2104 lines
71 KiB
C++
2104 lines
71 KiB
C++
/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved.
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* SPDX-FileCopyrightText: 2003-2026 Blender Authors
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* SPDX-FileCopyrightText: 2005-2006 Peter Schlaile <peter [at] schlaile [dot] de>
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup sequencer
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*/
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#include "MEM_guardedalloc.h"
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#include "DNA_mask_types.h"
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#include "DNA_scene_types.h"
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#include "DNA_sequence_types.h"
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#include "DNA_space_types.h"
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#include "DNA_world_types.h"
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#include "BLI_listbase.h"
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#include "BLI_math_geom.h"
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#include "BLI_math_matrix.hh"
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#include "BLI_path_utils.hh"
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#include "BLI_rect.h"
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#include "BLI_task.hh"
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#include "BKE_anim_data.hh"
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#include "BKE_animsys.h"
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#include "BKE_global.hh"
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#include "BKE_image.hh"
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#include "BKE_layer.hh"
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#include "BKE_lib_id.hh"
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#include "BKE_main.hh"
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#include "BKE_mask.hh"
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#include "BKE_movieclip.hh"
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#include "BKE_scene.hh"
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#include "BKE_scene_runtime.hh"
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#include "DEG_depsgraph.hh"
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#include "DEG_depsgraph_build.hh"
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#include "DEG_depsgraph_debug.hh"
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#include "DEG_depsgraph_query.hh"
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#include "DRW_engine.hh"
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#include "GPU_context.hh"
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#include "IMB_colormanagement.hh"
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#include "IMB_imbuf.hh"
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#include "IMB_imbuf_types.hh"
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#include "IMB_metadata.hh"
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#include "PRF_profile.hh"
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#include "MOV_read.hh"
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#include "RE_engine.h"
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#include "RE_pipeline.h"
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#include "SEQ_channels.hh"
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#include "SEQ_effects.hh"
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#include "SEQ_iterator.hh"
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#include "SEQ_offscreen.hh"
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#include "SEQ_proxy.hh"
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#include "SEQ_relations.hh"
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#include "SEQ_render.hh"
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#include "SEQ_sequencer.hh"
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#include "SEQ_time.hh"
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#include "SEQ_transform.hh"
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#include "SEQ_utils.hh"
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#include "WM_api.hh"
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#include "cache/final_image_cache.hh"
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#include "cache/intra_frame_cache.hh"
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#include "cache/source_image_cache.hh"
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#include "effects/effects.hh"
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#include "intern/movie_read.hh"
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#include "modifiers/modifier.hh"
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#include "multiview.hh"
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#include "prefetch.hh"
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#include "proxy.hh"
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#include "render.hh"
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#include "utils.hh"
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#include <algorithm>
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namespace blender::seq {
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static SeqResult seq_render_strip_stack(const RenderData *context,
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SeqRenderState *state,
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ListBaseT<SeqTimelineChannel> *channels,
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ListBaseT<Strip> *seqbasep,
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float timeline_frame,
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int chanshown);
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static Mutex seq_render_mutex;
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DrawViewFn view3d_fn = nullptr; /* nullptr in background mode */
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/* -------------------------------------------------------------------- */
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/** \name Color-space utility functions
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* \{ */
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void seq_imbuf_assign_spaces(const Scene *scene, ImBuf *ibuf)
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{
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#if 0
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/* Byte buffer is supposed to be in sequencer working space already. */
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if (ibuf->rect != nullptr) {
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IMB_colormanagement_assign_byte_colorspace(ibuf, scene->sequencer_colorspace_settings.name);
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}
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#endif
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if (ibuf->float_data() != nullptr) {
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IMB_colormanagement_assign_float_colorspace(ibuf, scene->sequencer_colorspace_settings.name);
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}
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}
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static void ensure_ibuf_is_color_space(ImBuf *ibuf, bool make_float, const char *to_colorspace)
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{
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BLI_assert(ibuf != nullptr);
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/* No pixels: nothing to do. */
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if (ibuf->float_data() == nullptr && ibuf->byte_data() == nullptr) {
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return;
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}
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if (ibuf->float_data() == nullptr) {
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/* Input image contains byte pixels. */
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/* Not requested to become float and already in the needed colorspace: nothing to do. */
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const char *from_colorspace = IMB_colormanagement_get_byte_colorspace(ibuf);
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if (!make_float && STREQ(from_colorspace, to_colorspace)) {
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return;
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}
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/* Turn into a float and convert colorspace. */
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IMB_alloc_float_pixels(ibuf, 4, false);
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IMB_colormanagement_transform_byte_to_float(ibuf->float_data_for_write(),
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ibuf->byte_data(),
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ibuf->x,
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ibuf->y,
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ibuf->channels,
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from_colorspace,
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to_colorspace);
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IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace);
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IMB_free_byte_pixels(ibuf);
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}
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else {
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/* Input image contains float pixels. */
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const char *from_colorspace = IMB_colormanagement_get_float_colorspace(ibuf);
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/* Unknown input color space, can't perform conversion. */
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if (from_colorspace == nullptr || from_colorspace[0] == '\0') {
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return;
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}
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/* Discard byte pixels if there are any. */
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if (ibuf->byte_data() != nullptr) {
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IMB_free_byte_pixels(ibuf);
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}
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/* Note: we do not use predivide to more closely match what
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* compositor does, and to better preserve cases of pure emissive
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* colors (alpha=0, RGB non black). */
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IMB_colormanagement_transform_float(ibuf->float_data_for_write(),
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ibuf->x,
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ibuf->y,
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ibuf->channels,
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from_colorspace,
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to_colorspace,
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false);
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IMB_colormanagement_assign_float_colorspace(ibuf, to_colorspace);
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}
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}
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void ensure_ibuf_is_sequencer_space(const Scene *scene, ImBuf *ibuf, bool make_float)
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{
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const char *to_colorspace = scene->sequencer_colorspace_settings.name;
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ensure_ibuf_is_color_space(ibuf, make_float, to_colorspace);
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}
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void ensure_ibuf_is_linear_space(ImBuf *ibuf, bool make_float)
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{
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/* Not requested to make float, and only have byte pixels: do nothing. */
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if (!make_float && !ibuf->float_data()) {
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return;
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}
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const char *to_colorspace = IMB_colormanagement_role_colorspace_name_get(
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COLOR_ROLE_SCENE_LINEAR);
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ensure_ibuf_is_color_space(ibuf, make_float, to_colorspace);
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}
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Rendering utility functions
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* \{ */
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void render_new_render_data(Main *bmain,
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Depsgraph *depsgraph,
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Scene *scene,
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int rectx,
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int recty,
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eSpaceSeq_Proxy_RenderSize preview_render_size,
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Render *render,
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RenderData *r_context)
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{
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r_context->bmain = bmain;
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r_context->depsgraph = depsgraph;
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r_context->scene = scene;
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r_context->rectx = rectx;
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r_context->recty = recty;
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r_context->preview_render_size = preview_render_size;
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r_context->ignore_missing_media = false;
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r_context->render = render;
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r_context->motion_blur_samples = 0;
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r_context->motion_blur_shutter = 0;
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r_context->skip_cache = false;
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r_context->view_id = 0;
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r_context->gpu_offscreen = nullptr;
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r_context->gpu_viewport = nullptr;
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r_context->is_prefetch_render = false;
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}
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StripElem *render_give_stripelem(const Scene *scene, const Strip *strip, int timeline_frame)
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{
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StripElem *se = strip->data->stripdata;
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if (strip->type == STRIP_TYPE_IMAGE) {
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/* only IMAGE strips use the whole array, MOVIE strips use only the first element,
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* all other strips don't use this...
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*/
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int frame_index = round_fl_to_int(give_frame_index(scene, strip, timeline_frame));
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if (frame_index == -1 || se == nullptr) {
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return nullptr;
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}
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se += frame_index + strip->anim_startofs;
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}
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return se;
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}
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StripScreenQuad get_strip_screen_quad(const RenderData *context, const Strip *strip)
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{
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Scene *scene = context->scene;
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const int x = context->rectx;
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const int y = context->recty;
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const float2 offset{x * 0.5f, y * 0.5f};
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Array<float2> quad = image_transform_quad_get(scene, strip);
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const float scale = get_render_scale_factor(*context);
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return StripScreenQuad{float2(quad[0] * scale + offset),
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float2(quad[1] * scale + offset),
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float2(quad[2] * scale + offset),
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float2(quad[3] * scale + offset)};
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}
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/* Is quad `a` fully contained (i.e. covered by) quad `b`? For that to happen,
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* all corners of `a` have to be inside `b`. */
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static bool is_quad_a_inside_b(const StripScreenQuad &a, const StripScreenQuad &b)
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{
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return isect_point_quad_v2(a.v0, b.v0, b.v1, b.v2, b.v3) &&
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isect_point_quad_v2(a.v1, b.v0, b.v1, b.v2, b.v3) &&
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isect_point_quad_v2(a.v2, b.v0, b.v1, b.v2, b.v3) &&
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isect_point_quad_v2(a.v3, b.v0, b.v1, b.v2, b.v3);
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}
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/* Tracking of "known to be opaque" strip quad coordinates, along with their
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* order index within visible strips during rendering. */
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struct OpaqueQuad {
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StripScreenQuad quad;
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int order_index;
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};
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struct OpaqueQuadTracker {
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Vector<OpaqueQuad, 4> opaques;
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/* Determine if the input strip is completely behind opaque strips that are
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* above it. Current implementation is simple and only checks if strip is
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* completely covered by any other strip. It does not detect case where
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* a strip is not covered by a single strip, but is behind of the union
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* of the strips above. */
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bool is_occluded(const RenderData *context, const Strip *strip, int order_index) const
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{
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StripScreenQuad quad = get_strip_screen_quad(context, strip);
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if (quad.is_empty()) {
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/* Strip size is not initialized/valid, we can't know if it is occluded. */
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return false;
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}
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for (const OpaqueQuad &q : opaques) {
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if (q.order_index > order_index && is_quad_a_inside_b(quad, q.quad)) {
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return true;
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}
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}
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return false;
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}
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void add_occluder(const RenderData *context, const Strip *strip, int order_index)
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{
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StripScreenQuad quad = get_strip_screen_quad(context, strip);
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if (!quad.is_empty()) {
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opaques.append({quad, order_index});
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}
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}
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};
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/** \} */
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/* -------------------------------------------------------------------- */
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/** \name Preprocessing & Effects
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*
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* Input preprocessing for STRIP_TYPE_IMAGE, STRIP_TYPE_MOVIE, STRIP_TYPE_MOVIECLIP and
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* STRIP_TYPE_SCENE.
