import { test, expect } from "@playwright/test"; import fs from "node:fs"; import path from "node:path"; const root = path.resolve(import.meta.dirname, "../../.."); const fixture = fs.readFileSync(path.join(root, "tests/files/web/basic_scene.blend")); test("scene create, switch and delete publish active-scene objects", async ({ page }) => { test.setTimeout(120_000); await page.goto("/?engine=manual"); const result = await page.evaluate(async ({ bytes }) => { const { WebEngineClient } = await import("/src/engine-client/WebEngineClient.ts"); const client = new WebEngineClient({ timeoutMs: 30_000 }); try { const open = await client.openBlend(Uint8Array.from(bytes).buffer); const mesh = open.snapshot.nodes.find((n) => n.type === "MESH"); let revision = open.snapshot.revision; let sceneName = open.snapshot.scenes?.[0]?.name ?? "Scene"; const invoke = async (operator: string, properties: Record, activeName: string | null = mesh?.name ?? null) => { const payload = JSON.stringify({ operator, properties, baseRevision: revision, sceneName, areaType: "VIEW_3D", mode: "OBJECT", native: true, selectedObjects: activeName ? [activeName] : [], activeObject: activeName, meshSelection: null, nonMeshSelection: null }); const res = await client.executeEmbeddedPython(`import json, web_blender\nweb_blender.desktop_operator(json.loads(${JSON.stringify(payload)}))`, "SceneFlow.py", false); revision = res.snapshot.revision; if (res.python.state !== "DONE") throw new Error(res.python.error ?? res.python.output ?? res.python.state); return res.snapshot; }; const baseScenes = open.snapshot.scenes.map((scene) => scene.name); const created = await invoke("scene.new", { type: "NEW" }); const afterNew = { scenes: created.scenes.map((scene) => scene.name), sceneId: created.sceneId, nodes: created.nodes.length }; const target = created.scenes.find((scene) => scene.name === baseScenes[0]); if (!target) throw new Error("original scene is missing"); const switched = await client.applyCommand({ type: "setScene", sceneId: target.id } as never); revision = switched.snapshot.revision; const afterSwitch = { scenes: switched.snapshot.scenes.map((scene) => scene.name), sceneId: switched.snapshot.sceneId, nodes: switched.snapshot.nodes.length }; const currentNew = switched.snapshot.scenes.find((scene) => scene.name !== baseScenes[0]); if (!currentNew) throw new Error("new scene is missing"); const switchNew = await client.applyCommand({ type: "setScene", sceneId: currentNew.id } as never); revision = switchNew.snapshot.revision; sceneName = currentNew.name; const activeInNew = switchNew.snapshot.nodes.find((node) => node.type === "MESH")?.name ?? null; const newSceneNodes = switchNew.snapshot.nodes.map((node) => node.name); let afterDelete: unknown; try { const deleted = await invoke("scene.delete", {}, activeInNew); afterDelete = { scenes: deleted.scenes.map((scene) => scene.name), sceneId: deleted.sceneId, nodes: deleted.nodes.length }; } catch (error) { afterDelete = { error: (error as Error)?.message }; } return { baseScenes, afterNew, afterSwitch, newSceneNodes, beforeDeleteSceneId: switchNew.snapshot.sceneId, afterDelete }; } catch (error) { const e = error as { message?: string; code?: string }; return { error: e?.message, code: e?.code }; } finally { client.terminate(); } }, { bytes: Array.from(fixture) }); fs.writeFileSync(path.join(root, "tests/golden/WBV2-P1425-001/verification/scene-flow-production.json"), JSON.stringify({ schemaVersion: 1, browser: "chromium", scope: "scene.new -> setScene original/new -> scene.delete with active-scene nodes", ...result }, null, 2)); expect(result.error).toBeUndefined(); expect(result.baseScenes).toEqual(["Scene"]); expect(result.afterNew).toMatchObject({ scenes: ["Scene", "Scene.001"], nodes: 0 }); expect(result.afterSwitch).toMatchObject({ sceneId: "scene:Scene", nodes: 3 }); expect(result.newSceneNodes).toEqual([]); expect(result.afterDelete).toMatchObject({ scenes: ["Scene"], sceneId: "scene:Scene", nodes: 3 }); });