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workinf_Blender_Wasm/blender-5.2.0/source/blender/blenloader/BLO_writefile.hh
2026-08-12 04:47:48 -04:00

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/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup blenloader
* \brief external `writefile.cc` function prototypes.
*/
#include "BLI_sys_types.h"
namespace blender {
struct BlendThumbnail;
struct Main;
struct MemFile;
struct ReportList;
/* -------------------------------------------------------------------- */
/** \name BLO Write File API
*
* \see #BLO_read_from_file for file reading.
* \{ */
/**
* Adjust paths when saving (kept unless #BlendFileWriteParams.use_save_as_copy is set).
*/
enum eBLO_WritePathRemap {
/** No path manipulation. */
BLO_WRITE_PATH_REMAP_NONE = 0,
/** Remap existing relative paths (default). */
BLO_WRITE_PATH_REMAP_RELATIVE = 1,
/** Remap paths making all paths relative to the new location. */
BLO_WRITE_PATH_REMAP_RELATIVE_ALL = 2,
/** Make all paths absolute. */
BLO_WRITE_PATH_REMAP_ABSOLUTE = 3,
};
/** Similar to #BlendFileReadParams. */
struct BlendFileWriteParams {
eBLO_WritePathRemap remap_mode = {};
/** Save `.blend1`, `.blend2`... etc. */
uint use_save_versions : 1 = false;
/** On write, restore paths after editing them (see #BLO_WRITE_PATH_REMAP_RELATIVE). */
uint use_save_as_copy : 1 = false;
uint use_userdef : 1 = false;
/** This is writing a copy/paste buffer, not a regular blendfile. */
uint is_copypaste_buffer : 1 = false;
const BlendThumbnail *thumb = nullptr;
};
/**
* \return Success.
*/
extern bool BLO_write_file(Main *mainvar,
const char *filepath,
int write_flags,
const BlendFileWriteParams *params,
ReportList *reports);
/**
* \return Success.
*/
extern bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags);
using BLO_WriteFileCallback = bool (*)(const void *data, size_t size, void *user_data);
/**
* Write a regular, non-undo blend file through a caller-provided byte sink.
*
* This keeps the same ID filtering and serialization semantics as #BLO_write_file without
* requiring a temporary filesystem path.
*
* \return Success.
*/
extern bool BLO_write_file_to_callback(Main *mainvar,
int write_flags,
BLO_WriteFileCallback callback,
void *user_data);
/** \} */
} // namespace blender