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*
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* Do all the things you can't really do afterwards using sequence effects
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* (read: before re-scaling to render resolution has been done).
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*
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* Order is important!
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*
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* - De-interlace.
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* - Crop and transform in image source coordinate space.
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* - Flip X + Flip Y (could be done afterwards, backward compatibility).
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* - Promote image to float data (affects pipeline operations afterwards).
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* - Color balance (is most efficient in the byte -> float
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* (future: half -> float should also work fine!)
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* case, if done on load, since we can use lookup tables).
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* - Pre-multiply.
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* \{ */
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static bool sequencer_use_transform(const Strip *strip)
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{
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const StripTransform *transform = strip->data->transform;
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if (transform->xofs != 0 || transform->yofs != 0 || transform->scale_x != 1 ||
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transform->scale_y != 1 || transform->rotation != 0)
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{
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return true;
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}
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return false;
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}
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static bool sequencer_use_crop(const Strip *strip)
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{
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const StripCrop *crop = strip->data->crop;
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if (crop->left > 0 || crop->right > 0 || crop->top > 0 || crop->bottom > 0) {
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return true;
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}
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return false;
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}
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static bool seq_input_have_to_preprocess(const Strip *strip)
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{
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float mul;
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if ((strip->flag & (SEQ_DEINTERLACE | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) ||
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sequencer_use_crop(strip) || sequencer_use_transform(strip))
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{
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return true;
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}
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mul = strip->mul;
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if (strip->blend_mode == STRIP_BLEND_REPLACE) {
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mul *= strip->blend_opacity / 100.0f;
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}
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if (mul != 1.0f) {
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return true;
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}
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if (strip->sat != 1.0f) {
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return true;
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}
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if (strip->modifiers.first) {
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return true;
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}
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return false;
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}
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/**
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* Effect (except color), mask and scene in strip input strips are rendered in preview resolution.
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* They are already down-scaled. #input_preprocess() does not expect this to happen.
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* Other strip types are rendered with original media resolution, unless proxies are
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* enabled for them. With proxies `is_proxy_image` will be set correctly to true.
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*/
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static bool seq_need_scale_to_render_size(const Strip *strip, bool is_proxy_image)
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{
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if (is_proxy_image) {
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return false;
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}
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if ((strip->is_effect() && strip->type != STRIP_TYPE_COLOR) || strip->type == STRIP_TYPE_MASK ||
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strip->type == STRIP_TYPE_META ||
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(strip->type == STRIP_TYPE_SCENE && ((strip->flag & SEQ_SCENE_STRIPS) != 0)))
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{
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return false;
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}
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return true;
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}
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static float3x3 calc_strip_transform_matrix(const Scene *scene,
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const Strip *strip,
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const int in_x,
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const int in_y,
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const int out_x,
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const int out_y,
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const float image_scale_factor,
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const float preview_scale_factor)
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{
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const StripTransform *transform = strip->data->transform;
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/* This value is intentionally kept as integer. Otherwise images with odd dimensions would
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* be translated to center of canvas by non-integer value, which would cause it to be
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* interpolated. Interpolation with 0 user defined translation is unwanted behavior. */
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const int3 image_center_offs((out_x - in_x) / 2, (out_y - in_y) / 2, 0);
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const float2 translation(transform->xofs * preview_scale_factor,
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transform->yofs * preview_scale_factor);
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const float rotation = transform->rotation;
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const float2 scale(transform->scale_x * image_scale_factor,
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transform->scale_y * image_scale_factor);
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const float2 origin = image_transform_origin_get(scene, strip);
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const float2 pivot(in_x * origin[0], in_y * origin[1]);
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const float3x3 matrix = math::from_loc_rot_scale<float3x3>(
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translation + float2(image_center_offs), rotation, scale);
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const float3x3 mat_pivot = math::from_origin_transform(matrix, pivot);
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return mat_pivot;
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}
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static void sequencer_image_crop_init(const Strip *strip,
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const ImBuf *in,
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float crop_scale_factor,
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rctf *r_crop)
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{
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const StripCrop *c = strip->data->crop;
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const int left = c->left * crop_scale_factor;
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const int right = c->right * crop_scale_factor;
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const int top = c->top * crop_scale_factor;
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const int bottom = c->bottom * crop_scale_factor;
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BLI_rctf_init(r_crop, left, in->x - right, bottom, in->y - top);
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}
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static bool is_strip_covering_screen(const RenderData *context, const Strip *strip)
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{
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/* The check is done by checking whether all corners of viewport fit inside
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* of the transformed strip. If they do not, the strip does not cover
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* whole screen. */
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float x0 = 0.0f;
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float y0 = 0.0f;
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float x1 = float(context->rectx);
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float y1 = float(context->recty);
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float x_aspect = context->scene->r.xasp / context->scene->r.yasp;
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if (x_aspect != 1.0f) {
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float xmid = (x0 + x1) * 0.5f;
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x0 = xmid - (xmid - x0) * x_aspect;
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x1 = xmid + (x1 - xmid) * x_aspect;
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}
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StripScreenQuad quad = get_strip_screen_quad(context, strip);
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if (quad.is_empty()) {
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return false; /* Strip is zero size. */
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}
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StripScreenQuad screen{float2(x0, y0), float2(x1, y0), float2(x0, y1), float2(x1, y1)};
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return is_quad_a_inside_b(screen, quad);
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}
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/* Automatic filter:
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* - No scale, no rotation and non-fractional position: nearest.
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* - Scale up by more than 2x: cubic mitchell.
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* - Scale down by more than 2x: box.
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* - Otherwise: bilinear. */
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static eIMBInterpolationFilterMode get_auto_filter(const StripTransform *transform)
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{
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const float sx = fabsf(transform->scale_x);
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const float sy = fabsf(transform->scale_y);
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if (sx > 2.0f && sy > 2.0f) {
