/* SPDX-FileCopyrightText: 2001-2002 NaN Holding BV. All rights reserved. * SPDX-FileCopyrightText: 2024 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup imbuf */ #include "BLI_math_vector.h" #include "BLI_task.hh" #include "IMB_imbuf.hh" #include "IMB_imbuf_types.hh" namespace blender { /* -------------------------------------------------------------------- */ /** \name Alpha-under * \{ */ void IMB_alpha_under_color_float(float *rect_float, int x, int y, float backcol[3]) { threading::parallel_for(IndexRange(int64_t(x) * y), 32 * 1024, [&](const IndexRange i_range) { float *pix = rect_float + i_range.first() * 4; for ([[maybe_unused]] const int i : i_range) { const float mul = 1.0f - pix[3]; madd_v3_v3fl(pix, backcol, mul); pix[3] = 1.0f; pix += 4; } }); } void IMB_alpha_under_color_byte(uchar *rect, int x, int y, const float backcol[3]) { threading::parallel_for(IndexRange(int64_t(x) * y), 32 * 1024, [&](const IndexRange i_range) { uchar *pix = rect + i_range.first() * 4; for ([[maybe_unused]] const int i : i_range) { if (pix[3] == 255) { /* pass */ } else if (pix[3] == 0) { pix[0] = backcol[0] * 255; pix[1] = backcol[1] * 255; pix[2] = backcol[2] * 255; } else { float alpha = pix[3] / 255.0; float mul = 1.0f - alpha; pix[0] = (pix[0] * alpha) + mul * backcol[0]; pix[1] = (pix[1] * alpha) + mul * backcol[1]; pix[2] = (pix[2] * alpha) + mul * backcol[2]; } pix[3] = 255; pix += 4; } }); } /** \} */ } // namespace blender