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workinf_Blender_Wasm/blender-5.2.0/intern/cycles/kernel/geom/attribute.h
2026-08-12 04:47:48 -04:00

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9.7 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "kernel/globals.h"
#include "kernel/types.h"
#include "kernel/util/colorspace.h"
#include "util/color.h"
CCL_NAMESPACE_BEGIN
/* Attributes
*
* We support an arbitrary number of attributes on various mesh elements.
* On vertices, triangles, curve keys, curves, meshes and volume grids.
* Most of the code for attribute reading is in the primitive files.
*
* Lookup of attributes is different between OSL and SVM, as OSL is ustring
* based while for SVM we use integer ids. */
ccl_device_forceinline bool is_attribute_found(const ccl_private AttributeDescriptor &desc)
{
return desc.offset != ATTR_STD_NOT_FOUND;
}
ccl_device_inline AttributeDescriptor attribute_not_found()
{
const AttributeDescriptor desc = {ATTR_ELEMENT_NONE, (NodeAttributeType)0, ATTR_STD_NOT_FOUND};
return desc;
}
/* Find attribute based on ID */
ccl_device_inline uint object_attribute_map_offset(KernelGlobals kg, const int object)
{
return kernel_data_fetch(objects, object).attribute_map_offset;
}
ccl_device bool find_attr_offset(const ccl_global AttributeMap *attributes_map,
ccl_private uint &attr_offset,
const uint64_t id)
{
/* For SVM, find attribute by unique id. */
AttributeMap attr_map = attributes_map[attr_offset];
while (attr_map.id != id) {
if (UNLIKELY(attr_map.id == ATTR_STD_NONE)) {
if (UNLIKELY(attr_map.element == 0)) {
return false;
}
/* Chain jump to a different part of the table. */
attr_offset = attr_map.offset;
}
else {
attr_offset += ATTR_PRIM_TYPES;
}
attr_map = attributes_map[attr_offset];
}
return true;
}
ccl_device_inline AttributeDescriptor find_attribute(const ccl_global AttributeMap *attributes_map,
uint attr_offset,
const int prim,
const uint64_t id)
{
if (!find_attr_offset(attributes_map, attr_offset, id)) {
return attribute_not_found();
}
const AttributeMap attr_map = attributes_map[attr_offset];
AttributeDescriptor desc;
desc.element = (AttributeElement)attr_map.element;
if (prim == PRIM_NONE &&
!(desc.element & (ATTR_ELEMENT_MESH | ATTR_ELEMENT_VOXEL | ATTR_ELEMENT_OBJECT)))
{
return attribute_not_found();
}
/* return result */
desc.offset = (attr_map.element == ATTR_ELEMENT_NONE) ? (int)ATTR_STD_NOT_FOUND :
attr_map.offset;
desc.type = (NodeAttributeType)attr_map.type;
return desc;
}
ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
const int object,
const int prim,
const uint64_t id)
{
if (object == OBJECT_NONE) {
return attribute_not_found();
}
return find_attribute(
&kernel_data_fetch(attributes_map, 0), object_attribute_map_offset(kg, object), prim, id);
}
ccl_device_inline AttributeDescriptor find_attribute(KernelGlobals kg,
const ccl_private ShaderData *sd,
const uint64_t id)
{
return find_attribute(kg, sd->object, sd->prim, id);
}
/* Templated functions to read from the attribute data */
template<typename T>
ccl_device_inline T attribute_data_fetch(KernelGlobals kg, AttributeElement element, int offset);
ccl_device_template_spec float attribute_data_fetch(KernelGlobals kg,
AttributeElement /*element*/,
int offset)
{
return kernel_data_fetch(attributes_float, offset);
}
ccl_device_template_spec float2 attribute_data_fetch(KernelGlobals kg,
AttributeElement /*element*/,
int offset)
{
return kernel_data_fetch(attributes_float2, offset);
}
ccl_device_template_spec float3 attribute_data_fetch(KernelGlobals kg,
AttributeElement element,
int offset)
{
if (element & ATTR_ELEMENT_IS_NORMAL) {
const packed_normal normal = kernel_data_fetch(attributes_normal, offset);
return normal.decode();
}