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return IMB_FILTER_CUBIC_MITCHELL;
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}
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if (sx < 0.5f && sy < 0.5f) {
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return IMB_FILTER_BOX;
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}
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const float px = transform->xofs;
|
|
const float py = transform->yofs;
|
|
const float rot = transform->rotation;
|
|
if (sx == 1.0f && sy == 1.0f && roundf(px) == px && roundf(py) == py && rot == 0.0f) {
|
|
return IMB_FILTER_NEAREST;
|
|
}
|
|
return IMB_FILTER_BILINEAR;
|
|
}
|
|
|
|
static void sequencer_preprocess_transform_crop(ImBuf *in,
|
|
ImBuf *out,
|
|
const RenderData *context,
|
|
Strip *strip,
|
|
const float3x3 &matrix,
|
|
const bool scale_crop_values,
|
|
const float preview_scale_factor)
|
|
{
|
|
/* Proxy image is smaller, so crop values must be corrected by proxy scale factor.
|
|
* Proxy scale factor always matches preview_scale_factor. */
|
|
rctf source_crop;
|
|
const float crop_scale_factor = scale_crop_values ? preview_scale_factor : 1.0f;
|
|
sequencer_image_crop_init(strip, in, crop_scale_factor, &source_crop);
|
|
|
|
const StripTransform *transform = strip->data->transform;
|
|
eIMBInterpolationFilterMode filter = IMB_FILTER_NEAREST;
|
|
switch (transform->filter) {
|
|
case SEQ_TRANSFORM_FILTER_AUTO:
|
|
filter = get_auto_filter(strip->data->transform);
|
|
break;
|
|
case SEQ_TRANSFORM_FILTER_NEAREST:
|
|
filter = IMB_FILTER_NEAREST;
|
|
break;
|
|
case SEQ_TRANSFORM_FILTER_BILINEAR:
|
|
filter = IMB_FILTER_BILINEAR;
|
|
break;
|
|
case SEQ_TRANSFORM_FILTER_CUBIC_BSPLINE:
|
|
filter = IMB_FILTER_CUBIC_BSPLINE;
|
|
break;
|
|
case SEQ_TRANSFORM_FILTER_CUBIC_MITCHELL:
|
|
filter = IMB_FILTER_CUBIC_MITCHELL;
|
|
break;
|
|
case SEQ_TRANSFORM_FILTER_BOX:
|
|
filter = IMB_FILTER_BOX;
|
|
break;
|
|
}
|
|
|
|
IMB_transform(in, out, IMB_TRANSFORM_MODE_CROP_SRC, filter, matrix, &source_crop);
|
|
|
|
if (is_strip_covering_screen(context, strip)) {
|
|
out->color_mode = in->color_mode;
|
|
}
|
|
else {
|
|
/* Strip is not covering full viewport, which means areas with transparency
|
|
* are introduced for sure. */
|
|
out->color_mode = ImColorMode::RGBA;
|
|
}
|
|
}
|
|
|
|
static void multiply_ibuf(ImBuf *ibuf, const float fmul, const bool multiply_alpha)
|
|
{
|
|
BLI_assert_msg(ibuf->channels == 0 || ibuf->channels == 4,
|
|
"Sequencer only supports 4 channel images");
|
|
const size_t pixel_count = IMB_get_pixel_count(ibuf);
|
|
if (uchar *byte_data = ibuf->byte_data_for_write()) {
|
|
threading::parallel_for(IndexRange(pixel_count), 64 * 1024, [&](IndexRange range) {
|
|
uchar *ptr = byte_data + range.first() * 4;
|
|
const int imul = int(256.0f * fmul);
|
|
for ([[maybe_unused]] const int64_t i : range) {
|
|
ptr[0] = min_ii((imul * ptr[0]) >> 8, 255);
|
|
ptr[1] = min_ii((imul * ptr[1]) >> 8, 255);
|
|
ptr[2] = min_ii((imul * ptr[2]) >> 8, 255);
|
|
if (multiply_alpha) {
|
|
ptr[3] = min_ii((imul * ptr[3]) >> 8, 255);
|
|
}
|
|
ptr += 4;
|
|
}
|
|
});
|
|
}
|
|
|
|
if (float *float_data = ibuf->float_data_for_write()) {
|
|
threading::parallel_for(IndexRange(pixel_count), 64 * 1024, [&](IndexRange range) {
|
|
float *ptr = float_data + range.first() * 4;
|
|
for ([[maybe_unused]] const int64_t i : range) {
|
|
ptr[0] *= fmul;
|
|
ptr[1] *= fmul;
|
|
ptr[2] *= fmul;
|
|
if (multiply_alpha) {
|
|
ptr[3] *= fmul;
|
|
}
|
|
ptr += 4;
|
|
}
|
|
});
|
|
}
|
|
}
|
|
|
|
static SeqResult input_preprocess(const RenderData *context,
|
|
SeqRenderState *state,
|
|
Strip *strip,
|
|
float timeline_frame,
|
|
const SeqResult &input,
|
|
const bool is_proxy_image)
|
|
{
|
|
PRF_scope_with_name("SeqPreprocess", ProfileCategory::Draw);
|
|
|
|
BLI_assert(input.is_valid());
|
|
|
|
SeqResult result = input;
|
|
|
|
Scene *scene = context->scene;
|
|
|
|
/* Deinterlace. */
|
|
if ((strip->flag & SEQ_DEINTERLACE) &&
|
|
!ELEM(strip->type, STRIP_TYPE_MOVIE, STRIP_TYPE_MOVIECLIP))
|
|
{
|
|
PRF_scope_with_name("SeqStripDeinterlace", ProfileCategory::Draw);
|
|
result.image = IMB_makeSingleUser(result.image);
|
|
IMB_filtery(result.image);
|
|
}
|
|
|
|
const bool make_float = strip->flag & SEQ_MAKE_FLOAT;
|
|
|
|
if (strip->sat != 1.0f) {
|
|
PRF_scope_with_name("SeqStripSaturation", ProfileCategory::Draw);
|
|
result.image = IMB_makeSingleUser(result.image);
|
|
ensure_ibuf_is_sequencer_space(scene, result.image, make_float);
|
|
IMB_saturation(result.image, strip->sat);
|
|
}
|
|
|
|
if (make_float) {
|
|
PRF_scope_with_name("SeqStripMakeFloat", ProfileCategory::Draw);
|
|
if (!result.image->float_data()) {
|
|
result.image = IMB_makeSingleUser(result.image);
|
|
ensure_ibuf_is_sequencer_space(scene, result.image, true);
|
|
}
|
|
if (result.image->byte_data()) {
|
|
IMB_free_byte_pixels(result.image);
|
|
}
|
|
}
|
|
|
|
float mul = strip->mul;
|
|
if (strip->blend_mode == STRIP_BLEND_REPLACE) {
|
|
mul *= strip->blend_opacity / 100.0f;
|
|
}
|
|
|
|
if (mul != 1.0f) {
|
|
PRF_scope_with_name("SeqStripMultiply", ProfileCategory::Draw);
|
|
result.image = IMB_makeSingleUser(result.image);
|
|
ensure_ibuf_is_sequencer_space(scene, result.image, make_float);
|
|
const bool multiply_alpha = (strip->flag & SEQ_MULTIPLY_ALPHA);
|
|
multiply_ibuf(result.image, mul, multiply_alpha);
|
|
if (multiply_alpha && mul < 1.0f) {
|
|
result.image->color_mode = ImColorMode::RGBA;
|
|
}
|
|
}
|
|
|
|
const float preview_scale_factor = get_render_scale_factor(*context);
|
|
const bool do_scale_to_render_size = seq_need_scale_to_render_size(strip, is_proxy_image);
|
|
const float image_scale_factor = do_scale_to_render_size ? preview_scale_factor : 1.0f;
|
|
|
|
if (strip->modifiers.first) {
|
|
result.image = IMB_makeSingleUser(result.image);
|
|
float3x3 matrix = calc_strip_transform_matrix(scene,
|
|
strip,
|
|
result.image->x,
|
|
result.image->y,
|
|
context->rectx,
|
|
context->recty,
|
|
image_scale_factor,
|
|
preview_scale_factor);
|
|
float3x3 matrix_comp = calc_strip_transform_matrix(
|
|
scene, strip, 0, 0, 0, 0, image_scale_factor, preview_scale_factor);
|
|
matrix_comp = math::invert(matrix_comp);
|
|
ModifierApplyContext mod_context(
|
|
*context, *state, *strip, matrix, matrix_comp, timeline_frame, result);
|
|
modifier_apply_stack(mod_context);
|
|
}
|
|
|
|
/* After everything above is done but before transform is applied,
|
|
* remember whether the image was opaque. */
|
|
result.is_opaque_before_transform = !result.image->can_contain_alpha();
|
|
|
|
if (sequencer_use_crop(strip) || sequencer_use_transform(strip) ||
|
|
context->rectx != result.image->x || context->recty != result.image->y ||
|
|
(strip->is_effect() && image_scale_factor != 1.0f) || result.translation != float2(0, 0))
|
|
{
|
|
PRF_scope_with_name("SeqStripTransform", ProfileCategory::Draw);
|
|
|
|
const int x = context->rectx;
|
|
const int y = context->recty;
|
|
ImBuf *transformed_ibuf = IMB_allocImBuf(
|
|
x, y, result.image->float_data() ? ImBufFlags::FloatData : ImBufFlags::ByteData);
|
|
|
|
/* Note: calculate matrix again; modifiers can actually change the image size. */
|
|
float3x3 matrix = calc_strip_transform_matrix(scene,
|
|
strip,
|
|
result.image->x,
|
|
result.image->y,
|
|
context->rectx,
|
|
context->recty,
|
|
image_scale_factor,
|
|
preview_scale_factor);
|
|
matrix *= math::from_location<float3x3>(result.translation);
|
|
matrix = math::invert(matrix);
|
|
sequencer_preprocess_transform_crop(result.image,
|
|
transformed_ibuf,
|
|
context,
|
|
strip,
|
|
matrix,
|
|
!do_scale_to_render_size,
|
|
preview_scale_factor);
|
|
transformed_ibuf->byte_buffer.colorspace = result.image->byte_buffer.colorspace;
|
|
transformed_ibuf->float_buffer.colorspace = result.image->float_buffer.colorspace;
|
|
IMB_metadata_copy(transformed_ibuf, result.image);
|
|
IMB_freeImBuf(result.image);
|
|
result.image = transformed_ibuf;
|
|
}
|
|
|
|
if (strip->flag & SEQ_FLIPX) {
|
|
PRF_scope_with_name("SeqStripFlipX", ProfileCategory::Draw);
|
|
result.image = IMB_makeSingleUser(result.image);
|
|
IMB_flipx(result.image);
|
|
}
|
|
|
|
if (strip->flag & SEQ_FLIPY) {
|
|
PRF_scope_with_name("SeqStripFlipY", ProfileCategory::Draw);
|
|
result.image = IMB_makeSingleUser(result.image);
|
|
IMB_flipy(result.image);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static SeqResult seq_render_preprocess_ibuf(const RenderData *context,
|
|
SeqRenderState *state,
|
|
Strip *strip,
|
|
const SeqResult &input,
|
|
float timeline_frame,
|
|
bool use_preprocess,
|
|
const bool is_proxy_image)
|
|
{
|
|
BLI_assert(input.is_valid());
|
|
if (input.image->x != context->rectx || input.image->y != context->recty ||
|
|
input.translation != float2(0, 0))
|
|
{
|
|
use_preprocess = true;
|
|
}
|
|
|
|
/* Proxies and non-generator effect strips are not stored in cache. */
|
|
const bool is_effect_with_inputs = strip->is_effect_with_inputs() ||
|
|
strip->type == STRIP_TYPE_ADJUSTMENT;
|
|
if (!is_proxy_image && !is_effect_with_inputs) {
|
|
Scene *orig_scene = prefetch_get_original_scene(context);
|
|
if (orig_scene->ed->cache_flag & SEQ_CACHE_STORE_RAW) {
|
|
source_image_cache_put(context, strip, timeline_frame, input);
|
|
}
|
|
}
|
|
|
|
if (!use_preprocess) {
|
|
return input;
|
|
}
|
|
|
|
return input_preprocess(context, state, strip, timeline_frame, input, is_proxy_image);
|
|
}
|
|
|
|
static SeqResult seq_render_effect_strip_impl(const RenderData *context,
|
|
SeqRenderState *state,
|
|
Strip *strip,
|
|
float timeline_frame)
|
|
{
|
|
PRF_scope_with_name("SeqRenderFx", ProfileCategory::Draw);
|
|
|
|
Scene *scene = context->scene;
|
|
EffectHandle sh = strip_effect_handle_get(strip);
|
|
SeqResult ibuf[2] = {};
|
|
Strip *input[2] = {strip->input1, strip->input2};
|
|
SeqResult out;
|
|
|
|
if (!sh.execute) {
|
|
/* effect not supported in this version... */
|
|
out.image = IMB_allocImBuf(context->rectx, context->recty, ImBufFlags::ByteData);
|
|
return out;
|
|
}
|
|
|
|
float fac = effect_fader_calc(scene, strip, timeline_frame);
|
|
|
|
StripEarlyOut early_out = sh.early_out(strip, fac);
|
|
|
|
switch (early_out) {
|
|
case StripEarlyOut::NoInput:
|
|
out = sh.execute(context, state, strip, timeline_frame, fac, {}, {});
|
|
break;
|
|
case StripEarlyOut::DoEffect:
|
|
for (int i = 0; i < 2; i++) {
|
|
/* Speed effect requires time remapping of `timeline_frame` for input(s). */
|
|
if (input[0] && strip->type == STRIP_TYPE_SPEED) {
|
|
float target_frame = strip_speed_effect_target_frame_get(
|
|
scene, strip, timeline_frame, i);
|
|
|
|
/* Only convert to int when interpolation is not used. */
|
|
SpeedControlVars *s = reinterpret_cast<SpeedControlVars *>(strip->effectdata);
|
|
if ((s->flags & SEQ_SPEED_USE_INTERPOLATION) != 0) {
|
|
target_frame = std::floor(target_frame);
|
|
}
|
|
|
|
intra_frame_cache_set_cur_frame(context->scene,
|
|
target_frame,
|
|
context->view_id,
|
|
context->rectx,
|
|
context->recty,
|
|
context->render != nullptr);
|
|
ibuf[i] = seq_render_strip(context, state, input[0], target_frame);
|
|
}
|
|
else { /* Other effects. */
|
|
if (input[i]) {
|
|
ibuf[i] = seq_render_strip(context, state, input[i], timeline_frame);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ibuf[0].is_valid() && (ibuf[1].is_valid() || strip->effect_num_inputs_get() == 1)) {
|
|
out = sh.execute(context, state, strip, timeline_frame, fac, ibuf[0], ibuf[1]);
|
|
}
|
|
break;
|
|
case StripEarlyOut::UseInput1:
|
|
if (input[0]) {
|
|
out = seq_render_strip(context, state, input[0], timeline_frame);
|
|
}
|
|
break;
|
|
case StripEarlyOut::UseInput2:
|
|
if (input[1]) {
|
|
out = seq_render_strip(context, state, input[1], timeline_frame);
|
|
}
|
|
break;
|
|
}
|
|
|
|
for (int i = 0; i < 2; i++) {
|
|
IMB_freeImBuf(ibuf[i].image);
|
|
}
|
|
|
|
if (!out.is_valid()) {
|
|
out.image = IMB_allocImBuf(context->rectx, context->recty, ImBufFlags::ByteData);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Individual strip rendering functions
|
|
* \{ */
|
|
|
|
void convert_multilayer_ibuf(ImBuf *ibuf)
|
|
{
|
|
/* Load the combined/RGB layer, if this is a multi-layer image. */
|
|
BKE_movieclip_convert_multilayer_ibuf(ibuf);
|
|
|
|
/* Combined layer might be non-4 channels, however the rest
|
|
* of sequencer assumes RGBA everywhere. Convert to 4 channel if needed. */
|
|
if (ibuf->float_data() != nullptr && ibuf->channels != 4) {
|
|
float *dst = MEM_new_array_uninitialized<float>(4 * size_t(ibuf->x) * size_t(ibuf->y),
|
|
__func__);
|
|
IMB_buffer_float_rgba_from_float(dst, ibuf->float_data(), ibuf->channels, ibuf->x, ibuf->y);
|
|
ibuf->assign_float_data(dst);
|
|
ibuf->channels = 4;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Render individual view for multi-view or single (default view) for mono-view.
