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workinf_Blender_Wasm/web/tests/unit/paint-depth-visibility.test.mjs
mes123456 0fe8d2bb56
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Advance M8-M11 parity workflows
2026-08-17 04:37:07 -04:00

80 lines
3.8 KiB
JavaScript

import assert from "node:assert/strict";
import fs from "node:fs";
import os from "node:os";
import path from "node:path";
import { pathToFileURL } from "node:url";
import test from "node:test";
import ts from "typescript";
const repoRoot = path.resolve(import.meta.dirname, "../../..");
const temporary = fs.mkdtempSync(path.join(os.tmpdir(), "paint-depth-visibility-unit-"));
function transpile(sourceName, outputName, transform = (source) => source) {
const sourcePath = path.join(repoRoot, "web/protocol", sourceName);
const transpiled = ts.transpileModule(fs.readFileSync(sourcePath, "utf8"), {
compilerOptions: { module: ts.ModuleKind.ES2022, target: ts.ScriptTarget.ES2022 },
fileName: sourcePath,
reportDiagnostics: true,
});
assert.deepEqual(transpiled.diagnostics, []);
fs.writeFileSync(path.join(temporary, outputName), transform(transpiled.outputText));
}
transpile("paint.ts", "paint.mjs");
transpile("paint-depth-visibility.ts", "paint-depth-visibility.mjs", (source) => source.replace('from "./paint"', 'from "./paint.mjs"'));
const visibility = await import(pathToFileURL(path.join(temporary, "paint-depth-visibility.mjs")));
const request = {
schemaVersion: 1,
objectId: "object:Paint",
meshId: "mesh:Paint",
revision: 7,
vertexIndices: [6, 2, 4],
};
test("M9-09 binds GPU depth visibility to stable vertex identities and Main revision", () => {
const parsed = visibility.validatePaintDepthVisibilityRequest(request, 7);
assert.deepEqual(parsed.vertexIndices, [2, 4, 6]);
const result = visibility.validatePaintDepthVisibilityResult({
...parsed,
backend: "MAIN_THREAD_WEBGL2",
source: "GPU_RGBA_DEPTH_READBACK",
width: 64,
height: 32,
depthReadbackBytes: 64 * 32 * 4,
occluderPixelCount: 512,
visibleVertexIndices: [2, 6],
}, parsed);
assert.deepEqual(result.visibleVertexIndices, [2, 6]);
assert.equal(result.source, "GPU_RGBA_DEPTH_READBACK");
});
test("M9-09 fails closed on stale, forged, duplicate and over-budget depth samples", () => {
assert.throws(() => visibility.validatePaintDepthVisibilityRequest(request, 8), (error) => error.code === "REVISION_CONFLICT");
assert.throws(() => visibility.validatePaintDepthVisibilityRequest({ ...request, objectId: "mesh:Paint" }, 7), (error) => error.code === "PAINT_SCHEMA_INVALID");
assert.throws(() => visibility.validatePaintDepthVisibilityRequest({ ...request, vertexIndices: [2, 2] }, 7), (error) => error.code === "PAINT_SCHEMA_INVALID");
assert.throws(() => visibility.validatePaintDepthVisibilityRequest({ ...request, undeclared: true }, 7), (error) => error.code === "PAINT_SCHEMA_INVALID");
assert.throws(
() => visibility.validatePaintDepthVisibilityRequest({ ...request, vertexIndices: Array.from({ length: 100_001 }, (_, index) => index) }, 7),
(error) => error.code === "PAINT_BUDGET_EXCEEDED",
);
});
test("M9-09 rejects result drift and accepts a verified empty visible set", () => {
const parsed = visibility.validatePaintDepthVisibilityRequest(request, 7);
const base = {
...parsed,
backend: "OFFSCREEN_WEBGL2",
source: "GPU_RGBA_DEPTH_READBACK",
width: 32,
height: 32,
depthReadbackBytes: 4096,
occluderPixelCount: 128,
visibleVertexIndices: [],
};
assert.deepEqual(visibility.validatePaintDepthVisibilityResult(base, parsed).visibleVertexIndices, []);
assert.throws(() => visibility.validatePaintDepthVisibilityResult({ ...base, visibleVertexIndices: [99] }, parsed), (error) => error.code === "PAINT_SCHEMA_INVALID");
assert.throws(() => visibility.validatePaintDepthVisibilityResult({ ...base, depthReadbackBytes: 4095 }, parsed), (error) => error.code === "PAINT_BUDGET_EXCEEDED");
assert.throws(() => visibility.validatePaintDepthVisibilityResult({ ...base, source: "CPU_RAYCAST" }, parsed), (error) => error.code === "PAINT_SCHEMA_INVALID");
});