/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved. * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup blenloader * \brief external `writefile.cc` function prototypes. */ #include "BLI_sys_types.h" namespace blender { struct BlendThumbnail; struct Main; struct MemFile; struct ReportList; /* -------------------------------------------------------------------- */ /** \name BLO Write File API * * \see #BLO_read_from_file for file reading. * \{ */ /** * Adjust paths when saving (kept unless #BlendFileWriteParams.use_save_as_copy is set). */ enum eBLO_WritePathRemap { /** No path manipulation. */ BLO_WRITE_PATH_REMAP_NONE = 0, /** Remap existing relative paths (default). */ BLO_WRITE_PATH_REMAP_RELATIVE = 1, /** Remap paths making all paths relative to the new location. */ BLO_WRITE_PATH_REMAP_RELATIVE_ALL = 2, /** Make all paths absolute. */ BLO_WRITE_PATH_REMAP_ABSOLUTE = 3, }; /** Similar to #BlendFileReadParams. */ struct BlendFileWriteParams { eBLO_WritePathRemap remap_mode = {}; /** Save `.blend1`, `.blend2`... etc. */ uint use_save_versions : 1 = false; /** On write, restore paths after editing them (see #BLO_WRITE_PATH_REMAP_RELATIVE). */ uint use_save_as_copy : 1 = false; uint use_userdef : 1 = false; /** This is writing a copy/paste buffer, not a regular blendfile. */ uint is_copypaste_buffer : 1 = false; const BlendThumbnail *thumb = nullptr; }; /** * \return Success. */ extern bool BLO_write_file(Main *mainvar, const char *filepath, int write_flags, const BlendFileWriteParams *params, ReportList *reports); /** * \return Success. */ extern bool BLO_write_file_mem(Main *mainvar, MemFile *compare, MemFile *current, int write_flags); using BLO_WriteFileCallback = bool (*)(const void *data, size_t size, void *user_data); /** * Write a regular, non-undo blend file through a caller-provided byte sink. * * This keeps the same ID filtering and serialization semantics as #BLO_write_file without * requiring a temporary filesystem path. * * \return Success. */ extern bool BLO_write_file_to_callback(Main *mainvar, int write_flags, BLO_WriteFileCallback callback, void *user_data); /** \} */ } // namespace blender