|
|
*/
|
|
static ImBuf *seq_render_image_strip_view(const RenderData *context,
|
|
Strip *strip,
|
|
char *filepath,
|
|
char *prefix,
|
|
const char *ext,
|
|
int view_id)
|
|
{
|
|
ImBuf *ibuf = nullptr;
|
|
|
|
ImBufFlags flag = ImBufFlags::ByteData | ImBufFlags::Metadata | ImBufFlags::MultiLayer;
|
|
if (strip->alpha_mode == SEQ_ALPHA_PREMUL) {
|
|
flag |= ImBufFlags::AlphaPremul;
|
|
}
|
|
|
|
if (prefix[0] == '\0') {
|
|
ibuf = IMB_load_image_from_filepath(filepath, flag, strip->data->colorspace_settings.name);
|
|
}
|
|
else {
|
|
char filepath_view[FILE_MAX];
|
|
BKE_scene_multiview_view_prefix_get(context->scene, filepath, prefix, &ext);
|
|
seq_multiview_name(context->scene, view_id, prefix, ext, filepath_view, FILE_MAX);
|
|
ibuf = IMB_load_image_from_filepath(
|
|
filepath_view, flag, strip->data->colorspace_settings.name);
|
|
}
|
|
|
|
if (ibuf == nullptr) {
|
|
return nullptr;
|
|
}
|
|
convert_multilayer_ibuf(ibuf);
|
|
|
|
/* We don't need both (speed reasons)! */
|
|
if (ibuf->float_data() != nullptr && ibuf->byte_data() != nullptr) {
|
|
IMB_free_byte_pixels(ibuf);
|
|
}
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
bool seq_image_strip_is_multiview_render(const Scene *scene,
|
|
const Strip *strip,
|
|
int totfiles,
|
|
const char *filepath,
|
|
char *r_prefix,
|
|
const char *r_ext)
|
|
{
|
|
if (totfiles > 1) {
|
|
BKE_scene_multiview_view_prefix_get(scene, filepath, r_prefix, &r_ext);
|
|
if (r_prefix[0] == '\0') {
|
|
return false;
|
|
}
|
|
}
|
|
else {
|
|
r_prefix[0] = '\0';
|
|
}
|
|
|
|
return (strip->flag & SEQ_USE_VIEWS) != 0 && (scene->r.scemode & R_MULTIVIEW) != 0;
|
|
}
|
|
|
|
static ImBuf *create_missing_media_image(const RenderData *context, int width, int height)
|
|
{
|
|
if (context->ignore_missing_media) {
|
|
return nullptr;
|
|
}
|
|
if (context->scene == nullptr || context->scene->ed == nullptr ||
|
|
(context->scene->ed->show_missing_media_flag & SEQ_EDIT_SHOW_MISSING_MEDIA) == 0)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
ImBuf *ibuf = IMB_allocImBuf(max_ii(width, 1), max_ii(height, 1), ImBufFlags::ByteData);
|
|
float col[4] = {0.85f, 0.0f, 0.75f, 1.0f};
|
|
IMB_rectfill(ibuf, col);
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_render_image_strip(const RenderData *context,
|
|
Strip *strip,
|
|
int timeline_frame,
|
|
bool *r_is_proxy_image)
|
|
{
|
|
PRF_scope_with_name("SeqRenderImage", ProfileCategory::Draw);
|
|
|
|
char filepath[FILE_MAX];
|
|
const char *ext = nullptr;
|
|
char prefix[FILE_MAX];
|
|
ImBuf *ibuf = nullptr;
|
|
|
|
StripElem *s_elem = render_give_stripelem(context->scene, strip, timeline_frame);
|
|
if (s_elem == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
BLI_path_join(filepath, sizeof(filepath), strip->data->dirpath, s_elem->filename);
|
|
BLI_path_abs(filepath, ID_BLEND_PATH_FROM_GLOBAL(&context->scene->id));
|
|
|
|
/* Try to get a proxy image. */
|
|
ibuf = seq_proxy_fetch(context, strip, timeline_frame);
|
|
if (ibuf != nullptr) {
|
|
*r_is_proxy_image = true;
|
|
return ibuf;
|
|
}
|
|
|
|
/* Proxy not found, render original. */
|
|
const int totfiles = seq_num_files(context->scene, strip->views_format, true);
|
|
bool is_multiview_render = seq_image_strip_is_multiview_render(
|
|
context->scene, strip, totfiles, filepath, prefix, ext);
|
|
|
|
if (is_multiview_render) {
|
|
int totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
|
|
Array<ImBuf *> ibufs_arr(totviews, nullptr);
|
|
|
|
for (int view_id = 0; view_id < totfiles; view_id++) {
|
|
ibufs_arr[view_id] = seq_render_image_strip_view(
|
|
context, strip, filepath, prefix, ext, view_id);
|
|
}
|
|
|
|
if (ibufs_arr[0] == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
if (strip->views_format == R_IMF_VIEWS_STEREO_3D) {
|
|
IMB_ImBufFromStereo3d(strip->stereo3d_format, ibufs_arr[0], &ibufs_arr[0], &ibufs_arr[1]);
|
|
}
|
|
|
|
/* Return the requested image; release the others. */
|
|
ibuf = ibufs_arr[context->view_id];
|
|
for (ImBuf *ib : ibufs_arr) {
|
|
if (ib != ibuf) {
|
|
IMB_freeImBuf(ib);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
ibuf = seq_render_image_strip_view(context, strip, filepath, prefix, ext, context->view_id);
|
|
}
|
|
|
|
media_presence_set_missing(context->scene, strip, ibuf == nullptr);
|
|
if (ibuf == nullptr) {
|
|
return create_missing_media_image(context, s_elem->orig_width, s_elem->orig_height);
|
|
}
|
|
|
|
s_elem->orig_width = ibuf->x;
|
|
s_elem->orig_height = ibuf->y;
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_render_movie_strip_custom_file_proxy(const RenderData *context,
|
|
Strip *strip,
|
|
int timeline_frame)
|
|
{
|
|
char filepath[PROXY_MAXFILE];
|
|
StripProxy *proxy = strip->data->proxy;
|
|
|
|
if (proxy->anim == nullptr) {
|
|
if (seq_proxy_get_custom_file_filepath(strip, filepath, context->view_id)) {
|
|
/* Sequencer takes care of colorspace conversion of the result. The input is the best to be
|
|
* kept unchanged for the performance reasons. */
|
|
proxy->anim = openanim(
|
|
filepath, ImBufFlags::Zero, 0, true, strip->data->colorspace_settings.name);
|
|
}
|
|
if (proxy->anim == nullptr) {
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
int frameno = round_fl_to_int(give_frame_index(context->scene, strip, timeline_frame)) +
|
|
strip->anim_startofs;
|
|
return MOV_decode_frame(proxy->anim, frameno, IMB_PROXY_NONE);
|
|
}
|
|
|
|
/**
|
|
* Render individual view for multi-view or single (default view) for mono-view.
|
|
*/
|
|
static ImBuf *seq_render_movie_strip_view(const RenderData *context,
|
|
Strip *strip,
|
|
float timeline_frame,
|
|
MovieReader *reader,
|
|
bool *r_is_proxy_image)
|
|
{
|
|
ImBuf *ibuf = nullptr;
|
|
IMB_Proxy_Size psize = rendersize_to_proxysize(context->preview_render_size);
|
|
const int frame_index = round_fl_to_int(give_frame_index(context->scene, strip, timeline_frame));
|
|
|
|
if (can_use_proxy(context, strip, psize)) {
|
|
/* Try to get a proxy image.
