/* SPDX-FileCopyrightText: 2004-2024 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup sequencer */ #include "BKE_sound_types.hh" #include "BLI_enum_flags.hh" #include "BLI_map.hh" #include "BLI_vector.hh" #include "BLI_vector_set.hh" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" #include "DNA_session_uid_types.h" namespace blender { struct BlendDataReader; struct BlendWriter; struct Depsgraph; struct Editing; struct Main; struct MetaStack; struct MovieReader; struct Scene; struct SeqTimelineChannel; struct Strip; struct SequencerToolSettings; namespace seq { class CompositorCache; struct FinalImageCache; struct IntraFrameCache; struct MediaPresence; struct PrefetchJob; struct PreviewCache; struct SourceImageCache; struct StripLookup; struct ThumbnailCache; constexpr int MAX_CHANNELS = 128; /* RNA enums, just to be more readable */ enum { SIDE_MOUSE = -1, SIDE_NONE = 0, SIDE_LEFT, SIDE_RIGHT, SIDE_BOTH, SIDE_NO_CHANGE, }; /* strip_duplicate' flags */ enum class StripDuplicate : uint8_t { /* Note: Technically, the selected strips are duplicated when `All` is not set. */ Selected = 0, /* Ensure strips have a unique name. */ UniqueName = (1 << 0), /* Duplicate strips and the IDs they reference. */ Data = (1 << 1), /* If this is set, duplicate all strips. If not set, duplicate selected strips. */ All = (1 << 3), }; ENUM_OPERATORS(StripDuplicate); enum class StripRuntimeFlag { None = 0, ClampedLH = (1 << 0), ClampedRH = (1 << 1), Overlap = (1 << 2), MarkForDelete = (1 << 4), IgnoreChannelLock = (1 << 5), /* For #SEQUENCER_OT_duplicate_move macro. */ ShowOffsets = (1 << 6), /* Set during #SEQUENCER_OT_slip. */ }; ENUM_OPERATORS(StripRuntimeFlag); struct StripRuntime { ~StripRuntime(); SessionUID session_uid = {}; StripRuntimeFlag flag = StripRuntimeFlag::None; AUD_SequenceEntry scene_sound; AUD_Sound sound_time_stretch; float sound_time_stretch_fps = 0.0f; Vector movie_readers; /* To detect the removal of a sound modifier. */ int sound_modifiers_count = 0; [[nodiscard]] MovieReader *movie_reader_get(int64_t index = 0) const { if (index < 0 || index >= movie_readers.size()) { return nullptr; } return movie_readers[index]; } void clear_sound_time_stretch(); void remove_scene_sound(Scene *scene); }; struct EditingRuntime { ~EditingRuntime(); StripLookup *strip_lookup = nullptr; MediaPresence *media_presence = nullptr; ThumbnailCache *thumbnail_cache = nullptr; IntraFrameCache *intra_frame_cache = nullptr; SourceImageCache *source_image_cache = nullptr; FinalImageCache *final_image_cache = nullptr; PreviewCache *preview_cache = nullptr; PrefetchJob *prefetch_job = nullptr; CompositorCache *compositor_cache = nullptr; /** Used for rendering a different frame using sequencer_draw_get_transform_preview from the box * blade tool. */ int transform_preview_frame = 0; bool show_transform_preview = false; CompositorCache &ensure_compositor_cache(); }; SequencerToolSettings *tool_settings_init(); SequencerToolSettings *tool_settings_ensure(Scene *scene); void tool_settings_free(SequencerToolSettings *tool_settings); eSeqImageFitMethod tool_settings_fit_method_get(Scene *scene); void tool_settings_fit_method_set(Scene *scene, eSeqImageFitMethod fit_method); short tool_settings_snap_flag_get(Scene *scene); short tool_settings_snap_mode_get(Scene *scene); int tool_settings_snap_distance_get(Scene *scene); eSeqOverlapMode tool_settings_overlap_mode_get(Scene *scene); int tool_settings_pivot_point_get(Scene *scene); SequencerToolSettings *tool_settings_copy(SequencerToolSettings *tool_settings); Editing *editing_get(const Scene *scene); Editing *editing_ensure(Scene *scene); void