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Rebuild local Blender WASM environment and recovery evidence
2026-08-27 20:22:15 +08:00

37 lines
1.3 KiB
Python

#!/usr/bin/env python3
import pathlib
import sys
import bpy
from mathutils import Vector
def main(output):
bpy.ops.wm.read_factory_settings(use_empty=True)
scene = bpy.context.scene
scene.name = "WBV2P2004ViewportScene"
bpy.ops.mesh.primitive_cube_add(size=2, location=(0, 0, 0))
cube = bpy.context.object
cube.name = "WBV2P2004ViewportCube"
cube.data.name = "WBV2P2004ViewportCubeMesh"
cube.select_set(True)
bpy.context.view_layer.objects.active = cube
camera_data = bpy.data.cameras.new("WBV2P2004ViewportCamera")
camera = bpy.data.objects.new("WBV2P2004ViewportCamera", camera_data)
scene.collection.objects.link(camera)
camera.location = (6.5, -6.5, 4.75)
camera.rotation_euler = (Vector((0, 0, 0)) - camera.location).to_track_quat("-Z", "Y").to_euler()
camera_data.lens = 52
scene.camera = camera
scene.world = bpy.data.worlds.new("WBV2P2004ViewportWorld")
scene.world.color = (0.055, 0.065, 0.08)
bpy.ops.wm.save_as_mainfile(filepath=str(pathlib.Path(output).resolve()), check_existing=False, compress=True)
if __name__ == "__main__":
arguments = sys.argv[sys.argv.index("--") + 1 :]
if len(arguments) != 1:
raise SystemExit("usage: blender -b --factory-startup --python WBV2-P2-004.py -- OUTPUT")
main(arguments[0])