|
|
* Movie proxies are handled by ImBuf module with exception of `custom file` setting. */
|
|
if (context->scene->ed->proxy_storage != SEQ_EDIT_PROXY_DIR_STORAGE &&
|
|
strip->data->proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_FILE)
|
|
{
|
|
ibuf = seq_render_movie_strip_custom_file_proxy(context, strip, timeline_frame);
|
|
}
|
|
else {
|
|
ibuf = MOV_decode_frame(reader, frame_index + strip->anim_startofs, psize);
|
|
}
|
|
|
|
if (ibuf != nullptr) {
|
|
*r_is_proxy_image = true;
|
|
}
|
|
}
|
|
|
|
/* Fetching for requested proxy size failed, try fetching the original instead. */
|
|
if (ibuf == nullptr) {
|
|
ibuf = MOV_decode_frame(reader, frame_index + strip->anim_startofs, IMB_PROXY_NONE);
|
|
}
|
|
if (ibuf == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
/* We don't need both (speed reasons)! */
|
|
if (ibuf->float_data() != nullptr && ibuf->byte_data() != nullptr) {
|
|
IMB_free_byte_pixels(ibuf);
|
|
}
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_render_movie_strip(const RenderData *context,
|
|
Strip *strip,
|
|
float timeline_frame,
|
|
bool *r_is_proxy_image)
|
|
{
|
|
PRF_scope_with_name("SeqRenderMovie", ProfileCategory::Draw);
|
|
|
|
/* Load all the videos. */
|
|
strip_open_anim_file(context->scene, strip, false);
|
|
|
|
ImBuf *ibuf = nullptr;
|
|
MovieReader *first_reader = strip->runtime->movie_reader_get();
|
|
const int totfiles = seq_num_files(context->scene, strip->views_format, true);
|
|
bool is_multiview_render = (strip->flag & SEQ_USE_VIEWS) != 0 &&
|
|
(context->scene->r.scemode & R_MULTIVIEW) != 0 &&
|
|
totfiles == strip->runtime->movie_readers.size();
|
|
|
|
if (is_multiview_render) {
|
|
int totviews = BKE_scene_multiview_num_views_get(&context->scene->r);
|
|
Array<ImBuf *> ibuf_arr(totviews, nullptr);
|
|
|
|
int ibuf_view_id = 0;
|
|
for (MovieReader *reader : strip->runtime->movie_readers) {
|
|
if (reader) {
|
|
ibuf_arr[ibuf_view_id] = seq_render_movie_strip_view(
|
|
context, strip, timeline_frame, reader, r_is_proxy_image);
|
|
}
|
|
ibuf_view_id++;
|
|
}
|
|
|
|
if (strip->views_format == R_IMF_VIEWS_STEREO_3D) {
|
|
if (ibuf_arr[0] == nullptr) {
|
|
/* Probably proxy hasn't been created yet. */
|
|
return nullptr;
|
|
}
|
|
|
|
IMB_ImBufFromStereo3d(strip->stereo3d_format, ibuf_arr[0], &ibuf_arr[0], &ibuf_arr[1]);
|
|
}
|
|
|
|
/* Return the requested image; release the others. */
|
|
ibuf = ibuf_arr[context->view_id];
|
|
for (ImBuf *ib : ibuf_arr) {
|
|
if (ib != ibuf) {
|
|
IMB_freeImBuf(ib);
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
ibuf = seq_render_movie_strip_view(
|
|
context, strip, timeline_frame, first_reader, r_is_proxy_image);
|
|
}
|
|
|
|
media_presence_set_missing(context->scene, strip, ibuf == nullptr);
|
|
if (ibuf == nullptr) {
|
|
return create_missing_media_image(
|
|
context, strip->data->stripdata->orig_width, strip->data->stripdata->orig_height);
|
|
}
|
|
|
|
if (*r_is_proxy_image == false) {
|
|
if (first_reader) {
|
|
strip->data->stripdata->orig_fps = MOV_get_fps(first_reader);
|
|
}
|
|
strip->data->stripdata->orig_width = ibuf->x;
|
|
strip->data->stripdata->orig_height = ibuf->y;
|
|
}
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_get_movieclip_ibuf(Strip *strip, MovieClipUser user)
|
|
{
|
|
ImBuf *ibuf = nullptr;
|
|
float tloc[2], tscale, tangle;
|
|
if (strip->clip_flag & SEQ_MOVIECLIP_RENDER_STABILIZED) {
|
|
ibuf = BKE_movieclip_get_stable_ibuf(
|
|
strip->clip, &user, MovieClipPostprocFlag::None, tloc, &tscale, &tangle);
|
|
}
|
|
else {
|
|
ibuf = BKE_movieclip_get_ibuf_flag(
|
|
strip->clip, &user, MovieClipFlag(strip->clip->flag), MovieClipCacheFlag::SkipCache);
|
|
}
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_render_movieclip_strip(const RenderData *context,
|
|
Strip *strip,
|
|
float frame_index,
|
|
bool *r_is_proxy_image)
|
|
{
|
|
PRF_scope_with_name("SeqRenderMovieClip", ProfileCategory::Draw);
|
|
|
|
ImBuf *ibuf = nullptr;
|
|
MovieClipUser user = {};
|
|
IMB_Proxy_Size psize = rendersize_to_proxysize(context->preview_render_size);
|
|
|
|
if (!strip->clip) {
|
|
return nullptr;
|
|
}
|
|
|
|
BKE_movieclip_user_set_frame(&user,
|
|
frame_index + strip->anim_startofs + strip->clip->start_frame);
|
|
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
|
|
switch (psize) {
|
|
case IMB_PROXY_NONE:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_FULL;
|
|
break;
|
|
case IMB_PROXY_100:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_100;
|
|
break;
|
|
case IMB_PROXY_75:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_75;
|
|
break;
|
|
case IMB_PROXY_50:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_50;
|
|
break;
|
|
case IMB_PROXY_25:
|
|
user.render_size = MCLIP_PROXY_RENDER_SIZE_25;
|
|
break;
|
|
}
|
|
|
|
if (strip->clip_flag & SEQ_MOVIECLIP_RENDER_UNDISTORTED) {
|
|
user.render_flag |= MCLIP_PROXY_RENDER_UNDISTORT;
|
|
}
|
|
|
|
/* Try to get a proxy image. */
|
|
ibuf = seq_get_movieclip_ibuf(strip, user);
|
|
|
|
/* If clip doesn't use proxies, it will fall back to full size render of original file. */
|
|
if (ibuf != nullptr && psize != IMB_PROXY_NONE && BKE_movieclip_proxy_enabled(strip->clip)) {
|
|
*r_is_proxy_image = true;
|
|
}
|
|
|
|
/* If proxy is not found, grab full-size frame. */
|
|
if (ibuf == nullptr) {
|
|
user.render_flag |= MCLIP_PROXY_RENDER_USE_FALLBACK_RENDER;
|
|
ibuf = seq_get_movieclip_ibuf(strip, user);
|
|
}
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
ImBuf *seq_render_mask(Depsgraph *depsgraph,
|
|
int width,
|
|
int height,
|
|
const Mask *mask,
|
|
float frame_index,
|
|
bool make_float)
|
|
{
|
|
if (!mask) {
|
|
return nullptr;
|
|
}
|
|
|
|
Mask *mask_temp = id_cast<Mask *>(
|
|
BKE_id_copy_ex(nullptr, &mask->id, nullptr, LIB_ID_COPY_LOCALIZE | LIB_ID_COPY_NO_ANIMDATA));
|
|
|
|
BKE_mask_evaluate(mask_temp, mask->sfra + frame_index, true);
|
|
|
|
/* anim-data */
|
|
AnimData *adt = BKE_animdata_from_id(&mask->id);
|
|
const AnimationEvalContext anim_eval_context = BKE_animsys_eval_context_construct(
|
|
depsgraph, mask->sfra + frame_index);
|
|
BKE_animsys_evaluate_animdata(&mask_temp->id, adt, &anim_eval_context, ADT_RECALC_ANIM, false);
|
|
|
|
MaskRasterHandle *mr_handle = BKE_maskrasterize_handle_new();
|
|
|
|
BKE_maskrasterize_handle_init(mr_handle, mask_temp, width, height, true, true, true);
|
|
|
|
BKE_id_free(nullptr, &mask_temp->id);
|
|
|
|
/* Evaluate mask over the resulting image. */
|
|
ImBuf *ibuf = IMB_allocImBuf(width,
|
|
height,
|
|
(make_float ? ImBufFlags::FloatData : ImBufFlags::ByteData) |
|
|
ImBufFlags::UninitializedPixels);
|
|
const float x_inv = 1.0f / float(width);
|
|
const float y_inv = 1.0f / float(height);
|
|
const float x_px_ofs = x_inv * 0.5f;
|
|
const float y_px_ofs = y_inv * 0.5f;
|
|
float *dst_float = ibuf->float_data_for_write();
|
|
uchar *dst_byte = ibuf->byte_data_for_write();
|
|
threading::parallel_for(IndexRange(height), 16, [&](const IndexRange y_range) {
|
|
const int64_t pixel_offset = y_range.first() * width * 4;
|
|
float *ptr_float = dst_float + pixel_offset;
|
|
uchar *ptr_byte = dst_byte + pixel_offset;
|
|
for (int64_t y : y_range) {
|
|
float2 coord;
|
|
coord.y = y * y_inv + y_px_ofs;
|
|
for (int x = 0; x < width; x++) {
|
|
coord.x = x * x_inv + x_px_ofs;
|
|
float value = BKE_maskrasterize_handle_sample(mr_handle, coord);
|
|
if (make_float) {
|
|
ptr_float[0] = ptr_float[1] = ptr_float[2] = value;
|
|
ptr_float[3] = 1.0f;
|
|
}
|
|
else {
|
|
ptr_byte[0] = ptr_byte[1] = ptr_byte[2] = uchar(value * 255.0f);
|
|
ptr_byte[3] = 255;
|
|
}
|
|
ptr_float += 4;
|
|
ptr_byte += 4;
|
|
}
|
|
}
|
|
});
|
|
|
|
BKE_maskrasterize_handle_free(mr_handle);
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
static ImBuf *seq_render_mask_strip(const RenderData *context, Strip *strip, float frame_index)
|
|
{
|
|
PRF_scope_with_name("SeqRenderMask", ProfileCategory::Draw);
|
|
|
|
bool make_float = (strip->flag & SEQ_MAKE_FLOAT) != 0;
|
|
|
|
return seq_render_mask(
|
|
context->depsgraph, context->rectx, context->recty, strip->mask, frame_index, make_float);
|
|
}
|
|
|
|
static ViewLayer *get_view_layer_for_scene_strip(Scene *scene, const Strip *strip)
|
|
{
|
|
if (strip->scene_view_layer_name != nullptr) {
|
|
if (ViewLayer *view_layer = BKE_view_layer_find(scene, strip->scene_view_layer_name)) {
|
|
return view_layer;
|
|
}
|
|
}
|
|
return BKE_view_layer_default_render(scene);
|
|
}
|
|
|
|
static Depsgraph *get_depsgraph_for_scene_strip(Main *bmain, Scene *scene, ViewLayer *view_layer)
|
|
{
|
|
Depsgraph *depsgraph = scene->runtime->sequencer.depsgraph;
|
|
if (!depsgraph) {
|
|
/* Create a new depsgraph for the sequencer preview. Use viewport evaluation, because this
|
|
* depsgraph is not used during final render. */
|
|
scene->runtime->sequencer.depsgraph = DEG_graph_new(
|
|
bmain, scene, view_layer, DAG_EVAL_VIEWPORT);
|
|
depsgraph = scene->runtime->sequencer.depsgraph;
|
|
DEG_debug_name_set(depsgraph, "SEQ_SCENE_STRIP");
|
|
}
|
|
|
|
if (DEG_get_input_view_layer(depsgraph) != view_layer) {
|
|
DEG_graph_replace_owners(depsgraph, bmain, scene, view_layer);
|
|
DEG_graph_tag_relations_update(depsgraph);
|
|
}
|
|
|
|
return depsgraph;
|
|
}
|
|
|
|
static ImBuf *seq_render_scene_strip_ex(const RenderData *context,
|
|
Strip *strip,
|
|
float frame_index,
|
|
float timeline_frame)
|
|
{
|
|
ImBuf *ibuf = nullptr;
|
|
Object *camera;
|
|
|
|
/* Rendering from UI (through sequencer_preview_area_draw) can crash in
|
|
* very many cases since other renders (material preview, an actual render etc.)
