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workinf_Blender_Wasm/blender-5.2.0/extern/opensubdiv-source/opensubdiv/osd/clVertexBuffer.cpp
2026-08-12 04:47:48 -04:00

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2.0 KiB
C++

//
//
// Copyright 2013 Pixar
//
// Licensed under the terms set forth in the LICENSE.txt file available at
// https://opensubdiv.org/license.
//
#include "../osd/clVertexBuffer.h"
#include <cassert>
namespace OpenSubdiv {
namespace OPENSUBDIV_VERSION {
namespace Osd {
CLVertexBuffer::CLVertexBuffer(int numElements, int numVertices,
cl_context /* clContext */)
: _numElements(numElements), _numVertices(numVertices), _clMemory(NULL) {
}
CLVertexBuffer::~CLVertexBuffer() {
clReleaseMemObject(_clMemory);
}
CLVertexBuffer *
CLVertexBuffer::Create(int numElements, int numVertices,
cl_context clContext) {
CLVertexBuffer *instance =
new CLVertexBuffer(numElements, numVertices, clContext);
if (instance->allocate(clContext)) return instance;
delete instance;
return NULL;
}
void
CLVertexBuffer::UpdateData(const float *src, int startVertex, int numVertices, cl_command_queue queue,
cl_event* startEvents, unsigned int numStartEvents, cl_event* endEvent) {
size_t size = _numElements * numVertices * sizeof(float);
size_t offset = startVertex * _numElements * sizeof(float);
cl_bool blocking = (endEvent == NULL) ? CL_TRUE : CL_FALSE;
cl_int err = clEnqueueWriteBuffer(queue, _clMemory, blocking, offset, size, src, numStartEvents, startEvents, endEvent);
assert(err == CL_SUCCESS);
}
int
CLVertexBuffer::GetNumElements() const {
return _numElements;
}
int
CLVertexBuffer::GetNumVertices() const {
return _numVertices;
}
cl_mem
CLVertexBuffer::BindCLBuffer(cl_command_queue /* queue */) {
return _clMemory;
}
bool
CLVertexBuffer::allocate(cl_context clContext) {
assert(clContext);
int size = _numVertices * _numElements * sizeof(float);
cl_int err;
_clMemory = clCreateBuffer(clContext, CL_MEM_READ_WRITE, size, NULL, &err);
if (err != CL_SUCCESS) return false;
return true;
}
} // end namespace Osd
} // end namespace OPENSUBDIV_VERSION
} // end namespace OpenSubdiv