return kernel_data_fetch(attributes_float3, offset);
}
ccl_device_template_spec float4 attribute_data_fetch(KernelGlobals kg,
AttributeElement element,
int offset)
{
if (element & ATTR_ELEMENT_IS_BYTE) {
const float4 rec709 = color_srgb_to_linear_v4(
color_uchar4_to_float4(kernel_data_fetch(attributes_uchar4, offset)));
return make_float4(rec709_to_rgb(kg, make_float3(rec709)), rec709.w);
}
return kernel_data_fetch(attributes_float4, offset);
}
ccl_device_inline float3 attribute_data_fetch_normal(KernelGlobals kg, int offset)
{
const packed_normal normal = kernel_data_fetch(attributes_normal, offset);
return normal.decode();
}
ccl_device_inline void attribute_data_fetch_normals(KernelGlobals kg,
const int offset,
const int i0,
const int i1,
const int i2,
ccl_private float3 N[3])
{
#ifndef __KERNEL_GPU__
float4 nx, ny, nz;
const int4 packed_values = make_int4(kernel_data_fetch(attributes_normal, offset + i0).value,
kernel_data_fetch(attributes_normal, offset + i1).value,
kernel_data_fetch(attributes_normal, offset + i2).value,
0);
packed_normal_decode_simd(packed_values, nx, ny, nz);
N[0] = make_float3(nx.x, ny.x, nz.x);
N[1] = make_float3(nx.y, ny.y, nz.y);
N[2] = make_float3(nx.z, ny.z, nz.z);
#else
N[0] = attribute_data_fetch_normal(kg, offset + i0);
N[1] = attribute_data_fetch_normal(kg, offset + i1);
N[2] = attribute_data_fetch_normal(kg, offset + i2);
#endif
}
ccl_device_inline float3 attribute_data_interpolate_normals(KernelGlobals kg,
const int offset,
const int i0,
const int i1,
const int i2,
const float u,
const float v)
{
#ifndef __KERNEL_GPU__
float4 nx, ny, nz;
const int4 packed_values = make_int4(kernel_data_fetch(attributes_normal, offset + i0).value,
kernel_data_fetch(attributes_normal, offset + i1).value,
kernel_data_fetch(attributes_normal, offset + i2).value,
0);
packed_normal_decode_simd(packed_values, nx, ny, nz);
const float4 weights = make_float4(1.0f - u - v, u, v, 0.0f);
return make_float3(dot(nx, weights), dot(ny, weights), dot(nz, weights));
#else
const float3 n0 = attribute_data_fetch_normal(kg, offset + i0);
const float3 n1 = attribute_data_fetch_normal(kg, offset + i1);
const float3 n2 = attribute_data_fetch_normal(kg, offset + i2);
return (1.0f - u - v) * n0 + u * n1 + v * n2;
#endif
}
#ifdef __KERNEL_METAL__
template<typename U, typename V> using attribute_data_type_is_same = metal::is_same<U, V>;
#else
template<typename U, typename V> using attribute_data_type_is_same = std::is_same<U, V>;
#endif
template<typename T>
ccl_device_inline void attribute_data_fetch_3(KernelGlobals kg,
const AttributeElement element,
const int offset,
const int i0,
const int i1,
const int i2,
ccl_private T f[3])
{
if constexpr (attribute_data_type_is_same<T, float3>::value) {
if (element & ATTR_ELEMENT_IS_NORMAL) {
attribute_data_fetch_normals(kg, offset, i0, i1, i2, f);
}
else {
f[0] = kernel_data_fetch(attributes_float3, offset + i0);
f[1] = kernel_data_fetch(attributes_float3, offset + i1);
f[2] = kernel_data_fetch(attributes_float3, offset + i2);
}
}
else {
f[0] = attribute_data_fetch<T>(kg, element, offset + i0);
f[1] = attribute_data_fetch<T>(kg, element, offset + i1);
f[2] = attribute_data_fetch<T>(kg, element, offset + i2);
}
}
ccl_device_template_spec Transform attribute_data_fetch(KernelGlobals kg,
AttributeElement /*element*/,
int offset)
{
Transform tfm;
tfm.x = kernel_data_fetch(attributes_float4, offset + 0);
tfm.y = kernel_data_fetch(attributes_float4, offset + 1);
tfm.z = kernel_data_fetch(attributes_float4, offset + 2);
return tfm;
}
/* Transform matrix attribute on meshes */
ccl_device Transform primitive_attribute_matrix(KernelGlobals kg, const AttributeDescriptor desc)
{
return attribute_data_fetch<Transform>(kg, desc.element, desc.offset);
}
CCL_NAMESPACE_END