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workinf_Blender_Wasm/blender-5.2.0/source/blender/blenkernel/BKE_icons.hh
2026-08-12 04:47:48 -04:00

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/* SPDX-FileCopyrightText: 2006-2007 Blender Authors
*
* SPDX-License-Identifier: GPL-2.0-or-later */
#pragma once
/** \file
* \ingroup bke
*
* Resizable Icons for Blender
*
* There is some thread safety for this API but it is rather weak. Registering or unregistering
* icons is thread safe, changing data of icons from multiple threads is not. Practically this
* should be fine since only the main thread modifies icons. Should that change, more locks or a
* different design need to be introduced.
*/
#include <optional>
#include "BLI_compiler_attrs.h"
#include "BLI_span.hh"
#include "BLI_sys_types.h"
#include "DNA_ID_enums.h"
namespace blender {
typedef void (*DrawInfoFreeFP)(void *drawinfo);
enum {
/** ID preview: obj is #ID. */
ICON_DATA_ID = 0,
/** Arbitrary Image buffer: obj is #ImBuf */
ICON_DATA_IMBUF,
/** Preview: obj is #PreviewImage */
ICON_DATA_PREVIEW,
/** 2D triangles: obj is #Icon_Geom */
ICON_DATA_GEOM,
/** Studio-light. */
ICON_DATA_STUDIOLIGHT,
/** GPencil Layer color preview (annotations): obj is #bGPDlayer */
ICON_DATA_GPLAYER,
};
/**
* \note See comment at the top regarding thread safety.
*/
struct Icon {
void *drawinfo;
/**
* Data defined by #obj_type
* \note for #ICON_DATA_GEOM the memory is owned by the icon,
* could be made into a flag if we want that to be optional.
*/
void *obj;
char obj_type;
/** Internal use only. */
char flag;
/** #ID_Type or 0 when not used for ID preview. */
short id_type;
DrawInfoFreeFP drawinfo_free;
};
/** Used for #ICON_DATA_GEOM, assigned to #Icon.obj. */
struct Icon_Geom {
int icon_id;
int coords_len;
int coords_range[2];
unsigned char (*coords)[2];
unsigned char (*colors)[4];
/* when not NULL, the memory of coords and colors is a sub-region of this pointer. */
const unsigned char *mem;
};
struct Icon;
struct ID;
struct ImBuf;
struct PreviewImage;
struct StudioLight;
struct bGPDlayer;
void BKE_icons_init(int first_dyn_id);
/**
* Return icon id for library object or create new icon if not found.
*/
int BKE_icon_id_ensure(ID *id);
/**
* Return icon id for Grease Pencil layer (color preview) or create new icon if not found.
*/
int BKE_icon_gplayer_color_ensure(bGPDlayer *gpl);
/**
* Return icon id of given preview, or create new icon if not found.
*/
int BKE_icon_preview_ensure(ID *id, PreviewImage *preview);
/**
* Create an icon as owner or \a ibuf. The icon-ID is not stored in \a ibuf,
* it needs to be stored separately.
* \note Transforms ownership of \a ibuf to the newly created icon.
*/
int BKE_icon_imbuf_create(ImBuf *ibuf) ATTR_WARN_UNUSED_RESULT;
ImBuf *BKE_icon_imbuf_get_buffer(int icon_id) ATTR_WARN_UNUSED_RESULT;
/** The icon identified by \a icon_id is of an image buffer type. It was created from, owns and
* draws an image buffer (created with #BKE_icon_imbuf_create()). */
bool BKE_icon_is_imbuf(int icon_id) ATTR_WARN_UNUSED_RESULT;
/**
* Simple wrapper to reference a drawable pixel buffer (non-owning).
* Useful for draw functions that don't care where that buffer comes from (e.g. an #ImBuf icon or a
* #PreviewImage icon).
*/
struct IconBufferRef {
/** Width in pixels. */
int width;
/** Height in pixels. */
int height;
/** The number of channels per pixel. */
int channels;
/** Reference to the pixels to be drawn (size of #width * #height * #channels). */
Span<uint8_t> buffer;
};
/**
* Get a non-owning buffer for the draw data of this icon.
*
* \note Only works for icons created from an #ImBuf (#BKE_icon_imbuf_create()), #PreviewImage
* (#BKE_icon_preview_ensure()) or ID (#BKE_icon_id_ensure()). Others might not have a buffer to
* pass around (some icon types draw programmatically).
*/
std::optional<IconBufferRef> BKE_icon_get_buffer(int icon_id, eIconSizes size);
/**
* Retrieve icon for id.
*/
Icon *BKE_icon_get(int icon_id);
/**
* Set icon for id if not already defined.
* Used for inserting the internal icons.
*/
void BKE_icon_set(int icon_id, Icon *icon);
/**
* Remove icon and free data if library object becomes invalid.
*/
void BKE_icon_id_delete(ID *id);
/**
* Remove icon and free data.
*/
bool BKE_icon_delete(int icon_id);
bool BKE_icon_delete_unmanaged(int icon_id);
/**
* Report changes - icon needs to be recalculated.
*/
void BKE_icon_changed(int icon_id);
/**
* Free all icons.
*/
void BKE_icons_free();
/**
* Free all icons marked for deferred deletion.
*/
void BKE_icons_deferred_free();
int BKE_icon_geom_ensure(Icon_Geom *geom);
Icon_Geom *BKE_icon_geom_from_memory(uchar *data, size_t data_len);
Icon_Geom *BKE_icon_geom_from_file(const char *filename);
ImBuf *BKE_icon_geom_rasterize(const Icon_Geom *geom, unsigned int size_x, unsigned int size_y);
void BKE_icon_geom_invert_lightness(Icon_Geom *geom);
int BKE_icon_ensure_studio_light(StudioLight *sl, int id_type);
#define ICON_RENDER_DEFAULT_HEIGHT 32
} // namespace blender