Files
workinf_Blender_Wasm/web/tests/unit/render-budget.test.mjs
mes123456 0fe8d2bb56
Some checks failed
M6 deployable RC / quick (push) Has been cancelled
M6 deployable RC / chromium (push) Has been cancelled
M6 deployable RC / release (push) Has been cancelled
Advance M8-M11 parity workflows
2026-08-17 04:37:07 -04:00

78 lines
4.2 KiB
JavaScript

import assert from "node:assert/strict";
import fs from "node:fs";
import path from "node:path";
import test from "node:test";
import ts from "typescript";
const root = path.resolve(import.meta.dirname, "../../..");
const sourcePath = path.join(root, "web/protocol/render-budget.ts");
const source = fs.readFileSync(sourcePath, "utf8")
.replace('import type { ErrorCode } from "./error";\n', "")
.replace('import { MAX_GPU_TEXTURE_ASSETS, MAX_GPU_TEXTURE_BYTES, MAX_GPU_TEXTURE_DIMENSION, type GPUTextureAsset } from "./render-assets";\n', "const MAX_GPU_TEXTURE_ASSETS = 256; const MAX_GPU_TEXTURE_BYTES = 64 * 1024 * 1024; const MAX_GPU_TEXTURE_DIMENSION = 16_384;\n")
.replace('import type { SceneSnapshotIR } from "./scene-ir";\n', "");
const transpiled = ts.transpileModule(source, {
compilerOptions: { module: ts.ModuleKind.ES2022, target: ts.ScriptTarget.ES2022 },
fileName: sourcePath,
reportDiagnostics: true,
});
assert.deepEqual(transpiled.diagnostics, []);
const budget = await import("data:text/javascript;base64," + Buffer.from(transpiled.outputText).toString("base64"));
const golden = JSON.parse(fs.readFileSync(path.join(root, "tests/golden/M11-03/render-resource-budget.json"), "utf8"));
function snapshot(lightCount) {
const lights = Array.from({ length: lightCount }, (_, index) => ({
id: `light:${index}`, lightType: 2, castsShadow: true,
}));
const nodes = lights.map((light, index) => ({
id: `object:light:${index}`, type: "LIGHT", visible: true, dataId: light.id,
}));
return { lights, nodes };
}
test("M11-03 freezes explicit Three WebGL2 and WebGPU product budgets", () => {
for (const [backend, expected] of [["THREE_WEBGL2", golden.webgl2], ["THREE_WEBGPU", golden.webgpu]]) {
const actual = budget.resolvePBRRenderBudget(backend);
for (const [field, value] of Object.entries(expected)) assert.equal(actual[field], value, `${backend}.${field}`);
}
const clamped = budget.resolvePBRRenderBudget("THREE_WEBGPU", {
maxLights: 32, maxShadowMaps: 4, maxShadowMapDimension: 1024, maxTextureDimension2D: 8192,
});
assert.deepEqual([clamped.maxLights, clamped.maxShadowMaps, clamped.shadowMapDimension, clamped.maxTextureDimension], [32, 4, 1024, 8192]);
assert.throws(() => budget.resolvePBRRenderBudget("THREE_WEBGPU", { maxLights: 0 }), /GPU_TEXTURE_BUDGET_EXCEEDED/);
});
test("M11-03 deterministically bounds lights and shadow maps", () => {
const report = budget.planPBRLightingBudget(snapshot(golden.overflow.requestedLights));
assert.equal(report.status, "BLOCKED");
assert.equal(report.requestedLights, golden.overflow.requestedLights);
assert.equal(report.renderedLightNodeIds.length, golden.overflow.renderedLights);
assert.equal(report.droppedLightNodeIds.length, golden.overflow.droppedLights);
assert.equal(report.requestedShadowMaps, golden.overflow.requestedShadowMaps);
assert.equal(report.shadowLightNodeIds.length, golden.overflow.renderedShadowMaps);
assert.equal(report.shadowBlockedLightNodeIds.length, golden.overflow.blockedShadowMaps);
assert.deepEqual(report.issues.map((issue) => issue.code), golden.overflow.codes);
assert.equal(report.renderedLightNodeIds[0], "object:light:0");
assert.equal(report.renderedLightNodeIds.at(-1), "object:light:13");
});
test("M11-03 rejects aggregate texture allocation before decode", () => {
const small = { assetId: "asset:small", imageId: "image:small", usage: "BASE_COLOR", width: 4, height: 4, byteLength: 16 };
assert.deepEqual(budget.planPBRTextureBudget([small]), {
schemaVersion: 1,
backend: "THREE_WEBGL2",
status: "READY",
budget: budget.resolvePBRRenderBudget("THREE_WEBGL2"),
requestedAssets: 1,
payloadBytes: 16,
decodedGPUBytes: 64,
maxRequestedDimension: 4,
issues: [],
});
const tooMany = Array.from({ length: 257 }, (_, index) => ({ ...small, assetId: `asset:${index}`, imageId: `image:${index}` }));
const report = budget.planPBRTextureBudget(tooMany);
assert.equal(report.status, "BLOCKED");
assert.equal(report.requestedAssets, 257);
assert.equal(report.issues[0].code, "GPU_TEXTURE_BUDGET_EXCEEDED");
assert.equal(budget.planPBRTextureBudget([{ ...small, width: 16_384, height: 16_384 }]).status, "BLOCKED");
});