|
|
* can be started while this sequence preview render is running. The only proper
|
|
* solution is to make the sequencer preview render a proper job, which can be
|
|
* stopped when needed. This would also give a nice progress bar for the preview
|
|
* space so that users know there's something happening.
|
|
*
|
|
* As a result the active scene now only uses OpenGL rendering for the sequencer
|
|
* preview. This is far from nice, but is the only way to prevent crashes at this
|
|
* time.
|
|
*/
|
|
|
|
Scene *scene = strip->scene;
|
|
BLI_assert(scene != nullptr);
|
|
|
|
/* Prevent rendering scene recursively. */
|
|
if (scene == context->scene) {
|
|
return nullptr;
|
|
}
|
|
|
|
const bool is_rendering = G.is_rendering;
|
|
const bool is_preview = !context->render && (context->scene->r.seq_prev_type) != OB_RENDER;
|
|
const bool use_gpencil = (strip->flag & SEQ_SCENE_NO_ANNOTATION) == 0;
|
|
double frame = double(scene->r.sfra) + double(frame_index) + double(strip->anim_startofs);
|
|
|
|
#if 0 /* UNUSED */
|
|
bool have_seq = (scene->r.scemode & R_DOSEQ) && scene->ed && scene->ed->seqbase.first;
|
|
#endif
|
|
const bool have_comp = (scene->r.scemode & R_DOCOMP) && scene->compositing_node_group;
|
|
|
|
ViewLayer *view_layer = get_view_layer_for_scene_strip(scene, strip);
|
|
Depsgraph *depsgraph = get_depsgraph_for_scene_strip(context->bmain, scene, view_layer);
|
|
|
|
BKE_scene_frame_set(scene, frame);
|
|
|
|
if (strip->scene_camera) {
|
|
camera = strip->scene_camera;
|
|
}
|
|
else {
|
|
BKE_scene_camera_switch_update(scene);
|
|
camera = scene->camera;
|
|
}
|
|
|
|
if (have_comp == false && camera == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
/* Prevent eternal loop. */
|
|
scene->r.scemode &= ~R_DOSEQ;
|
|
|
|
/* Temporarily disable camera switching to enforce using `camera`. */
|
|
scene->r.mode |= R_NO_CAMERA_SWITCH;
|
|
|
|
if (view3d_fn && is_preview && camera) {
|
|
char err_out[256] = "unknown";
|
|
int width, height;
|
|
BKE_render_resolution(&scene->r, false, &width, &height);
|
|
const char *viewname = BKE_scene_multiview_render_view_name_get(&scene->r, context->view_id);
|
|
|
|
const bool use_scene_settings = (context->scene->r.seq_flag & R_SEQ_OVERRIDE_SCENE_SETTINGS) !=
|
|
0;
|
|
|
|
uint draw_flags = V3D_OFSDRAW_NONE;
|
|
draw_flags |= (use_gpencil) ? V3D_OFSDRAW_SHOW_ANNOTATION : 0;
|
|
draw_flags |= (use_scene_settings) ? (V3D_OFSDRAW_OVERRIDE_SCENE_SETTINGS |
|
|
V3D_OFSDRAW_NO_WORLD_BACKGROUND_OVERRIDE) :
|
|
0;
|
|
|
|
View3DShading scene_shading = context->scene->display.shading;
|
|
|
|
if (use_scene_settings) {
|
|
/* Allow to render with the scene world color. */
|
|
if (context->scene->world != nullptr) {
|
|
copy_v3_v3(&scene_shading.background_color[0], &context->scene->world->horr);
|
|
}
|
|
else {
|
|
copy_v3_fl(&scene_shading.background_color[0], 0.0f);
|
|
}
|
|
scene_shading.background_type = V3D_SHADING_BACKGROUND_VIEWPORT;
|
|
}
|
|
|
|
/* for old scene this can be uninitialized,
|
|
* should probably be added to do_versions at some point if the functionality stays */
|
|
if (context->scene->r.seq_prev_type == 0) {
|
|
context->scene->r.seq_prev_type = OB_SOLID;
|
|
}
|
|
|
|
/* opengl offscreen render */
|
|
BKE_scene_graph_update_for_newframe(depsgraph);
|
|
Object *camera_eval = DEG_get_evaluated(depsgraph, camera);
|
|
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
|
ibuf = view3d_fn(
|
|
/* set for OpenGL render (nullptr when scrubbing) */
|
|
depsgraph,
|
|
scene_eval,
|
|
&scene_shading,
|
|
eDrawType(context->scene->r.seq_prev_type),
|
|
camera_eval,
|
|
width,
|
|
height,
|
|
ImBufFlags::ByteData,
|
|
eV3DOffscreenDrawFlag(draw_flags),
|
|
scene->r.alphamode,
|
|
viewname,
|
|
context->gpu_offscreen,
|
|
context->gpu_viewport,
|
|
err_out);
|
|
if (ibuf == nullptr) {
|
|
fprintf(stderr, "seq_render_scene_strip failed to get opengl buffer: %s\n", err_out);
|
|
}
|
|
}
|
|
else {
|
|
Render *re = RE_GetSceneRender(scene);
|
|
const int totviews = BKE_scene_multiview_num_views_get(&scene->r);
|
|
|
|
/*
|
|
* XXX: this if can be removed when sequence preview rendering uses the job system
|
|
*
|
|
* Disable rendered preview for sequencer while rendering - invoked render job will
|
|
* conflict with already running render
|
|
*
|
|
* When rendering from command line renderer is called from main thread, in this
|
|
* case it's always safe to render scene here
|
|
*/
|
|
|
|
if (is_preview && (is_rendering && !G.background)) {
|
|
return ibuf;
|
|
}
|
|
|
|
Array<SeqResult> ibufs_arr(totviews);
|
|
|
|
if (re == nullptr) {
|
|
re = RE_NewSceneRender(scene);
|
|
}
|
|
|
|
const float subframe = frame - floorf(frame);
|
|
|
|
RE_display_share(re, context->render);
|
|
|
|
RE_RenderFrame(re,
|
|
context->bmain,
|
|
scene,
|
|
have_comp ? nullptr : view_layer,
|
|
camera,
|
|
floorf(frame),
|
|
subframe,
|
|
false);
|
|
|
|
RE_display_free(re);
|
|
|
|
/* restore previous state after it was toggled on & off by RE_RenderFrame */
|
|
G.is_rendering = is_rendering;
|
|
|
|
for (int view_id = 0; view_id < totviews; view_id++) {
|
|
RenderData localcontext = *context;
|
|
RenderResult rres;
|
|
|
|
localcontext.view_id = view_id;
|
|
|
|
RE_AcquireResultImage(re, &rres, view_id);
|
|
|
|
if (rres.ibuf && rres.ibuf->float_data()) {
|
|
ibufs_arr[view_id].image = IMB_allocImBuf(rres.rectx, rres.recty, ImBufFlags::Zero);
|
|
ibufs_arr[view_id].image->float_buffer = rres.ibuf->float_buffer;
|
|
}
|
|
else if (rres.ibuf && rres.ibuf->byte_data()) {
|
|
ibufs_arr[view_id].image = IMB_allocImBuf(rres.rectx, rres.recty, ImBufFlags::Zero);
|
|
ibufs_arr[view_id].image->byte_buffer = rres.ibuf->byte_buffer;
|
|
}
|
|
else {
|
|
ibufs_arr[view_id].image = IMB_allocImBuf(rres.rectx, rres.recty, ImBufFlags::ByteData);
|
|
}
|
|
|
|
if (view_id != context->view_id) {
|
|
Scene *orig_scene = prefetch_get_original_scene(context);
|
|
if (orig_scene->ed->cache_flag & SEQ_CACHE_STORE_RAW) {
|
|
source_image_cache_put(&localcontext, strip, timeline_frame, ibufs_arr[view_id]);
|
|
}
|
|
}
|
|
|
|
RE_ReleaseResultImage(re);
|
|
}
|
|
|
|
/* Return the requested image; release the others. */
|
|
ibuf = ibufs_arr[context->view_id].image;
|
|
for (SeqResult &res : ibufs_arr) {
|
|
if (res.image != ibuf) {
|
|
IMB_freeImBuf(res.image);
|
|
}
|
|
}
|
|
}
|
|
|
|
return ibuf;
|
|
}
|
|
|
|
static SeqResult seq_render_scene_strip(const RenderData *context,
|
|
Strip *strip,
|
|
float frame_index,
|
|
float timeline_frame)
|
|
{
|
|
PRF_scope_with_name("SeqRenderScene", ProfileCategory::Draw);
|
|
|
|
SeqResult out;
|
|
if (strip->scene == nullptr) {
|
|
out.image = create_missing_media_image(context, context->rectx, context->recty);
|
|
return out;
|
|
}
|
|
|
|
Scene *scene = strip->scene;
|
|
|
|
struct {
|
|
int scemode;
|
|
int timeline_frame;
|
|
float subframe;
|
|
int mode;
|
|
} orig_data;
|
|
|
|
/* Store state. */
|
|
orig_data.scemode = scene->r.scemode;
|
|
orig_data.timeline_frame = scene->r.cfra;
|
|
orig_data.subframe = scene->r.subframe;
|
|
orig_data.mode = scene->r.mode;
|
|
|
|
const bool is_frame_update = (orig_data.timeline_frame != scene->r.cfra) ||
|
|
(orig_data.subframe != scene->r.subframe);
|
|
|
|
out.image = seq_render_scene_strip_ex(context, strip, frame_index, timeline_frame);
|
|
if (out.image && !out.image->can_contain_alpha()) {
|
|
out.is_opaque_before_transform = true;
|
|
}
|
|
|
|
/* Restore state. */
|
|
scene->r.scemode = orig_data.scemode;
|
|
scene->r.cfra = orig_data.timeline_frame;
|
|
scene->r.subframe = orig_data.subframe;
|
|
scene->r.mode &= orig_data.mode | ~R_NO_CAMERA_SWITCH;
|
|
|
|
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene,
|
|
get_view_layer_for_scene_strip(scene, strip));
|
|
if (is_frame_update && (depsgraph != nullptr)) {
|
|
BKE_scene_graph_update_for_newframe(depsgraph);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
/**
|
|
* Used for meta-strips & scenes with #SEQ_SCENE_STRIPS flag set.