editing_free(Scene *scene, bool do_id_user); /** * Get seqbase that is being viewed currently. This can be main seqbase or meta strip seqbase * * \param ed: sequence editor data * \return pointer to active seqbase. returns NULL if ed is NULL */ ListBaseT *active_seqbase_get(const Editing *ed); Strip *strip_alloc(ListBaseT *lb, int timeline_frame, int channel, StripType type); void strip_free(Scene *scene, Strip *strip); /** * Get #MetaStack that corresponds to current level that is being viewed * * \return pointer to meta stack */ MetaStack *meta_stack_active_get(const Editing *ed); /** * Open Meta strip content for editing. * * \param scene: Scene containing the sequence editor data. * \param dst: meta strip or NULL for top level view */ void meta_stack_set(const Scene *scene, Strip *dst); /** * Close last Meta strip open for editing. * * \param ed: sequence editor data */ Strip *meta_stack_pop(Editing *ed); Strip *strip_duplicate_recursive(Main *bmain, const Scene *scene_src, Scene *scene_dst, ListBaseT *seqbase_dst, Strip *strip, StripDuplicate dupe_flag); void seqbase_duplicate_recursive(Main *bmain, const Scene *scene_src, Scene *scene_dst, ListBaseT *seqbase_dst, const ListBaseT *seqbase_src, StripDuplicate dupe_flag, int copy_flag); bool is_valid_strip_channel(const Strip *strip); /** * Read and Write functions for `.blend` file data. */ void blend_write(BlendWriter *writer, ListBaseT *seqbase); void blend_read(BlendDataReader *reader, ListBaseT *seqbase); void doversion_250_sound_proxy_update(Main *bmain, Editing *ed); /* Depsgraph update function. */ /** * Evaluate parts of strips which needs to be done as a part of a dependency graph evaluation. * This does NOT include actual rendering of the strips, but rather makes them up-to-date for * animation playback and makes them ready for the sequencer's rendering pipeline to render them. */ void eval_strips(Depsgraph *depsgraph, Scene *scene, ListBaseT *seqbase); /** * Find a strip with a given name. * If lookup hash doesn't exist, it will be created. If hash is tagged as invalid, it will be * rebuilt. * * \param ed: Editing that owns lookup hash * \param key: Strip name without SQ prefix (strip->name + 2) * * \return pointer to Strip */ Strip *lookup_strip_by_name(Editing *ed, const char *key); /** * Find a strips using provided scene as input * * \param ed: Editing that owns lookup hash * \param key: Input Scene pointer * * \return Span of strips */ Span lookup_strips_by_scene(Editing *ed, const Scene *key); /** * Returns Map of scenes to scene strips * * \param ed: Editing that owns lookup hash */ Map> &lookup_strips_by_scene_map_get(Editing *ed); /** * Find all strips using provided compositor node tree * * \param ed: Editing that owns lookup hash * \param key: Node tree pointer * * \return Span of strips */ Span lookup_strips_by_compositor_node_group(Editing *ed, const bNodeTree *key); /** * Find which meta strip the given timeline channel belongs to. Returns nullptr if it is a global * channel. */ Strip *lookup_strip_by_channel_owner(Editing *ed, const SeqTimelineChannel *channel); /** * Find meta strip, that contains strip `key`. * If lookup hash doesn't exist, it will be created. If hash is tagged as invalid, it will be * rebuilt. * * \param key: pointer to Strip inside of meta strip * * \return pointer to meta strip */ Strip *lookup_meta_by_strip(Editing *ed, const Strip *key); /** * Free lookup hash data. */ void strip_lookup_free(Editing *ed); /** * Mark strip lookup as invalid (i.e. will need rebuilding). */ void strip_lookup_invalidate(const Editing *ed); } // namespace seq } // namespace blender