Files
workinf_Blender_Wasm/blender-5.2.0/source/blender/blenlib/BLI_uuid.h
2026-08-12 04:47:48 -04:00

93 lines
2.6 KiB
C++

/* SPDX-FileCopyrightText: 2023 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bli
*
* Functions for generating and handling UUID structs according to RFC4122.
*
* Note that these are true UUIDs, not to be confused with the "session uuid" defined in
* `BLI_session_uid.h`.
*/
#include "DNA_uuid_types.h"
#include "BLI_compiler_attrs.h"
#include "BLI_string_ref.hh"
#include <initializer_list>
#include <iosfwd>
#include <string>
namespace blender {
/**
* UUID generator for random (version 4) UUIDs. See RFC4122 section 4.4.
* This function is not thread-safe. */
bUUID BLI_uuid_generate_random();
/**
* Return the UUID nil value, consisting of all-zero fields.
*/
bUUID BLI_uuid_nil();
/** Return true only if this is the nil UUID. */
bool BLI_uuid_is_nil(bUUID uuid);
/** Compare two UUIDs, return true only if they are equal. */
bool BLI_uuid_equal(bUUID uuid1, bUUID uuid2);
/**
* Format UUID as string.
* The buffer must be at least 37 bytes (36 bytes for the UUID + terminating 0).
* Use `UUID_STRING_SIZE` from DNA_uuid_types.h if you want to use a constant for this.
*/
void BLI_uuid_format(char *buffer, bUUID uuid) ATTR_NONNULL();
/**
* Parse a string as UUID.
* The string MUST be in the format `xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx`,
* as produced by #BLI_uuid_format().
*
* Return true if the string could be parsed, and false otherwise. In the latter case, the UUID may
* have been partially updated.
*/
bool BLI_uuid_parse_string(bUUID *uuid, const char *buffer) ATTR_NONNULL();
/** Output the UUID as formatted ASCII string, see #BLI_uuid_format(). */
std::ostream &operator<<(std::ostream &stream, bUUID uuid);
class UUID : public bUUID {
public:
/**
* Default constructor, used with `bUUID value{};`, will initialize to the nil UUID.
*/
UUID() = default;
/** Initialize from the bUUID DNA struct. */
UUID(const bUUID &struct_uuid);
/** Initialize from 11 integers, 5 for the regular fields and 6 for the `node` array. */
UUID(std::initializer_list<uint32_t> field_values);
/** Initialize by parsing the string; undefined behavior when the string is invalid. */
explicit UUID(StringRefNull string_formatted_uuid);
/** Return the UUID as formatted ASCII string, see #BLI_uuid_format(). */
std::string str() const;
uint64_t hash() const;
}; // namespace blender
bool operator==(UUID uuid1, UUID uuid2);
bool operator!=(UUID uuid1, UUID uuid2);
/**
* Lexicographic comparison of the UUIDs.
* Equivalent to string comparison on the formatted UUIDs. */
bool operator<(UUID uuid1, UUID uuid2);
} // namespace blender