/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #pragma once #include "kernel/svm/math_util.h" #include "kernel/svm/node_types.h" #include "kernel/svm/util.h" CCL_NAMESPACE_BEGIN ccl_device_noinline void svm_node_math(ccl_private float *ccl_restrict stack, const ccl_global SVMNodeMath &ccl_restrict node) { const float a = stack_load(stack, node.value1); const float b = stack_load(stack, node.value2); const float c = stack_load(stack, node.value3); const float result = svm_math(node.math_type, a, b, c); stack_store_float(stack, node.result_offset, result); } template ccl_device_noinline void svm_node_vector_math( ccl_private float *ccl_restrict stack, const ccl_global SVMNodeVectorMath &ccl_restrict node) { using FloatType = dual_scalar_t; const Float3Type a = stack_load(stack, node.a); const Float3Type b = stack_load(stack, node.b); const Float3Type c = stack_load(stack, node.c); const FloatType param1 = stack_load(stack, node.param1); FloatType value = make_zero(); Float3Type vector = make_zero(); svm_vector_math(&value, &vector, node.math_type, a, b, c, param1); if (stack_valid(node.value_offset)) { stack_store(stack, node.value_offset, value); } if (stack_valid(node.vector_offset)) { stack_store(stack, node.vector_offset, vector); } } CCL_NAMESPACE_END