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workinf_Blender_Wasm/blender-5.2.0/intern/cycles/util/time.h
2026-08-12 04:47:48 -04:00

113 lines
2.3 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include <functional>
#include "util/string.h"
CCL_NAMESPACE_BEGIN
/* Give current time in seconds in double precision, with good accuracy. */
double time_dt();
/* Sleep for the specified number of seconds. */
void time_sleep(const double t);
/* Fast timer for applications where overhead is critical and some inaccuracy is acceptable.
*
* On x86, this uses RDTSCP, which also can check which CPU the code runs on, which in turn
* allows us to skip measurements where we moved CPU in-between (which might be invalid due
* to different clock states between cores and/or misleading due to OS scheduling). Therefore,
* we provide last_cpu to time_fast_tick, and it may set it if supported. */
uint64_t time_fast_tick(uint32_t *last_cpu);
uint64_t time_fast_frequency();
/* Scoped timer. */
class scoped_timer {
public:
explicit scoped_timer(double *value = nullptr) : value_(value)
{
time_start_ = time_dt();
}
~scoped_timer()
{
if (value_ != nullptr) {
*value_ = get_time();
}
}
double get_start() const
{
return time_start_;
}
double get_time() const
{
return time_dt() - time_start_;
}
protected:
double *value_;
double time_start_;
};
class fast_timer {
public:
fast_timer()
{
last_cpu = 0;
last_value = time_fast_tick(&last_cpu);
}
bool lap(uint64_t &delta)
{
uint32_t new_cpu = 0;
uint64_t new_value = time_fast_tick(&new_cpu);
const bool cpu_consistent = new_cpu == last_cpu;
delta = new_value - last_value;
last_cpu = new_cpu;
last_value = new_value;
return cpu_consistent;
}
protected:
uint32_t last_cpu;
uint64_t last_value;
};
class scoped_callback_timer {
public:
using callback_type = std::function<void(double)>;
explicit scoped_callback_timer(callback_type cb) : cb(cb) {}
~scoped_callback_timer()
{
if (cb) {
cb(timer.get_time());
}
}
protected:
scoped_timer timer;
callback_type cb;
};
/* Make human readable string from time, compatible with Blender metadata. */
string time_human_readable_from_seconds(const double seconds);
double time_human_readable_to_seconds(const string &time_string);
CCL_NAMESPACE_END