#!/usr/bin/env python3 import pathlib import sys import bpy ARMATURE_NAME = "WebGapArmatureSelectLinkedPickArmature" OBJECT_NAME = "WebGapArmatureSelectLinkedPickObject" ROOT_BONE = "WebGapArmatureSelectLinkedPickRoot" CHILD_BONE = "WebGapArmatureSelectLinkedPickChild" GRANDCHILD_BONE = "WebGapArmatureSelectLinkedPickGrandchild" OTHER_BONE = "WebGapArmatureSelectLinkedPickOther" def main(): arguments = sys.argv[sys.argv.index("--") + 1 :] if len(arguments) != 1: raise SystemExit("usage: blender -b --factory-startup --python M16-GAP-00254.py -- OUTPUT") bpy.ops.wm.read_factory_settings(use_empty=True) armature = bpy.data.armatures.new(ARMATURE_NAME) obj = bpy.data.objects.new(OBJECT_NAME, armature) bpy.context.scene.collection.objects.link(obj) bpy.context.view_layer.objects.active = obj obj.select_set(True) bpy.ops.object.mode_set(mode="EDIT") root = armature.edit_bones.new(ROOT_BONE) root.head = (0.0, 0.0, 0.0); root.tail = (0.0, 1.0, 0.0) child = armature.edit_bones.new(CHILD_BONE) child.head = (0.0, 1.0, 0.0); child.tail = (0.0, 2.0, 0.0); child.parent = root; child.use_connect = True grandchild = armature.edit_bones.new(GRANDCHILD_BONE) grandchild.head = (0.0, 2.0, 0.0); grandchild.tail = (0.0, 3.0, 0.0); grandchild.parent = child; grandchild.use_connect = True other = armature.edit_bones.new(OTHER_BONE) other.head = (2.0, 0.0, 0.0); other.tail = (2.0, 1.0, 0.0) root.select = True; root.select_head = True; root.select_tail = True child.select = False; child.select_head = False; child.select_tail = False grandchild.select = False; grandchild.select_head = False; grandchild.select_tail = False other.select = False; other.select_head = False; other.select_tail = False armature.edit_bones.active = root bpy.ops.object.mode_set(mode="OBJECT") bpy.ops.wm.save_as_mainfile(filepath=str(pathlib.Path(arguments[0]).resolve()), check_existing=False, compress=True) if __name__ == "__main__": main()