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workinf_Blender_Wasm/blender-5.2.0/extern/opensubdiv-source/cmake/FindGLFW.cmake
2026-08-12 04:47:48 -04:00

257 lines
7.1 KiB
CMake

#
# Copyright 2013 Pixar
#
# Licensed under the terms set forth in the LICENSE.txt file available at
# https://opensubdiv.org/license.
#
# Try to find GLFW library and include path.
# Once done this will define
#
# GLFW_FOUND
# GLFW_INCLUDE_DIR
# GLFW_LIBRARIES
#
if(NOT NO_GLFW_X11)
set(GLFW_X11_INCLUDE_DIRS
"/usr/X11R6/include"
"/usr/include/X11"
)
set(GLFW_X11_LIB_DIRS
"/usr/X11R6/lib"
)
else()
set(GLFW_X11_INCLUDE_DIRS "")
set(GLFW_X11_LIB_DIRS "")
endif()
find_path( GLFW_INCLUDE_DIR
NAMES
GLFW/glfw3.h
HINTS
"${GLFW_LOCATION}/include"
"$ENV{GLFW_LOCATION}/include"
PATHS
"$ENV{PROGRAMFILES}/GLFW/include"
"${OPENGL_INCLUDE_DIR}"
/usr/openwin/share/include
/usr/openwin/include
"${GLFW_X11_INCLUDE_DIRS}"
/opt/graphics/OpenGL/include
/opt/graphics/OpenGL/contrib/libglfw
/usr/local/include
/usr/include/GL
/usr/include
DOC
"The directory where GLFW/glfw3.h resides"
)
#
# XXX: Do we still need to search for GL/glfw.h?
#
find_path( GLFW_INCLUDE_DIR
NAMES
GL/glfw.h
HINTS
"${GLFW_LOCATION}/include"
"$ENV{GLFW_LOCATION}/include"
PATHS
"$ENV{PROGRAMFILES}/GLFW/include"
"${OPENGL_INCLUDE_DIR}"
/usr/openwin/share/include
/usr/openwin/include
"${GLFW_X11_INCLUDE_DIRS}"
/opt/graphics/OpenGL/include
/opt/graphics/OpenGL/contrib/libglfw
/usr/local/include
/usr/include/GL
/usr/include
DOC
"The directory where GL/glfw.h resides"
)
if (WIN32)
if(CYGWIN)
find_library( GLFW_glfw_LIBRARY
NAMES
glfw32
HINTS
"${GLFW_LOCATION}/lib"
"${GLFW_LOCATION}/lib/x64"
"$ENV{GLFW_LOCATION}/lib"
PATHS
"${OPENGL_LIBRARY_DIR}"
/usr/lib
/usr/lib/w32api
/usr/local/lib
"${GLFW_X11_LIB_DIRS}"
DOC
"The GLFW library"
)
else()
find_library( GLFW_glfw_LIBRARY
NAMES
glfw32
glfw32s
glfw
glfw3
HINTS
"${GLFW_LOCATION}/lib"
"${GLFW_LOCATION}/lib/x64"
"${GLFW_LOCATION}/lib-msvc110"
"${GLFW_LOCATION}/lib-vc2012"
"$ENV{GLFW_LOCATION}/lib"
"$ENV{GLFW_LOCATION}/lib/x64"
"$ENV{GLFW_LOCATION}/lib-msvc110"
"$ENV{GLFW_LOCATION}/lib-vc2012"
PATHS
"$ENV{PROGRAMFILES}/GLFW/lib"
"${OPENGL_LIBRARY_DIR}"
DOC
"The GLFW library"
)
endif()
else ()
if (APPLE)
find_library( GLFW_glfw_LIBRARY glfw
NAMES
glfw
glfw3
HINTS
"${GLFW_LOCATION}/lib"
"${GLFW_LOCATION}/lib/cocoa"
"$ENV{GLFW_LOCATION}/lib"
"$ENV{GLFW_LOCATION}/lib/cocoa"
PATHS
/usr/local/lib
)
set(GLFW_cocoa_LIBRARY "-framework Cocoa" CACHE STRING "Cocoa framework for OSX")
set(GLFW_corevideo_LIBRARY "-framework CoreVideo" CACHE STRING "CoreVideo framework for OSX")
set(GLFW_iokit_LIBRARY "-framework IOKit" CACHE STRING "IOKit framework for OSX")
else ()
