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workinf_Blender_Wasm/blender-5.2.0/intern/cycles/kernel/svm/geometry.h
2026-08-12 04:47:48 -04:00

249 lines
7.6 KiB
C++

/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation
*
* SPDX-License-Identifier: Apache-2.0 */
#pragma once
#include "kernel/geom/curve.h"
#include "kernel/geom/primitive.h"
#include "kernel/svm/attribute.h"
#include "kernel/svm/node_types.h"
#include "kernel/svm/util.h"
#include "util/hash.h"
CCL_NAMESPACE_BEGIN
/* Geometry Node */
template<typename Float3Type>
ccl_device_inline Float3Type svm_node_geometry_eval(KernelGlobals kg,
ccl_private ShaderData *sd,
const NodeGeometry type)
{
Float3Type data;
switch (type) {
case NODE_GEOM_P:
data = shading_position<Float3Type>(sd);
break;
case NODE_GEOM_N:
data = Float3Type(sd->N);
break;
#ifdef __DPDU__
case NODE_GEOM_T:
data = primitive_tangent<Float3Type>(kg, sd);
break;
#endif
case NODE_GEOM_I:
data = shading_incoming<Float3Type>(sd);
break;
case NODE_GEOM_Ng:
data = Float3Type(sd->Ng);
break;
case NODE_GEOM_uv:
data = Float3Type(make_float3(1.0f - sd->u - sd->v, sd->u, 0.0f));
if constexpr (is_dual_v<Float3Type>) {
data.dx = make_float3(-sd->du.dx - sd->dv.dx, sd->du.dx, 0.0f);
data.dy = make_float3(-sd->du.dy - sd->dv.dy, sd->du.dy, 0.0f);
}
break;
default:
data = Float3Type(make_float3(0.0f, 0.0f, 0.0f));
}
return data;
}
template<typename Float3Type>
ccl_device_noinline void svm_node_geometry(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *ccl_restrict stack,
const ccl_global SVMNodeGeometry &ccl_restrict node)
{
Float3Type data = svm_node_geometry_eval<Float3Type>(kg, sd, node.geom_type);
if constexpr (is_dual_v<Float3Type>) {
/* Apply first-order bump offset. */
if (node.bump_offset == NODE_BUMP_OFFSET_DX) {
data.val += data.dx * node.bump_filter_width;
}
else if (node.bump_offset == NODE_BUMP_OFFSET_DY) {
data.val += data.dy * node.bump_filter_width;
}
if (node.store_derivatives) {
stack_store(stack, node.out_offset, data);
}
else {
stack_store(stack, node.out_offset, data.val);
}
}
else {
stack_store(stack, node.out_offset, data);
}
}
/* Object Info */
ccl_device_noinline void svm_node_object_info(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *ccl_restrict stack,
const ccl_global SVMNodeObjectInfo &ccl_restrict
node)
{
float data;
switch (node.info_type) {
case NODE_INFO_OB_LOCATION: {
stack_store_float3(stack, node.out_offset, object_location(kg, sd));
return;
}
case NODE_INFO_OB_COLOR: {
stack_store_float3(stack, node.out_offset, object_color(kg, sd->object));
return;
}
case NODE_INFO_OB_ALPHA:
data = object_alpha(kg, sd->object);
break;
case NODE_INFO_OB_INDEX:
data = object_pass_id(kg, sd->object);
break;
case NODE_INFO_MAT_INDEX:
data = shader_pass_id(kg, sd);
break;
case NODE_INFO_OB_RANDOM: {
data = object_random_number(kg, sd->object);
break;
}
default:
data = 0.0f;
break;
}
stack_store_float(stack, node.out_offset, data);
}
/* Particle Info */
ccl_device_noinline void svm_node_particle_info(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *ccl_restrict stack,
const ccl_global SVMNodeParticleInfo &ccl_restrict
node)
{
switch (node.info_type) {
case NODE_INFO_PAR_INDEX: {
const int particle_id = object_particle_id(kg, sd->object);
stack_store_float(stack, node.out_offset, particle_index(kg, particle_id));
break;
}
case NODE_INFO_PAR_RANDOM: {
const int particle_id = object_particle_id(kg, sd->object);
const float random = hash_uint2_to_float(particle_index(kg, particle_id), 0);
stack_store_float(stack, node.out_offset, random);
break;
}
case NODE_INFO_PAR_AGE: {
const int particle_id = object_particle_id(kg, sd->object);
stack_store_float(stack, node.out_offset, particle_age(kg, particle_id));
break;
}
case NODE_INFO_PAR_LIFETIME: {
const int particle_id = object_particle_id(kg, sd->object);
stack_store_float(stack, node.out_offset, particle_lifetime(kg, particle_id));
break;
}
case NODE_INFO_PAR_LOCATION: {
const int particle_id = object_particle_id(kg, sd->object);
stack_store_float3(stack, node.out_offset, particle_location(kg, particle_id));
break;
}
#if 0 /* XXX float4 currently not supported in SVM stack */
case NODE_INFO_PAR_ROTATION: {
int particle_id = object_particle_id(kg, sd->object);
stack_store_float4(stack, node.out_offset, particle_rotation(kg, particle_id));
break;
}
#endif
case NODE_INFO_PAR_SIZE: {
const int particle_id = object_particle_id(kg, sd->object);
stack_store_float(stack, node.out_offset, particle_size(kg, particle_id));
break;
}
case NODE_INFO_PAR_VELOCITY: {
const int particle_id = object_particle_id(kg, sd->object);
stack_store_float3(stack, node.out_offset, particle_velocity(kg, particle_id));
break;
}
case NODE_INFO_PAR_ANGULAR_VELOCITY: {
const int particle_id = object_particle_id(kg, sd->object);
stack_store_float3(stack, node.out_offset, particle_angular_velocity(kg, particle_id));
break;
}
}
}
#ifdef __HAIR__
/* Hair Info */
ccl_device_noinline void svm_node_hair_info(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *ccl_restrict stack,
const ccl_global SVMNodeHairInfo &ccl_restrict node)
{
float data;
float3 data3;
switch (node.info_type) {
case NODE_INFO_CURVE_IS_STRAND: {
data = (sd->type & PRIMITIVE_CURVE) != 0;
stack_store_float(stack, node.out_offset, data);
break;
}
case NODE_INFO_CURVE_INTERCEPT:
break; /* handled as attribute */
case NODE_INFO_CURVE_LENGTH:
break; /* handled as attribute */
case NODE_INFO_CURVE_RANDOM:
break; /* handled as attribute */
case NODE_INFO_CURVE_THICKNESS: {
data = curve_thickness(kg, sd);
stack_store_float(stack, node.out_offset, data);
break;
}
case NODE_INFO_CURVE_TANGENT_NORMAL: {
data3 = curve_tangent_normal(sd);
stack_store_float3(stack, node.out_offset, data3);
break;
}
}
}
#endif
#ifdef __POINTCLOUD__
/* Point Info */
ccl_device_noinline void svm_node_point_info(KernelGlobals kg,
ccl_private ShaderData *sd,
ccl_private float *ccl_restrict stack,
const ccl_global SVMNodePointInfo &ccl_restrict node)
{
switch (node.info_type) {
case NODE_INFO_POINT_POSITION:
stack_store_float3(stack, node.out_offset, point_position(kg, sd));
break;
case NODE_INFO_POINT_RADIUS:
stack_store_float(stack, node.out_offset, point_radius(kg, sd));
break;
case NODE_INFO_POINT_RANDOM:
break; /* handled as attribute */
}
}
#endif
CCL_NAMESPACE_END