# WBV2-P3-003 status - task: `WBV2-P3-003` - parent: `WBV2-P3-002` - parity: `RIG.POSE_SKIN` - implementationClass: `LOCAL_BOUNDED` - status: `done` - fixture: `tests/files/web/generated/WBV2-P3-003-RIG.POSE_SKIN.blend` ## Evidence - Blender desktop and WASM/Main expose matching armature identity, parented bones, evaluated pose matrices, armature modifier, two vertex groups, bounded skin weights and the declared shape key. - The declared `LIMIT_ROTATION` pose constraint is retained as an explicit unsupported constraint; the bounded object constraint and vertex weights are editable through Main transactions. - A stale weight command is rejected without revision change, malformed input preserves the edited snapshot, and save/reopen is exact. ## Commands - `build_blender_5.2.0/bin/blender -b --factory-startup --python tools/web/generated/WBV2-P3-003.py -- tests/files/web/generated/WBV2-P3-003-RIG.POSE_SKIN.blend` - `build_blender_5.2.0/bin/blender -b --factory-startup --python tools/web/check-wbv2-p3-003-desktop.py -- tests/files/web/generated/WBV2-P3-003-RIG.POSE_SKIN.blend tests/golden/WBV2-P3-003/rig-desktop-report.json` - `node --check tools/web/check-generated-gap.mjs` - `npm --prefix web run test:generated-gap -- --task WBV2-P3-003` - `node tools/web/check-generated-gap.mjs --task WBV2-P3-003` - `node tools/web/check-task-context.mjs --task WBV2-P3-003 --write` ## Handoff - nextTask: `WBV2-P3-004` - queue mutation: allowed after manifest and parent hash validation