// // Copyright 2013 Pixar // // Licensed under the terms set forth in the LICENSE.txt file available at // https://opensubdiv.org/license. // cbuffer KernelUniformArgs : register( b0 ) { int batchStart; int batchEnd; int srcOffset; int dstOffset; }; RWBuffer vertexBuffer : register( u0 ); RWBuffer dstVertexBuffer : register( u1 ); Buffer sizes : register( t1 ); Buffer offsets : register( t2 ); Buffer indices : register( t3 ); Buffer weights : register( t4 ); //---------------------------------------------------------------------------- struct Vertex { float vertexData[LENGTH]; }; void clear(out Vertex v) { for (int i = 0; i < LENGTH; ++i) { v.vertexData[i] = 0; } } Vertex readVertex(int index) { Vertex v; int vertexIndex = srcOffset + index * SRC_STRIDE; for (int i = 0; i < LENGTH; ++i) { v.vertexData[i] = vertexBuffer[vertexIndex + i]; } return v; } void writeVertex(int index, Vertex v) { int vertexIndex = dstOffset + index * DST_STRIDE; for (int i = 0; i < LENGTH; ++i) { vertexBuffer[vertexIndex + i] = v.vertexData[i]; } } void writeVertexSeparate(int index, Vertex v) { int vertexIndex = dstOffset + index * DST_STRIDE; for (int i = 0; i < LENGTH; ++i) { dstVertexBuffer[vertexIndex + i] = v.vertexData[i]; } } void addWithWeight(inout Vertex v, const Vertex src, float weight) { for (int i = 0; i < LENGTH; ++i) { v.vertexData[i] += weight * src.vertexData[i]; } } // --------------------------------------------------------------------------- interface IComputeKernel { void runKernel( uint3 ID ); }; IComputeKernel kernel; class SingleBufferCompute : IComputeKernel { int placeholder; void runKernel(uint3 ID) { int current = int(ID.x) + batchStart; if (current>=batchEnd) { return; } Vertex dst; clear(dst); int offset = offsets[current], size = sizes[current]; for (int i=0; i=batchEnd) { return; } Vertex dst; clear(dst); int offset = offsets[current], size = sizes[current]; for (int i=0; i