/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #pragma once #include "kernel/svm/node_types.h" #include "kernel/svm/util.h" CCL_NAMESPACE_BEGIN /* Clamp Node */ ccl_device_noinline void svm_node_clamp(ccl_private float *ccl_restrict stack, const ccl_global SVMNodeClamp &ccl_restrict node) { const float value = stack_load(stack, node.value); const float min = stack_load(stack, node.min); const float max = stack_load(stack, node.max); if (node.clamp_type == NODE_CLAMP_RANGE && (min > max)) { stack_store_float(stack, node.result_offset, clamp(value, max, min)); } else { stack_store_float(stack, node.result_offset, clamp(value, min, max)); } } CCL_NAMESPACE_END