|
|
*/
|
|
static SeqResult do_render_strip_seqbase(const RenderData *context,
|
|
SeqRenderState *state,
|
|
Strip *strip,
|
|
float frame_index)
|
|
{
|
|
SeqResult out;
|
|
ListBaseT<Strip> *seqbase = nullptr;
|
|
ListBaseT<SeqTimelineChannel> *channels = nullptr;
|
|
int offset;
|
|
|
|
seqbase = get_seqbase_from_strip(strip, &channels, &offset);
|
|
|
|
if (seqbase && !seqbase->is_empty()) {
|
|
|
|
frame_index += offset;
|
|
|
|
if (strip->flag & SEQ_SCENE_STRIPS && strip->scene) {
|
|
BKE_animsys_evaluate_all_animation(context->bmain, context->depsgraph, frame_index);
|
|
}
|
|
|
|
intra_frame_cache_set_cur_frame(context->scene,
|
|
frame_index,
|
|
context->view_id,
|
|
context->rectx,
|
|
context->recty,
|
|
context->render != nullptr);
|
|
out = seq_render_strip_stack(context,
|
|
state,
|
|
channels,
|
|
seqbase,
|
|
/* scene strips don't have their start taken into account */
|
|
frame_index,
|
|
0);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
/** \} */
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/** \name Strip Stack Rendering Functions
|
|
* \{ */
|
|
|
|
static SeqResult do_render_strip_uncached(const RenderData *context,
|
|
SeqRenderState *state,
|
|
Strip *strip,
|
|
float timeline_frame,
|
|
bool *r_is_proxy_image)
|
|
{
|
|
SeqResult out;
|
|
float frame_index = give_frame_index(context->scene, strip, timeline_frame);
|
|
if (strip->type == STRIP_TYPE_META) {
|
|
out = do_render_strip_seqbase(context, state, strip, frame_index);
|
|
}
|
|
else if (strip->type == STRIP_TYPE_SCENE) {
|
|
/* Recursive check. */
|
|
if (!state->scenes_in_progress.contains(strip->scene)) {
|
|
state->scenes_in_progress.add(context->scene);
|
|
|
|
if (strip->flag & SEQ_SCENE_STRIPS) {
|
|
if (strip->scene && (context->scene != strip->scene)) {
|
|
/* Use the Scene sequence-strip's scene for the context when rendering the
|
|
* scene's sequences (necessary for multi-cam selector among others). */
|
|
RenderData local_context = *context;
|
|
local_context.scene = strip->scene;
|
|
local_context.skip_cache = true;
|
|
|
|
out = do_render_strip_seqbase(&local_context, state, strip, frame_index);
|
|
}
|
|
}
|
|
else {
|
|
/* scene can be nullptr after deletions */
|
|
out = seq_render_scene_strip(context, strip, frame_index, timeline_frame);
|
|
}
|
|
|
|
/* End recursive check. */
|
|
state->scenes_in_progress.remove(context->scene);
|
|
}
|
|
}
|
|
else if (strip->is_effect()) {
|
|
out = seq_render_effect_strip_impl(context, state, strip, timeline_frame);
|
|
}
|
|
else if (strip->type == STRIP_TYPE_IMAGE) {
|
|
out.image = seq_render_image_strip(context, strip, timeline_frame, r_is_proxy_image);
|
|
if (out.image && !out.image->can_contain_alpha()) {
|
|
out.is_opaque_before_transform = true;
|
|
}
|
|
}
|
|
else if (strip->type == STRIP_TYPE_MOVIE) {
|
|
out.image = seq_render_movie_strip(context, strip, timeline_frame, r_is_proxy_image);
|
|
if (out.image && !out.image->can_contain_alpha()) {
|
|
out.is_opaque_before_transform = true;
|
|
}
|
|
}
|
|
else if (strip->type == STRIP_TYPE_MOVIECLIP) {
|
|
out.image = seq_render_movieclip_strip(
|
|
context, strip, round_fl_to_int(frame_index), r_is_proxy_image);
|
|
if (out.image && !out.image->can_contain_alpha()) {
|
|
out.is_opaque_before_transform = true;
|
|
}
|
|
|
|
if (out.image) {
|
|
/* duplicate frame so movie cache wouldn't be confused by sequencer's stuff */
|
|
ImBuf *i = IMB_dupImBuf(out.image);
|
|
IMB_freeImBuf(out.image);
|
|
out.image = i;
|
|
}
|
|
}
|
|
else if (strip->type == STRIP_TYPE_MASK) {
|
|
out.image = seq_render_mask_strip(context, strip, frame_index);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
SeqResult seq_render_strip(const RenderData *context,
|
|
SeqRenderState *state,
|
|
Strip *strip,
|
|
float timeline_frame)
|
|
{
|
|
PRF_scope_with_name("SeqRenderStrip", ProfileCategory::Draw);
|
|
|
|
bool use_preprocess = false;
|
|
bool is_proxy_image = false;
|
|
|
|
SeqResult res = intra_frame_cache_get_preprocessed(context->scene, strip);
|
|
if (res.is_valid()) {
|
|
return res;
|
|
}
|
|
|
|
/* Proxies are not stored in cache. */
|
|
if (!can_use_proxy(context, strip, rendersize_to_proxysize(context->preview_render_size))) {
|
|
res = source_image_cache_get(context, strip, timeline_frame);
|
|
}
|
|
|
|
if (!res.is_valid()) {
|
|
res = do_render_strip_uncached(context, state, strip, timeline_frame, &is_proxy_image);
|
|
}
|
|
|
|
if (res.is_valid()) {
|
|
use_preprocess = seq_input_have_to_preprocess(strip);
|
|
res = seq_render_preprocess_ibuf(
|
|
context, state, strip, res, timeline_frame, use_preprocess, is_proxy_image);
|
|
intra_frame_cache_put_preprocessed(context->scene, strip, res);
|
|
}
|
|
|
|
if (!res.is_valid()) {
|
|
res.image = IMB_allocImBuf(context->rectx, context->recty, ImBufFlags::ByteData);
|
|
}
|
|
|
|
return res;
|
|
}
|
|
|
|
static bool seq_must_swap_input_in_blend_mode(Strip *strip)
|
|
{
|
|
return ELEM(strip->blend_mode, STRIP_BLEND_ALPHAOVER, STRIP_BLEND_ALPHAUNDER);
|
|
}
|
|
|
|
static StripEarlyOut strip_get_early_out_for_blend_mode(Strip *strip)
|
|
{
|
|
EffectHandle sh = strip_blend_mode_handle_get(strip);
|
|
float fac = strip->blend_opacity / 100.0f;
|
|
StripEarlyOut early_out = sh.early_out(strip, fac);
|
|
|
|
if (ELEM(early_out, StripEarlyOut::DoEffect, StripEarlyOut::NoInput)) {
|
|
return early_out;
|
|
}
|
|
|
|
if (seq_must_swap_input_in_blend_mode(strip)) {
|
|
if (early_out == StripEarlyOut::UseInput2) {
|
|
return StripEarlyOut::UseInput1;
|
|
}
|
|
if (early_out == StripEarlyOut::UseInput1) {
|
|
return StripEarlyOut::UseInput2;
|
|
}
|
|
}
|
|
return early_out;
|
|
}
|
|
|
|
static SeqResult seq_render_strip_stack_apply_effect(const RenderData *context,
|
|
SeqRenderState *state,
|
|
Strip *strip,
|
|
float timeline_frame,
|
|
const SeqResult &src1,
|
|
const SeqResult &src2)
|
|
{
|
|
EffectHandle sh = strip_blend_mode_handle_get(strip);
|
|
BLI_assert(sh.execute != nullptr);
|
|
float fac = strip->blend_opacity / 100.0f;
|
|
bool swap_input = seq_must_swap_input_in_blend_mode(strip);
|
|
|
|
SeqResult out = sh.execute(context,
|
|
state,
|
|
strip,
|
|
timeline_frame,
|
|
fac,
|
|
swap_input ? src2 : src1,
|
|
swap_input ? src1 : src2);
|
|
return out;
|
|
}
|
|
|
|
static bool is_opaque_alpha_over(const Strip *strip, const RenderData *context)
|
|
{
|
|
if (strip->blend_mode != STRIP_BLEND_ALPHAOVER) {
|
|
return false;
|
|
}
|
|
if (strip->blend_opacity < 100.0f) {
|
|
return false;
|
|
}
|
|
if (strip->mul < 1.0f && (strip->flag & SEQ_MULTIPLY_ALPHA) != 0) {
|
|
return false;
|
|
}
|
|
for (StripModifierData &smd : strip->modifiers) {
|
|
const bool modifier_enabled = (context->render && !(smd.flag & STRIP_MODIFIER_FLAG_MUTE)) ||
|
|
(!context->render &&
|
|
(smd.flag & STRIP_MODIFIER_FLAG_SHOW_PREVIEW));
|
|
/* Assume result is not opaque if there is an enabled Mask modifier, which could
|
|
* introduce alpha. */
|
|
if (modifier_enabled && smd.type == eSeqModifierType_Mask) {
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static SeqResult seq_render_strip_stack(const RenderData *context,
|
|
SeqRenderState *state,
|
|
ListBaseT<SeqTimelineChannel> *channels,
|
|
ListBaseT<Strip> *seqbasep,
|
|
float timeline_frame,
|
|
int chanshown)
|
|
{
|
|
PRF_scope_with_name("SeqRenderStrips", ProfileCategory::Draw);
|
|
Vector<Strip *> strips = query_rendered_strips_sorted(
|
|
context->scene, channels, seqbasep, timeline_frame, chanshown);
|
|
if (strips.is_empty()) {
|
|
return {};
|
|
}
|
|
|
|
OpaqueQuadTracker opaques;
|
|
|
|
int64_t i;
|
|
SeqResult out;
|
|
for (i = strips.size() - 1; i >= 0; i--) {
|
|
Strip *strip = strips[i];
|
|
|
|
out = intra_frame_cache_get_composite(context->scene, strip);
|
|
if (out.is_valid()) {
|
|
break;
|
|
}
|
|
if (strip->blend_mode == STRIP_BLEND_REPLACE) {
|
|
out = seq_render_strip(context, state, strip, timeline_frame);
|
|
break;
|
|
}
|
|
|
|
StripEarlyOut early_out = strip_get_early_out_for_blend_mode(strip);
|
|
|
|
if (early_out == StripEarlyOut::DoEffect && opaques.is_occluded(context, strip, i)) {
|
|
early_out = StripEarlyOut::UseInput1;
|
|
}
|
|
|
|
/* "Alpha over" is default for all strips, and it can be optimized in some cases:
|
|
* - If the whole image has no transparency, there's no need to do actual blending.
|
|
* - Likewise, if we are at the bottom of the stack; the input can be used as-is.