# (*)NIX
find_package(Threads REQUIRED)
if(NOT NO_GLFW_X11)
find_package(X11 REQUIRED)
if(NOT X11_Xrandr_FOUND)
message(FATAL_ERROR "Xrandr library not found - required for GLFW")
endif()
if(NOT X11_xf86vmode_FOUND)
message(FATAL_ERROR "xf86vmode library not found - required for GLFW")
endif()
if(NOT X11_Xcursor_FOUND)
message(FATAL_ERROR "Xcursor library not found - required for GLFW")
endif()
if(NOT X11_Xinerama_FOUND)
message(FATAL_ERROR "Xinerama library not found - required for GLFW")
endif()
if(NOT X11_Xi_FOUND)
message(FATAL_ERROR "Xi library not found - required for GLFW")
endif()
list(APPEND GLFW_x11_LIBRARY "${X11_Xrandr_LIB}" "${X11_Xxf86vm_LIB}" "${X11_Xcursor_LIB}" "${X11_Xinerama_LIB}" "${X11_Xi_LIB}" "${X11_LIBRARIES}" "${CMAKE_THREAD_LIBS_INIT}" -lrt -ldl)
endif (NOT NO_GLFW_X11)
find_library( GLFW_glfw_LIBRARY
NAMES
glfw
glfw3
HINTS
"${GLFW_LOCATION}/lib"
"$ENV{GLFW_LOCATION}/lib"
"${GLFW_LOCATION}/lib/x11"
"$ENV{GLFW_LOCATION}/lib/x11"
PATHS
/usr/lib64
/usr/lib
/usr/lib/${CMAKE_LIBRARY_ARCHITECTURE}
/usr/local/lib64
/usr/local/lib
/usr/local/lib/${CMAKE_LIBRARY_ARCHITECTURE}
/usr/openwin/lib
"${GLFW_X11_LIB_DIRS}"
DOC
"The GLFW library"
)
endif (APPLE)
endif (WIN32)
set( GLFW_FOUND "NO" )
if(GLFW_INCLUDE_DIR)
if(GLFW_glfw_LIBRARY)
set( GLFW_LIBRARIES "${GLFW_glfw_LIBRARY}"
"${GLFW_x11_LIBRARY}"
"${GLFW_cocoa_LIBRARY}"
"${GLFW_iokit_LIBRARY}"
"${GLFW_corevideo_LIBRARY}" )
set( GLFW_FOUND "YES" )
set (GLFW_LIBRARY "${GLFW_LIBRARIES}")
set (GLFW_INCLUDE_PATH "${GLFW_INCLUDE_DIR}")
endif(GLFW_glfw_LIBRARY)
# Tease the GLFW_VERSION numbers from the lib headers
function(parseVersion FILENAME VARNAME)
set(PATTERN "^#define ${VARNAME}.*$")
file(STRINGS "${GLFW_INCLUDE_DIR}/${FILENAME}" TMP REGEX ${PATTERN})
string(REGEX MATCHALL "[0-9]+" TMP ${TMP})
set(${VARNAME} ${TMP} PARENT_SCOPE)
endfunction()
if(EXISTS "${GLFW_INCLUDE_DIR}/GL/glfw.h")
parseVersion(GL/glfw.h GLFW_VERSION_MAJOR)
parseVersion(GL/glfw.h GLFW_VERSION_MINOR)
parseVersion(GL/glfw.h GLFW_VERSION_REVISION)
elseif(EXISTS "${GLFW_INCLUDE_DIR}/GLFW/glfw3.h")
parseVersion(GLFW/glfw3.h GLFW_VERSION_MAJOR)
parseVersion(GLFW/glfw3.h GLFW_VERSION_MINOR)
parseVersion(GLFW/glfw3.h GLFW_VERSION_REVISION)
endif()
if(${GLFW_VERSION_MAJOR} OR ${GLFW_VERSION_MINOR} OR ${GLFW_VERSION_REVISION})
set(GLFW_VERSION "${GLFW_VERSION_MAJOR}.${GLFW_VERSION_MINOR}.${GLFW_VERSION_REVISION}")
set(GLFW_VERSION_STRING "${GLFW_VERSION}")
mark_as_advanced(GLFW_VERSION)
endif()
endif(GLFW_INCLUDE_DIR)
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(GLFW
REQUIRED_VARS
GLFW_INCLUDE_DIR
GLFW_LIBRARIES
VERSION_VAR
GLFW_VERSION
)
mark_as_advanced(
GLFW_INCLUDE_DIR
GLFW_LIBRARIES
GLFW_glfw_LIBRARY
GLFW_cocoa_LIBRARY
)