import crypto from "node:crypto"; import fs from "node:fs"; import path from "node:path"; import { expect, test } from "@playwright/test"; const root = path.resolve(import.meta.dirname, "../../.."); const fixturePath = process.env.WBV2_BATCH_FIXTURE ?? "tests/files/web/m12_glb_main_v1/pbr.blend"; const fixture = fs.readFileSync(path.join(root, fixturePath)); const fixtureSha256 = crypto.createHash("sha256").update(fixture).digest("hex"); const expectedTypes = JSON.parse(process.env.WBV2_BATCH_TYPES ?? "[\"PRINCIPLED\"]") as string[]; const sourceUnits = JSON.parse(process.env.WBV2_BATCH_UNITS ?? "[]") as string[]; const task = process.env.WBV2_BATCH_TASK ?? "WBV2-P1113-000"; const productionPath = process.env.WBV2_BATCH_PRODUCTION ?? `tests/golden/${task}/shader-main-reader-production.json`; test("WBV2-P1113-000 reads Shader nodes from Blender Main without JS simulation", async ({ page }) => { test.setTimeout(120_000); await page.goto("/"); const result = await page.evaluate(async (bytes) => { const { WebEngineClient } = await import("/src/engine-client/WebEngineClient.ts"); const summarize = (snapshot: any) => snapshot.materials.map((material: any) => ({ id: material.id, nodes: (material.nodes ?? []).map((node: any) => ({ type: node.type, name: node.name })), links: material.links ?? [], })); const client = new WebEngineClient({ timeoutMs: 60_000 }); const reopenedClient = new WebEngineClient({ timeoutMs: 60_000 }); try { const opened = await client.openBlend(Uint8Array.from(bytes).buffer); const materials = summarize(opened.snapshot); if (!materials.some((material: any) => material.nodes.length > 0)) { throw new Error("Blender Main has no Principled shader node"); } const saved = await client.saveBlend(); const reopened = await reopenedClient.openBlend(saved.slice(0)); return { browser: "chromium", fixtureSha256: await crypto.subtle.digest("SHA-256", Uint8Array.from(bytes)).then((hash) => Array.from(new Uint8Array(hash), (value) => value.toString(16).padStart(2, "0")).join("")), materials, reopenedMaterials: summarize(reopened.snapshot), openedRevision: opened.snapshot.revision, reopenedRevision: reopened.snapshot.revision, }; } finally { client.terminate(); reopenedClient.terminate(); } }, Array.from(fixture)); fs.mkdirSync(path.dirname(path.join(root, productionPath)), { recursive: true }); fs.writeFileSync(path.join(root, productionPath), `${JSON.stringify({ schemaVersion: 1, task, operation: "SHADER_MAIN_READER_CHROMIUM", browser: "chromium", queueMutation: false, fixture: fixturePath, fixtureSha256, sourceUnits, expectedTypes, sourceNodes: { "node:ShaderNodeBsdfPrincipled": "material.nodes[type=PRINCIPLED]", "node:ShaderNodeOutputMaterial": "material.nodes[type=OUTPUT]", }, ...result, }, null, 2)}\n`); expect(result.fixtureSha256).toBe(fixtureSha256); expect(result.materials).toEqual(result.reopenedMaterials); const observedTypes = new Set(result.materials.flatMap((material: any) => material.nodes.map((node: any) => node.type))); if (sourceUnits.length > 0) { expect(result.materials.some((material: any) => material.nodes.length > 0)).toBe(true); expect(result.materials.flatMap((material: any) => material.nodes).map((node: any) => node.name)).toEqual(expect.arrayContaining(expectedTypes.map((type) => `WBV2 ${type}`))); } else { expect(observedTypes.has("PRINCIPLED")).toBe(true); } expect(result.reopenedRevision).toBe(1); });