|
|
* - If we are rendering a strip that is known to be opaque, we mark it as an occluder,
|
|
* so that strips below can check if they are completely hidden. */
|
|
if (!out.is_valid() && early_out == StripEarlyOut::DoEffect &&
|
|
is_opaque_alpha_over(strip, context))
|
|
{
|
|
SeqResult test = seq_render_strip(context, state, strip, timeline_frame);
|
|
BLI_assert(test.is_valid());
|
|
if (!test.image->can_contain_alpha() || i == 0) {
|
|
early_out = StripEarlyOut::UseInput2;
|
|
}
|
|
else {
|
|
early_out = StripEarlyOut::DoEffect;
|
|
}
|
|
/* Free the image. It is stored in cache, so this doesn't affect performance. */
|
|
IMB_freeImBuf(test.image);
|
|
|
|
/* Check whether the strip (before transform) content was opaque. */
|
|
if (test.is_opaque_before_transform) {
|
|
opaques.add_occluder(context, strip, i);
|
|
}
|
|
}
|
|
|
|
switch (early_out) {
|
|
case StripEarlyOut::NoInput:
|
|
case StripEarlyOut::UseInput2:
|
|
out = seq_render_strip(context, state, strip, timeline_frame);
|
|
break;
|
|
case StripEarlyOut::UseInput1:
|
|
if (i == 0) {
|
|
out.image = IMB_allocImBuf(context->rectx, context->recty, ImBufFlags::ByteData);
|
|
}
|
|
break;
|
|
case StripEarlyOut::DoEffect:
|
|
if (i == 0) {
|
|
/* This is an effect at the bottom of the stack, so one of the inputs does not exist yet:
|
|
* create one that is transparent black. Extra optimization for an alpha over strip at
|
|
* the bottom, we can just return it instead of blending with black. */
|
|
SeqResult ibuf2 = seq_render_strip(context, state, strip, timeline_frame);
|
|
const bool use_float = ibuf2.is_valid() && ibuf2.image->float_data();
|
|
SeqResult ibuf1;
|
|
ibuf1.image = IMB_allocImBuf(context->rectx,
|
|
context->recty,
|
|
use_float ? ImBufFlags::FloatData : ImBufFlags::ByteData);
|
|
seq_imbuf_assign_spaces(context->scene, ibuf1.image);
|
|
|
|
out = seq_render_strip_stack_apply_effect(
|
|
context, state, strip, timeline_frame, ibuf1, ibuf2);
|
|
IMB_metadata_copy(out.image, ibuf2.image);
|
|
|
|
intra_frame_cache_put_composite(context->scene, strip, out);
|
|
|
|
IMB_freeImBuf(ibuf1.image);
|
|
IMB_freeImBuf(ibuf2.image);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (out.is_valid()) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
i++;
|
|
for (; i < strips.size(); i++) {
|
|
Strip *strip = strips[i];
|
|
|
|
if (opaques.is_occluded(context, strip, i)) {
|
|
continue;
|
|
}
|
|
|
|
if (strip_get_early_out_for_blend_mode(strip) == StripEarlyOut::DoEffect) {
|
|
SeqResult ibuf1 = out;
|
|
SeqResult ibuf2 = seq_render_strip(context, state, strip, timeline_frame);
|
|
|
|
out = seq_render_strip_stack_apply_effect(
|
|
context, state, strip, timeline_frame, ibuf1, ibuf2);
|
|
|
|
IMB_freeImBuf(ibuf1.image);
|
|
IMB_freeImBuf(ibuf2.image);
|
|
}
|
|
|
|
intra_frame_cache_put_composite(context->scene, strip, out);
|
|
}
|
|
|
|
return out;
|
|
}
|
|
|
|
ImBuf *render_give_ibuf(const RenderData *context, float timeline_frame, int chanshown)
|
|
{
|
|
Scene *scene = context->scene;
|
|
Editing *ed = editing_get(scene);
|
|
ListBaseT<Strip> *seqbasep;
|
|
ListBaseT<SeqTimelineChannel> *channels;
|
|
|
|
if (ed == nullptr) {
|
|
return nullptr;
|
|
}
|
|
|
|
if ((chanshown < 0) && !ed->metastack.is_empty()) {
|
|
int count = ed->metastack.count();
|
|
count = max_ii(count + chanshown, 0);
|
|
MetaStack *ms = static_cast<MetaStack *>(BLI_findlink(&ed->metastack, count));
|
|
seqbasep = &ms->old_strip->seqbase;
|
|
channels = &ms->old_strip->channels;
|
|
chanshown = 0;
|
|
}
|
|
else {
|
|
seqbasep = ed->current_strips();
|
|
channels = ed->current_channels();
|
|
}
|
|
|
|
intra_frame_cache_set_cur_frame(scene,
|
|
timeline_frame,
|
|
context->view_id,
|
|
context->rectx,
|
|
context->recty,
|
|
context->render != nullptr);
|
|
|
|
Scene *orig_scene = prefetch_get_original_scene(context);
|
|
ImBuf *out = nullptr;
|
|
if (!context->skip_cache) {
|
|
out = final_image_cache_get(orig_scene,
|
|
timeline_frame,
|
|
context->view_id,
|
|
chanshown,
|
|
{context->rectx, context->recty},
|
|
context->render != nullptr);
|
|
}
|
|
|
|
Vector<Strip *> strips = query_rendered_strips_sorted(
|
|
scene, channels, seqbasep, timeline_frame, chanshown);
|
|
|
|
/* Make sure we only keep the `anim` data for strips that are in view. */
|
|
relations_free_all_anim_ibufs(context->scene, timeline_frame);
|
|
|
|
SeqRenderState state;
|
|
|
|
if (!strips.is_empty() && !out) {
|
|
std::scoped_lock lock(seq_render_mutex);
|
|
/* Try to make space before we add any new frames to the cache if it is full.
|
|
* If we do this after we have added the new cache, we risk removing what we just added. */
|
|
evict_caches_if_full(orig_scene);
|
|
|
|
out = seq_render_strip_stack(context, &state, channels, seqbasep, timeline_frame, chanshown)
|
|
.image;
|
|
|
|
if (out && (orig_scene->ed->cache_flag & SEQ_CACHE_STORE_FINAL_OUT) && !context->skip_cache) {
|
|
final_image_cache_put(orig_scene,
|
|
timeline_frame,
|
|
context->view_id,
|
|
chanshown,
|
|
{context->rectx, context->recty},
|
|
context->render != nullptr,
|
|
out);
|
|
}
|
|
}
|
|
|
|
seq_prefetch_start(context, timeline_frame);
|
|
|
|
return out;
|
|
}
|
|
|
|
SeqResult seq_render_give_ibuf_seqbase(const RenderData *context,
|
|
SeqRenderState *state,
|
|
float timeline_frame,
|
|
int chan_shown,
|
|
ListBaseT<SeqTimelineChannel> *channels,
|
|
ListBaseT<Strip> *seqbasep)
|
|
{
|
|
|
|
return seq_render_strip_stack(context, state, channels, seqbasep, timeline_frame, chan_shown);
|
|
}
|
|
|
|
ImBuf *render_give_ibuf_direct(const RenderData *context, float timeline_frame, Strip *strip)
|
|
{
|
|
SeqRenderState state;
|
|
|
|
intra_frame_cache_set_cur_frame(context->scene,
|
|
timeline_frame,
|
|
context->view_id,
|
|
context->rectx,
|
|
context->recty,
|
|
context->render != nullptr);
|
|
ImBuf *ibuf = seq_render_strip(context, &state, strip, timeline_frame).image;
|
|
return ibuf;
|
|
}
|
|
|
|
bool render_is_muted(const ListBaseT<SeqTimelineChannel> *channels, const Strip *strip)
|
|
{
|
|
SeqTimelineChannel *channel = channel_get_by_index(channels, strip->channel);
|
|
return strip->flag & SEQ_MUTE || channel->is_muted();
|
|
}
|
|
|
|
/** \} */
|
|
|
|
float get_render_scale_factor(eSpaceSeq_Proxy_RenderSize render_size, short scene_render_scale)
|
|
{
|
|
return render_size == SEQ_RENDER_SIZE_SCENE ? scene_render_scale / 100.0f :
|
|
rendersize_to_scale_factor(render_size);
|
|
}
|
|
|
|
float get_render_scale_factor(const RenderData &context)
|
|
{
|
|
return get_render_scale_factor(context.preview_render_size, context.scene->r.size);
|
|
}
|
|
|
|
bool render_begin_gpu(const RenderData &rd)
|
|
{
|
|
if (rd.gpu_context.ghost_context != nullptr) {
|
|
/* Use GPU context from VSE render data. */
|
|
gpu::GPU_activate_secondary_context(rd.gpu_context);
|
|
GPU_render_begin();
|
|
return true;
|
|
}
|
|
|
|
if (BLI_thread_is_main()) {
|
|
/* Use main GPU context. */
|
|
DRW_gpu_context_enable();
|
|
return DRW_gpu_context_is_enabled();
|
|
}
|
|
|
|
/* Use GPU context from Render. */
|
|
BLI_assert(rd.render != nullptr);
|
|
GHOST_IContext *render_ghost_context = RE_system_gpu_context_get(rd.render);
|
|
if (!render_ghost_context) {
|
|
return false;
|
|
}
|
|
|
|
WM_system_gpu_context_activate(render_ghost_context);
|
|
void *render_gpu_context = RE_blender_gpu_context_ensure(rd.render);
|
|
GPU_render_begin();
|
|
GPU_context_active_set(static_cast<GPUContext *>(render_gpu_context));
|
|
return true;
|
|
}
|
|
|
|
void render_end_gpu(const RenderData &rd)
|
|
{
|
|
if (rd.gpu_context.ghost_context != nullptr) {
|
|
/* Use GPU context from VSE render data. */
|
|
GPU_render_end();
|
|
gpu::GPU_deactivate_secondary_context(rd.gpu_context);
|
|
}
|
|
else if (BLI_thread_is_main()) {
|
|
/* Use main GPU context. */
|
|
DRW_gpu_context_disable();
|
|
}
|
|
else {
|
|
/* Use GPU context from Render. */
|
|
BLI_assert(rd.render != nullptr);
|
|
GHOST_IContext *render_ghost_context = RE_system_gpu_context_get(rd.render);
|
|
BLI_assert(render_ghost_context != nullptr);
|
|
GPU_context_active_set(nullptr);
|
|
GPU_render_end();
|
|
WM_system_gpu_context_release(render_ghost_context);
|
|
}
|
|
}
|
|
|
|
} // namespace blender::seq
|