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*
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* \param scene: Scene to query.
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* \param strip: Sequencer strip.
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* \return True if media file is missing.
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*/
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bool media_presence_is_missing(Scene *scene, const Strip *strip);
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/**
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* Set or change the missing media cache value for a given strip.
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*/
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void media_presence_set_missing(Scene *scene, const Strip *strip, bool missing);
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/**
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* Invalidate media presence cache for the given strip.
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*/
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void media_presence_invalidate_strip(Scene *scene, const Strip *strip);
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/**
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* Invalidate media presence cache for the given sound.
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*/
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void media_presence_invalidate_sound(Scene *scene, const bSound *sound);
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/**
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* Free media presence cache, if it was created.
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*/
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void media_presence_free(Scene *scene);
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} // namespace seq
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} // namespace blender
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