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workinf_Blender_Wasm/blender-5.2.0/extern/opensubdiv-source/opensubdiv/osd/clVertexBuffer.h
2026-08-12 04:47:48 -04:00

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C++

//
// Copyright 2013 Pixar
//
// Licensed under the terms set forth in the LICENSE.txt file available at
// https://opensubdiv.org/license.
//
#ifndef OPENSUBDIV3_OSD_CL_VERTEX_BUFFER_H
#define OPENSUBDIV3_OSD_CL_VERTEX_BUFFER_H
#include "../version.h"
#include "../osd/opencl.h"
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Osd {
///
/// \brief Concrete vertex buffer class for OpenCL subdivision.
///
/// CLVertexBuffer implements CLVertexBufferInterface. An instance of this
/// buffer class can be passed to CLEvaluator
///
class CLVertexBuffer {
public:
/// Creator. Returns NULL if error.
static CLVertexBuffer * Create(int numElements, int numVertices, cl_context clContext);
template <typename DEVICE_CONTEXT>
static CLVertexBuffer * Create(int numElements, int numVertices,
DEVICE_CONTEXT context) {
return Create(numElements, numVertices, context->GetContext());
}
/// Destructor.
~CLVertexBuffer();
/// This method is meant to be used in client code in order to provide coarse
/// vertices data to Osd.
void UpdateData(const float *src, int startVertex, int numVertices, cl_command_queue clQueue,
cl_event* startEvents = NULL, unsigned int numStartEvents = 0, cl_event* endEvent = NULL);
template<typename DEVICE_CONTEXT>
void UpdateData(const float *src, int startVertex, int numVertices,
DEVICE_CONTEXT context,
cl_event* startEvents = NULL, unsigned int numStartEvents = 0, cl_event* endEvent = NULL) {
UpdateData(src, startVertex, numVertices, context->GetCommandQueue(), startEvents, numStartEvents, endEvent);
}
/// Returns how many elements defined in this vertex buffer.
int GetNumElements() const;
/// Returns how many vertices allocated in this vertex buffer.
int GetNumVertices() const;
/// Returns the CL memory object.
cl_mem BindCLBuffer(cl_command_queue queue);
protected:
/// Constructor.
CLVertexBuffer(int numElements, int numVertices, cl_context clContext);
/// Allocates CL memory for this buffer.
/// Returns true if success.
bool allocate(cl_context clContext);
private:
int _numElements;
int _numVertices;
cl_mem _clMemory;
};
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION
using namespace OPENSUBDIV_VERSION;
} // end namespace OpenSubdiv
#endif // OPENSUBDIV3_OSD_CL_VERTEX_BUFFER_H