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workinf_Blender_Wasm/blender-5.2.0/build_files/cmake/Modules/FindLibEpoxy.cmake
2026-08-12 04:47:48 -04:00

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CMake

# SPDX-FileCopyrightText: 2022 Blender Authors
#
# SPDX-License-Identifier: BSD-3-Clause
# This module defines
# LIBEPOXY_INCLUDE_DIRS, where to find epoxy/gl.h
# LIBEPOXY_LIBRARIES, where to find the epoxy library.
# LIBEPOXY_ROOT_DIR, The base directory to search for libepoxy.
# This can also be an environment variable.
# LIBEPOXY_FOUND, If false, do not try to use libepoxy.
if(NOT EPOXY_ROOT_DIR AND NOT $ENV{EPOXY_ROOT_DIR} STREQUAL "")
set(EPOXY_ROOT_DIR $ENV{EPOXY_ROOT_DIR})
endif()
find_path(LIBEPOXY_INCLUDE_DIR
NAMES
epoxy/gl.h
HINTS
${EPOXY_ROOT_DIR}
PATH_SUFFIXES
include
)
find_library(LIBEPOXY_LIBRARY
NAMES
epoxy
HINTS
${EPOXY_ROOT_DIR}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set LIBEPOXY_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(LibEpoxy DEFAULT_MSG
LIBEPOXY_LIBRARY LIBEPOXY_INCLUDE_DIR)
if(LIBEPOXY_FOUND)
set(LIBEPOXY_INCLUDE_DIRS ${LIBEPOXY_INCLUDE_DIR})
set(LIBEPOXY_LIBRARIES ${LIBEPOXY_LIBRARY})
endif()
mark_as_advanced(
LIBEPOXY_INCLUDE_DIR
LIBEPOXY_LIBRARY
)